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Author Topic: Priceless Moments Thread  (Read 4049 times)

Phazon77

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Re: Priceless Moments Thread
« Reply #45 on: April 08, 2007, 09:46:00 pm »

One of my first adventurers was a hammerman, and he just happened to be equipped with a Iron  Maul, Iron shield and all kinds of Iron armor right off the bat. I was milling about a town and decided to do some shopping and I made the all to common mistake of picking up the wrong item. The merchant runs out to fetch a guard and I think I am boned -- guards have always previously rent me limb from limb within a turn. First guard attacks me and I smash his head into an unrecognizable mass! and he flies into yet another guard who is knocked over. Bashed him, destroyed his lower body and spine and I choked the bastard to death while he vomited all over me. The merchant returns and he quickly is transformed into a lump of gore. I rob the place and replace my iron stuff with even better iron stuff and proceed to massacre the town out of spite. I made the mistake of stumbling into the keep and proceeded to have my limbs forcibly removed by the resident Axe Lord's Halberd. It was a good run while it lasted, though, and turned me onto adventure mode as a not-impossible-always venture. I am currently working on a Wrestler/Thrower/Halberd Axeman. Halberds truly are deadly. I can lop limbs of even the mightiest titan and then close in for the strangle. Throwing Arrows is loads better than using a crossbow as well, since you can always retrieve your ammo.

[ April 08, 2007: Message edited by: Phazon77 ]

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nunix

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Re: Priceless Moments Thread
« Reply #46 on: April 09, 2007, 01:59:00 am »

I realised the intro movie charts your fortress' progression: initial chambers, going across the river, going across the chasm.. it seems to lack magma but ends with a demon-pit death, so there's that. Wasn't until I'd played the game awhile that I could actually appreciate the movie for what it was.
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Slartibartfast

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Re: Priceless Moments Thread
« Reply #47 on: April 09, 2007, 02:16:00 am »

Well, playing a hammerdwarf adventurer, I was ambushed by wolves, lots of wolves, there were atleast six of them, probably more. As they came closer, they managed to close in on me all at the same time, leading to one huge-ass announcement log I didn't read, which ended with me lying on the ground and surrounded by wolves (some of whom were standing on top of other wolves that have been knocked down in the flurry of action). Knowing that the horizontal position is not a good one for a fight, I hit the 's' button to stand up, then in a true Hercules style moment most of the wolves around me went flying in all directions. (Presumably due to attacking me, getting counterstriken, and having that counterstrike propel them with the force of the blow)
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But what do I know?
Everything I say should be taken with atleast 1 tsp. of salt, and another liter of Dwarven Wine is recommended.

"I thought it was the size of the others!" said Vanon. "I guess it was just standing further away!"

Wuggles

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Re: Priceless Moments Thread
« Reply #48 on: April 19, 2007, 03:17:00 pm »

Had a well developed fortress on cruise control, and I noticed "Unib Ralalnis, Child, has gone berserk!"  I'd never seen a child lose their mind before, and I was curious to see what set him off.  I scrolled over just in time to see one of my macelords stroll up and clock him upside the head, knocking him several tiles back to crumple against a wall, dead.  Now that's child discipline, dwarven style.

Also, one of my favorite message sequences:
"Doren Urmimmistem has given birth to a baby girl!"
"Doren Urmimmistem cancels Sleep: Seeking infant."

Labor pains just aren't worth waking up for.

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Chariot

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Re: Priceless Moments Thread
« Reply #49 on: April 21, 2007, 05:28:00 pm »

playing adventure mode and doing quite well for myself, had been going a while. decided to raid a goblin fortress (Terrorsweat) with my swarm of elves. i got a little ways in and:

Your right eye has been poked out!
Your right ear has been badly pierced!
Your left ear has been badly pierced!
Your brain has been broken!
The iron bolt has lodged firmly in the wound!

Headshot

i dont die, and my elf swarm kills the bowman. i cant walk or hold anything so i start sneaking and put my greataxes(one for throwing that i had in one hand) in my pack and start wriggling my way out.

the going is very slow(4-5 pages of action to scroll through for every move) but i finaly get a few squares of the exit, and:

You have suffocated.

so close

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Grek

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Re: Priceless Moments Thread
« Reply #50 on: April 21, 2007, 05:47:00 pm »

You throw the lizardman by the tail with your left hand.
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JT

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Re: Priceless Moments Thread
« Reply #51 on: April 21, 2007, 06:55:00 pm »

Throwing is one of my most favourite attacks.  Too bad all it does is knock the enemy down and stun him.  It'd be so much more fun if you could actually "swing" the enemy if you grab onto an extremity, and/or "swing and throw" the enemy so he ends up several tiles away.

While on the subject, however, the high-fantasy "is knocked flying" thing needs to get dropped down to a tile or three of distance.  It's very theatrical when I knock a zombie across a field, but unless I'm a freakin' titan there's no chance I'd have that kind of power behind my swing, no matter how much damage I caused. =)

We also need a kick attack, I think... all the better if it has the aforementioned subdued knockback, so I can kick people into walls and crush their skulls in (like one zombie did to me in IVAN... probably my most favourite IVAN death).

[ April 21, 2007: Message edited by: JT ]

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"The very existence of flamethrowers proves that some time, somewhere, someone said to themselves, 'You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.'" --George Carlin

Calanctus

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Re: Priceless Moments Thread
« Reply #52 on: April 21, 2007, 11:45:00 pm »

Agreed on the kicking and throwing. I would also like it if you could grab creatures and slam them into nearby surfaces (floors, walls, trees, etc). However...
quote:
Originally posted by JT:
<STRONG>While on the subject, however, the high-fantasy "is knocked flying" thing needs to get dropped down to a tile or three of distance.  It's very theatrical when I knock a zombie across a field, but unless I'm a freakin' titan there's no chance I'd have that kind of power behind my swing, no matter how much damage I caused. =)</STRONG>

Here's where we part company.  ;) One of the best things about Adventure mode (Dwarf Fortress as a whole, really) is that it doesn't take itself very seriously. I like the comic grotesqueness of the violence. It certainly wouldn't be as fun if it were more "realistic."
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Asehujiko

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Re: Priceless Moments Thread
« Reply #53 on: April 22, 2007, 02:33:00 am »

Do you know that it is possible to disintegrate enemies by knocking them into an obstacle hard enough?

on one of my modded elfs(10 times bigger then elephants among other things)

You bash the human peasant in the head with your +iron maul+
It is broken!
The human peasant is knocked away by the force of the blow!
The human peasant slams into an obstacle and blows apart!

Inspecting the crash site says:
Blablabla's left hand
Blablabla's left lower arm
Blablabla's left upper arm
etc, etc, etc...

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Tremble, mortal, and despair! Doom has come to this world!
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JT

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Re: Priceless Moments Thread
« Reply #54 on: April 22, 2007, 05:46:00 pm »

There's plenty of comic grotesqueness as it is, what with gouging people's eyes out and chopping them in half and such.  However, sending the lower body flying away over what is almost certainly at least a dozen metres (assuming 1 metre/yard per tile, which is probably about right based on how only one person can occupy a tile at a time unless prone) is too much for my suspension of disbelief.  To throw a human body a dozen metres, I would have to be able to exert a force roughly equivalent to a pile driver.  Knocking someone three tiles away in Fallout-like fashion is plenty comically-grotesque enough for a human being to be able to effect... anything more should be constrained to the creature's SIZE attribute or otherwise restricted so that small beings can't send beings flying a distance that'd make even Frank Miller blush.


quote:
Do you know that it is possible to disintegrate enemies by knocking them into an obstacle hard enough?

Yep... on one of these threads (I can't remember which one, they're all pretty much the same these days...) I killed three beings in three successive moves with one of my skillful (not even Legendary!) swordsmen.  The first one was decapitated, the second one was chopped in half, and the third was slammed into a tree and blew into chunks.

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"The very existence of flamethrowers proves that some time, somewhere, someone said to themselves, 'You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.'" --George Carlin

Calanctus

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Re: Priceless Moments Thread
« Reply #55 on: April 22, 2007, 08:23:00 pm »

So seeing people propelled away in a manner that is physically possible (even if the necessary force can't be exerted by normal humans) does more to take away your suspension of disbelief than one person singlehandedly slaying dragons, giants, and whole fortresses of goblins? Or for that matter, the existence of any of the fantasy creatures in the game. Let's not even get into what the magic might do when it's finally implemented.

Mind you, I have nothing against realism in games, but it's clear to me that its relation to this one is fleeting at best.

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Fieari

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Re: Priceless Moments Thread
« Reply #56 on: April 22, 2007, 10:12:00 pm »

It doesn't break my suspension of disbelief, and I think it's awesome... I just wish you had to work at it a little more than you currently do.  Earn the awesomeness.  Otherwise, it's too easy, and you don't respect it as much.
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Gaulgath

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Re: Priceless Moments Thread
« Reply #57 on: April 23, 2007, 06:54:00 am »

Personally, I'd like to see it changed. Combat is very realistic right now, but knocking a zombie halfway across the map is ridiculous...    

Of course, thats just my opinion. It's Toady's decision.  :D

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JPolito

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Re: Priceless Moments Thread
« Reply #58 on: April 23, 2007, 09:20:00 am »

Goblin siege started as soon as a human caravan arrived. Best siege ever.

Onle three merchants, two mules, and a swordsman without an arm survived by running into the fortress and hiding in my finished goods stockpiles.

They remained there until the next year.

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TotalPigeon

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Re: Priceless Moments Thread
« Reply #59 on: April 25, 2007, 05:19:00 pm »

My first siege of the current fortress arrived just as the humans showed up... I thought they were goners for sure. But for some reason, they only brought one goblin with a crossbow! so the 7 or so humans slaughtered about 40 goblins between them. I didn't even manage to get my dwarves over to help...
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