I Write his thing on his Whats a ma call it.
Next I Head down to the dump and look for the following: a Broom, some bike handles, and a bit of rope, Tie the handles to the broom top in such a way as I could hold on while riding it like a bike, make it into a vehicle, and head back.
You help out Goethe.
You manage to find what you want and invest one puissant clot to turn it into a flying broom.
It immediately floats a few metres into the air, coming to rest at waist height and hovering for a bit before floating to the ground.
Carrying it is weird, like its weight keeps changing.
Test my new toy.
On a full highway.
There is no way this can go wrong.
You stride onto an overpass, walk out in front of an oncoming stream of cars, and slam the staff right into the ground.
Brakes squeal and horns blare as a squat oak tree flares up into being before you, roots curling around you protectively, branches twisting round streetlights and fences. The tree blocks two lanes, cars that don't swerve fast enough to avoid it bouncing off the groaning wood, flying aside and even off the overpass in a horrific symphony of screeching metal.The wreckage piles up, several cars thick, before the oncoming vehicles start to break in time.
Then the staff shrinks back into a cane again, branches and roots embedded in concrete and metal pulling back into it, and you are left standing in front of a ten-car pile up. You can't tell what the mortals watching you think they saw, but judging by the expressions of the people climbing from the wreckage and the jam of hastily stopped vehicles, it doesn't look great.
A couple of people have called the police. In fact, you can already hear sirens. And there are half a dozen phones pointing in your direction. Fantastic. You suspect you might also have been on CCTV.
Buy some tape with my remaining 1 pound. Go for a walk around the park, looking for any flowers I could pick that would be long enough for a wand. Specifically a thorny rose would be perfect. While I'm at it, keep an eye out for edible herbs; picking those is a witchy thing to do.
Go to the the dump and find some sharp bits to tape to the front of my roomba, and anything symbolically helpful to tape to my wand.
Once sharp stuff is attached, go ahead and clot up the roomba as a broom.
Question: can brooms be controlled without physically touching them? As in, could I control one to come to me?
Brooms
can be controlled. With a tier 1 broom, you will only be able to get it to move a bit when within a few metres of it, but higher tier brooms could go pretty much anywhere ridden or not. A level 4 broom is basically a NPC.
Tape accquired.
You get a nice, thorn-covered rose. And a lot of scratches.
Edible plants, eh? Nettle soup is a thing. And you're pretty sure crocuses are edible. Then the people who look after the park kick you out.
You wrap a bunch of really rusty barbed wire round the sides of the Roomba, and attach a few of the more jagged bits of scrap metal as well. Might not kill someone, but could certainly give them tetanus.
Your hands are a mess of blood and swelling by this point, but perhaps that's just a side-product of physical labour.
...the fang could work, though I'd hoped to use it for a pendant of some sort if someone obtained a good rune for it. Anyway, past me adds one clot to the chalice. Present me sees if the fang will fit reasonably well at the end of either one, and if so, uses that bone for a staff, or wand if it's too short. Apply some blood to the top half to third of the bone and the very tip of the fang, and apply some fur to the middle part, for comfort (upper middle for staff, lower middle for wand). Add a tad bit of my own fur to the part close to the fang, and add the clot.
The chalice: the ice-cream pint of blood and sugar implode, vanishing.
The demon that emerges is weak, requiring little effort on your part to keep in the world. You could probably summon two at once and only drain 1 total puissance every 30 secs or so.
The size of a child or dog, the thing is vaguely humanoid, with a humped back and massive, elongated jaw. Its legs are lost in the sticky, opaque envelope of ice cream that surrounds it, sliding down it in layers. Long white hairs trail out of the goo that masks its features, and the air around it is extremely cold. It crawls towards you, opening its mouth to expel a torrent of freezing air and briefly reveal teeth so long they're almost tusks.
It's small and slow, but might have a nasty bite.
As for the wand... at the first upgrade tier, it has three spells.
The first spell is a projectile, costing two puissance. It fires a hunk of raw flesh and bone shards, trailing blood and culminating in a canine the length of your hand.
The purpose of the second is unclear, but it seems to target humans, with negative mental effects.
The third costs six puissance. It allows you, slowly, to view, understand, and even communicate with the mind of an animal.
"Ey, anyone want some war bacon? Tastes just like normal bacon, but it's a thicker cut 'cause I ain't some pussy hippy who can't chew!"
Ben'll offer the bacon to his comrades again, then store any leftovers (including the raw meat, if it wasn't all cooked) in the fridge. Or just wherever if Vince doesn't have a fridge. Then back out into the streets--it's time to find a real gun, perhaps in some surely-euclidean twist in space near the centre of the city.
The losers around you refuse any long pork. No wonder they aren't built up. Who the hell refuses free protein?
You go to the market. The eternal question: who the fuck is selling guns here?
The
gunfarmers have a big circle of tents, covered in pristine automatics, pistols, SMGs, rifles, sniper gear, semis, everything you could dream of. There are some seriously weird weapons on display: who on earth would make a double-barreled magnum? A few of the pieces of bigger kit just make your mouth water: something that looks like a Bernelli M4 but firing 200mm shells, for example. The one disadvantage here is that the guns are alive. They twitch, shiver, and occasionally whinny softly. Hooded gunfarmers tiptoe about calming the machines and talking brusquely to customers. Those guys look hard.
A
procurer has a row of rather scrappy looking pistols and one glock, available in exchange for magical artifacts. According to the sign, they're only any use at getting nonmagical stuff, so probably a very normal bet.
Finally,
some idiot has some kind of portal connected to weird machinery, and is inviting people nearby to "try their luck". A poorly-typed sign nearby implies that one magic gem, or other dubious goods, will net you a gun, sword, or for that matter, large quantity of drugs. Nobody seems to go near the stall, except for people looking exceedingly down on their luck or very shady.
ignoring bacon-boy, he would decide to check the dumps for anything worth salvaging.
This is... very vague. Would several empty crates, two metres of copper wire, the ruins of a grandfather clock, a mostly empty lighter, a box of rusted nails, a sheet of metal from a car door that is now mostly rust, two tyres, a bicycle crushed in half, a jagged spike of iron, or the shell of a laptop be worth salvaging?
Goe T. Thelle
Puissant fettle - 1
Ritual potency - 2
Runic sight - 1
Banal combat - 0
Aim - 1
Melee - 0
Agility - 2
Practicality - 1
Inventory: £20, clockface minus one hand.
From the beast: one fang, two bones, empty molasses jar. Also some of your own fur after being transformed into a beast.
[Dog Collar Pendant][Molasses Clockhand Wand]
[Icecream Beast Blood Fur Chalice][Beast Remains Wand]
Runes:
Isolation: you never had many friends or allies, so are used to poor odds. +1 to rolls when outnumbered and alone.
Stoicism: a rune that calms those dealing with shock, tragedy or injury.
Perseverance: despite all the odds, you managed to kill a huge beast using nothing but hot syrup. Bonus to attack and extra damage to powerful or resistant enemies after several turns of combat or aggression.
Puissant clots: 0
Puissance: 6/6
Name: Ellen York
Ritual potency: 1
Runic sight: 1
Banal combat: 1
Agility: 3
Inventory: Duct Tape, thorny rose, nettles, crocuses,
[Broom] - Roomba wrapped in rusty barbed wire.
Puissant Clots: 1
Puissance: 5/5
Name: Sir Worthington the Fourth
Stats: Ritual Potency: 3
Practicality 3
Inventory: £50
Puissant Clots: 2
Puissance: 5/5
Jimmy "Car bombs" Castanza
Puissant fettle - 0
Ritual potency - 0
Runic sight - 3
Banal combat - 1
Aim - 1
Melee - 0
Agility - 0
Practicality - 3
Inventory: £25, very rusty saw, length of pipe stuck to block of concrete,
[Lightbulb Antenna Wand]
[Broom] - Bike handles for steering.
Runes:
Detonation: volatile stuff explodes or catches fire more when you're around it. You can't help it, it must be genetic. Written rune used to detonate volatile substances.
Dead Man Running: you escaped the wrath of a mafia boss. Higher chance of surviving things that should really be deadly.
Mafioso: a mafia hitman, you preferred not to let your targets know they were hunted until after they were spread over an area of three hundred metres. Bonus to carefully planned unexpected attacks.
Alchemical (definitely idiot) savant: you saw an alchemist's shop when wandering around London, and deluded yourself that you understood something of how it worked. Because of the nature of magic, this belief is now partially true. Use this rune to make substances a bit more useful or volatile when used in alchemy.
Trader: a rune that when signed signifies to people that you'd be a good guy to buy from and sell things to.
Reticence: a rune whispered to you by birds perched on phone lines, you can get information without giving away much about yourself.
Bethel: a rune that enhances and aids summoning performed where it is written.
Degeneration: you saw men turned into animals. This rune turns advanced things like steel bolts into crappy primitive things, like wooden bolts.
Entrance: a god tried to break into our world. You now have a +2 in breaking into magic places you shouldn't be messing about with.
Hiijacking: Sand crashed a summoning-party and inserted herself into the centre of the ritual. Things with this rune written on will be more central to events and will conduct more power and magical energy than they should by rights.
Hassle: a rune that allows you to deal more effectively with multiple threats, distractions and tasks at once.
Puissant clots: 2
Puissance:5/5
Ben Breeze
Stats:
Puissant fettle - 0
Ritual potency - 0
Runic sight - 0
Banal combat - 4
Aim - 1
Melee - 1
Agility - 2
Practicality - 0
Inventory: £300, knife, taser, handcuffs, police baton, stab vest, torch, incapacitant spray, and a first aid kit.
Also a bag of athames, a gold ring, a cooked leg, a worn face-concealing hooded coat.
[Possession Gem]
Puissant clots: 3
Puissance:5/5
Name: Sir Ritualington
Ritual Potency: 3
Agility 3
Inventory: £50
[Wooden Cane Staff]
Puissant Clots: 1
Puissance:0/5
Name: Derrick
Magical Stats:
Puissant fettle - 1
Banal combat - 2
Melee - 1
Agility - 1
Practicality - 1
Inventory: £40
[Pocket Knife Wand]
Puissant Clots: 1
Puissance:6/6