...dammit, I mixed up Jimmy and Goethe. Also, waitlist updated.
FLASH HAIRY, THEN GO FOR THERE FUCK'IN LEADER IN AN ATTEMPT TO FILL 'EM WITH COPPER, FAILIN' THAT KNOCK OVER THEIR RITUAL THINGY
...there's no escape, considering it's speed. Magic molasses, one more time.
Also, Abe, you probably won't be able to reach and attack the thing, considering you have have a broken leg.
You hastily disrobe So Jimmy's the one trapped under the beast, and couldn't have gotten to the park centre, that last mention of him should have referred to OceanSouls's character.
Hm. Given your stats and leg, this is basically a speed/luck/instinct role to see which of you hits first.
5 vs 1
Lucky scamp. You clutch at your wand as the beast twists frantically about and with the last of your puissance send a blinding signal into the thing's brain. It clutches its head, howls, and throws itself straight into a tree in fury, stunning it for the moment. You meanwhile begin crawling pathetically in the direction your allies went. The multiple fractures truly are agony, by the way.
Goethe meanwhile turns back to help his fellow abuser of animal rights,
firing off one shot at the thing.4 vs 2
-1He hits the creature calmly in between the eyes, sealing one shut with a caustic spray of near-boiling syrup and splattering blood and fragments of molasses over the other.
The two of you pause to reflect on the eternal truth that, at the end of the day, there's nothing quite like removing the eyesight of a viscious monster.
MURDER THAT WHICH NEEDS TO BE MURDERED AND INJECT EVIL THINGS INTO ME
THIS IS STANDING PROTOCOL
A finger? Off with his head!
Tackle the woman. Start punching her
6+3 vs 3+2
The manaical knife-wielding veteran is first to strike, tasing his opponent before whipping the knife blade through the neck and spinal column, leaving a gushing stump.
6+2 vs 2+1.5
Though by rights it should have killed him, Micky manages to survive running straight into a ball of explosive black force from the witch, his enhanced resistance from the gloves and runic ability to dodge with blows when fighting saving his life. Despite these boons, he still breaks an arm, his collarbone, and several ribs. The right side of his face is burnt, his chest is hidesouly charred, and he ends up in a sooty heap somewhere under the trees.
6+1 vs 4+1
Sand sends a stream of deadly transparent snakes towards her green-tweed sweatshirt wearing victim. He dives aside, but his left arm gets caught by demonic and half-real teeth. Sitting up, the man looks in consternation at his bicep, fused by a mortar of raw pink flesh to a tree trunk.
And then his screams are very, very loud.
Sand meanwhile makes a dash for the spinning white circle in the centre of the cloud of dark miasma, directly above the coffee machine someone has definitely died upon.
Rit: 3+3
Instead of eviscerating the unprotected flesh, the pure circlet of light accepts her hand. A stream of dirty ritual energy flows into her, sparks flying from her hair and the reflections of fallen worlds flashing in her pupils while her puissance capacity doubles and instantly, two clot forming at once in her skull. At the same time, a hand grabs hers, and yanks hard in a direction not entirely comprehensible to the human mind. Suffice it to say that despite the extreme force exerted, she does not move, but instead the white ring of light spins faster and faster, moving towards the ground at an alarming rate for several seconds before slowing to its normal speed.
Sand is floating slightly off the ground and glowing blindingly to anyone with runic sight, incandescent incomprehensible sygils and hieroglyphs pouring from her skin. The stink of power is like raw ozone for anyone accquainted with the demonic nearby. She is also the teeniest bit transparent.
The bestial creature howls as its spine arcs and cracks, while the witch bursts into flames momentarily before her eyes start exuding white light and darkness clustering round her fingertips.
The time is 11:50. Though that may be the least of your concerns.
Lucian Faust
DEAD
Puissant fettle - 1
Ritual potency - 1
Runic Sight - 1
Agility - 2
Melee - 1
Inventory: £35
[Ugly Brass Lamp Body Staff][Rubix Cube Pendant]
Runes: Detachment: written all over you by this point, a disenchanting childhood has got you used to misfortunes. Increased function while severely wounded.
Righteousness: a rune that signed subtly with the fingers helps convince people that you're working for the forces of good. Does not work on evil or amoral entities.
Puissant clots: 0
Puissance:4/6
Name: Sand
Puissant fettle - 0
Ritual potency - 3
Runic sight - 0
Banal combat - 0
Aim - 0
Melee - 0
Agility - 3
Practicality - 0
Inventory: £20, pepsi can full of road guts
[Glass Skull Chalice]
Puissant clots: 2
Puissance:10/10
Goe T. Thelle
Now slightly bestial in appearance
Puissant fettle - 1
Ritual potency - 1
Runic sight - 1 -1 due to beasthood
Banal combat - 0 +1 due to beasthood
Aim - 1 -1 due to beasthood
Melee - 0 +1 due to beasthood
Agility - 1 +1 due to beasthood
Practicality - 1 -1 due to beasthood
Inventory: £30, empty jar, clockface minus one hand.
[Dog Collar Pendant] (unuseable for 1 hour) [Molasses Clockhand Wand]
Runes:
Isolation: you never had many friends or allies, so are used to poor odds. +1 to rolls when outnumbered and alone.
Stoicism: a rune that calms those dealing with shock, tragedy or injury.
Puissant clots: 0
Puissance: 5/6
Jimmy "Car bombs" Castanza
Puissant fettle - 0
Ritual potency - 0
Runic sight - 3
Banal combat - 0
Aim - 0
Melee - 0
Agility - 0 -2 (Multiple fractures to leg bones)
Practicality - 3
Inventory: £35, very rusty saw, length of pipe stuck to block of concrete,
[Lightbulb Antenna Wand]
Runes:
Detonation: volatile stuff explodes or catches fire more when you're around it. You can't help it, it must be genetic. Written rune used to detonate volatile substances.
Dead Man Running: you escaped the wrath of a mafia boss. Higher chance of surviving things that should really be deadly.
Mafioso: a mafia hitman, you preferred not to let your targets know they were hunted until after they were spread over an area of three hundred metres. Bonus to carefully planned unexpected attacks.
Alchemical (definitely idiot) savant: you saw an alchemist's shop when wandering around London, and deluded yourself that you understood something of how it worked. Because of the nature of magic, this belief is now partially true. Use this rune to make substances a bit more useful or volatile when used in alchemy.
Trader: a rune that when signed signifies to people that you'd be a good guy to buy from and sell things to.
Reticence: a rune whispered to you by birds perched on phone lines, you can get information without giving away much about yourself.
Bethel: a rune that enhances and aids summoning performed where it is written.
Puissant clots: 1
Puissance:0/5
Ben Breeze
Stats:
Puissant fettle - 0
Ritual potency - 0
Runic sight - 0
Banal combat - 3
Aim - 1
Melee - 1
Agility - 1
Practicality - 0
Inventory: £25, knife, taser, handcuffs, police baton, stab vest, torch, incapacitant spray, and a first aid kit.
Puissant clots: 3
Puissance:5/5
Micky Roberts
Puissant fettle -
Ritual potency -
Runic sight - 1
Banal combat - 2
Aim -
Melee - 2
Agility - 1
Practicality -
Inventory: £40
[Boxing Glove Pendant][Sports Drink and Centaur Urine Chalice]
Runes:
Evasive blocker: you sometimes won fights without your opponent scoring a single point, moving your fists in a complex pattern not entirely conforming to Euclidean gemoetry. Makes it harder for opponents to hit you in melee.
Substantial: a rune that lends weight and mass to the thing it is written on.
Puissant clots: 1
Puissance:5/5
Sir Lootington
DEAD
Puissant Fettle- 1
Ritual Potency- 1
Runic Sight- 1
Melee- 1
Agility- 1
Practicality- 1
Inventory: £50
[Ivory Cane Staff] ("The Staff of Power")
Runes:
What-ho Jeeves: a walking trope, you recieve a bonus to doing anything stereotypically british.
Crater: when written, this rune causes a small, briefly delayed explosion.
Puissant clots: 1
Puissance:6/6