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Author Topic: (Open) Insanity - Anything Goes - Part 1: New Neighbors  (Read 10543 times)

Goggles

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #15 on: February 07, 2017, 07:09:32 pm »

Name: Bob
Gender: Male
Age: ??
Appearance: The Builder
Inventory: A shovel, a wrench,fleshlight, flashlight, yellow working helmet,
Personality: Can we fix it?
List three of your favorite things: Cans, fixing, building
What's 6 * 9?: UHH UHH 42! Wait, what was the question again?
Logged
Um, same!

Tymewalk

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #16 on: February 07, 2017, 08:06:33 pm »

Walk outside the house, and greet my older neighbour with a friendly wave.

"Howdy there neighbour. Lovely day today, ain't it?"
1d10 = 1

While waving, you lose your balance and slip, scratching your other arm up in the process.

Seriously, how do you fail at WAVING?!
Read some books for a little while, while I'm fully waking up.
1d10 =7

You find a very interesting book on transformations. The directions seem to be rather straightforward, and you have all the materials in your closet.
"Goodness, is that the time? I barely noticed. Well, I'll let you get back to your doings, neighbours, pleasure meeting you's all. I'll be seeing you again.", he says with a smile.

Go inside and see if there's any tools and lumber inside my house.
1d10 = 5

Looks like you have an average kit and some planks.
Name: Moony
Age: 52
Race: Dwarf
Gender: Male
Appearance: A short sturdy dwarf with a medium size beard, he has bright blue eyes and a deer leather shirt with many pockets.
Inventory: Pocket Kitten (dawwww), Small bag of cat food.
Three favoite things: Kittens, mechanisms, Traps
Personality: Logical, Anger issues.
Whats 6*9: NaN
Accepted. You wake up in your Rock Bed, in a small room.

Looks like it's another day of hauling stone for you!
Tymewalk, I dare you to roll for how cute/monstrous a pocket kitten is.
Hm. Let's see if that'd work.

1d10 = 7

Nice! Looks like I can!

(1 is the most monstrous, 10 is the cutest, and 5 is normal.)
1d10 = 10

Nice! Your pocket kitten is at maximum cuteness, and will gain a +1 cuteness modifier.

Coolrune206

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #17 on: February 07, 2017, 08:08:56 pm »

Frank grumbles.

"Fekin' edgit..."

He takes out his unlabeled book, which is obviously an Eldritch Summoning Manual, and begins to recite a chant.
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

MoonyTheHuman

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    • hellomouse
Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #18 on: February 07, 2017, 08:11:48 pm »

Moony goes outside to meet the neighboors
"Mornin' all!"

Coolrune206

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #19 on: February 07, 2017, 08:12:30 pm »

The old man, currently apparently looking at a book, only raises his eyes for a moment to give Moony a death glare.
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

MoonyTheHuman

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #20 on: February 07, 2017, 08:15:52 pm »

"Ey! Don' yeh look at mah kitte' like tat!"
he points to the Pocket Kitten in his top right pocket, which is the cutest thing you've ever seen

OceanSoul

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #21 on: February 07, 2017, 08:18:09 pm »

You're welcome, GogglesMoony.

Prepare a potion based on the instructions. PM me what it will transform people/things into.
« Last Edit: February 07, 2017, 08:30:43 pm by OceanSoul »
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Tymewalk

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #22 on: February 07, 2017, 08:23:20 pm »

Name: Bob
Gender: Male
Age: ??
Appearance: The Builder
Inventory: A shovel, a wrench,fleshlight, flashlight, yellow working helmet,
Personality: Can we fix it?
List three of your favorite things: Cans, fixing, building
What's 6 * 9?: UHH UHH 42! Wait, what was the question again?

Whoops, I missed you! Accepted.

(You gain a +/-1 Reference Noticer boon! It will add or subtract one to provide the best outcome.)

You wake up in your house, one you built yourself.

Your tools are all around you, ready for another exciting day of building!

MoonyTheHuman

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #23 on: February 07, 2017, 08:33:33 pm »

Its about time for a turn to pass.

NRDL

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #24 on: February 07, 2017, 08:43:58 pm »

"Doot dee doot dee doo..."

Make a basic sign out in front of my house, then go get paint.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

crazyabe

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #25 on: February 07, 2017, 08:51:16 pm »

Name: Cathulu
Gender: Male
Age: Nope
Appearance: Large, long Green dreadlock hair, moderatly Japanese looking
Inventory: Sharpened Rock, Flint & Steel, loincloth
Personality: Don't ask.
List three of your favorite things: Magic, Construction, Eldritch horrors from beyond reality.
What's 6 * 9?: Something screwed up by a period like structure...
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Goggles

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #26 on: February 07, 2017, 09:52:14 pm »

Goes outside and attempts to call upon a scarecrow that would be named Spud or what will now be called Scary McScarypants
Logged
Um, same!

Tymewalk

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #27 on: February 07, 2017, 10:38:18 pm »


1d10 = 9

You summon an Eldritch Horror, who rises out of the ground, and floats above your head.

What is thy bidding, master?
Moony goes outside to meet the neighboors
"Mornin' all!"
1d10 = 5

You greet them like a normal person.
"Doot dee doot dee doo..."

Make a basic sign out in front of my house, then go get paint.
(2 rolls - sign building, and paint finding)
1d10 = 9

A dazzling sign indeed. Now it just needs paint.

1d10 = 6

Looks like there's red, black, and blue paints at the store.
"Ey! Don' yeh look at mah kitte' like tat!"
he points to the Pocket Kitten in his top right pocket, which is the cutest thing you've ever seen
1d10 = 2 + 1 cuteness = 3

It doesn't seem to be doing many cute things right now.
You're welcome, GogglesMoony.

Prepare a potion based on the instructions. PM me what it will transform people/things into.
1d10 = 9

The potion looks potent, perhaps as if it could be altered to change what you'd turn into slightly.

(PM sent.)
Name: Cathulu
Gender: Male
Age: Nope
Appearance: Large, long Green dreadlock hair, moderatly Japanese looking
Inventory: Sharpened Rock, Flint & Steel, loincloth
Personality: Don't ask.
List three of your favorite things: Magic, Construction, Eldritch horrors from beyond reality.
What's 6 * 9?: Something screwed up by a period like structure...
Accepted.

You wake up in your bedroom, in a bed you built (mostly) by yourself. With some help. From IKEA.

All along your walls are various runes, bookshelves, and posters about summoning.

Hey, looks like there's some people outside. Oh, cool, one's summoned a horror already!
Goes outside and attempts to call upon a scarecrow that would be named Spud or what will now be called Scary McScarypants
1d10 = 9

You summon the Scarecrow Strongman, Dr. Terrence "Spud" Spudsman, Sr. Or as you now call him, Scary McScarypants.

OceanSoul

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #28 on: February 07, 2017, 10:42:04 pm »

Seperate the potion into 4 vials, and store 3 of them safely. Keep one on my person. Make some lemonade for the new neighbors, but wait until the Eldritch abomination is dealt with, as well as the monster he summoned.
« Last Edit: February 07, 2017, 10:45:32 pm by OceanSoul »
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Enemy post

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Re: (Open) Insanity - Anything Goes - Part 1: New Neighbors
« Reply #29 on: February 07, 2017, 10:48:23 pm »

I've never played one of these before, but it sounds fun.

Name:Specimen XX121
Race:Xenomorph Warrior.
Gender:?
Age:1.
Appearance:A perfect organism.
Inventory:Two eggs, and the beginnings of a hive tunneled under an old washing machine in the dump.
Personality:Unclouded by conscience, remorse, or delusions of morality.
List three of your favorite things:Queen, Hive, Hosts.
What's 6 * 9?:Either a threat, an opportunity, or nothing.
« Last Edit: February 10, 2017, 12:40:21 am by Enemy post »
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My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!
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