In conclusion:
The Titan's Drifter is hypothetically a 200 by 60 meter FTL capable light frigate that is around seven hundred years old. The main hypothetically terms in that sentence are 200 by 60 meters, and light frigate, because it has been observed by many of the crew that the number of things inside the ship just doesn't match up with how much space the ship is observed to have from outside. The cause of this effect is as of yet unknown. Previously, it was theorized that it was caused by a space-warping black cube, but an application of the rare problem-solving program Zanzet revealed this wasn't the case.
The ship is powered by several different mechanisms. One is its two warp cores, which are used to fuel its faster-than-light travel, although since they are of different models, a special hack needed to be used on the AI(s), leading them to believe they were the same model. Outside of FTL, they also provide the ship's main power supply. For emergency power, the ship has an outdated anti-matter reactor that bathes the ship in radiation due to a complete lack of shielding. The crew can survive this for short periods due to the odd physiological modifications their diet gives them, but not for longer periods. The emergency power source is quite distinct from backup power, which is used to supplant the main power supply quite often due to the necessity of frequent maintenance on the capacitor bank. Backup power is supplied by an anomalous black cylinder. Nobody knows how it produces power, but what the crew does know that blood and sound waves hitting it result in horrible things, meaning they keep it in a vacuum chamber. In addition, they must never run it during FTL travel. This does mean that the ship is very short on power during FTL travel, with only the warp cores functioning, meaning the only power that the ship can use is that which is leftover from the cores.
The ship's weapons are another interesting subject. Its three main weapons systems are missile launchers, railguns, and plasma cannons, but it also has a tri-focused disintegration cannon, never fired since the ship's creation. The railguns and plasma cannons are nothing special. The missile launchers are very old, but have been kept in order to fire the experimental missiles in the missile armory which can only be fired by such old launchers. As for the tri-focused disintegration cannon... firing it would take more power than the ship's warp cores can provide. If it fired, both the warp cores would burn out and the ship would have a 50% chance of destruction besides, perhaps not worth the power of the cannon. Using the antimatter reactor could hypothetically provide enough power such that the warp cores wouldn't burn out and the ship wouldn't explode, but it runs the risk of altering the unstable strangelets the cannon fires, making them stable strangelets, which scares the ship's AI(s) to the point where none of them will even consider using that option. The tri-focused disintegration cannon projects a special energy via its triple focus, beaming the energy onto a fired burst of unstable strangelets, allowing them to replicate. The end result of this is a shot that can take out as much as a heavy frigate very quickly.
((Summary ho! More later.))