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Author Topic: XCOM Longwar 2 - Finished (Missions Done: 202)  (Read 23701 times)

Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 53)
« Reply #75 on: March 14, 2017, 04:44:48 pm »

List Start: https://www.youtube.com/watch?v=RO7XWLNPdAg&list=PL3DU-AFaZHocqbhSDq9inWvtInA5emo0W&index=69

Spoiler: Operations (click to show/hide)

Spoiler: Promotions (click to show/hide)

Notes
-Liberation complete! We now have a place to tax heavily with no repercussions.
-As this thing continues we could stand to use more bay12ers to offset the serious number of NPCs. Note that heavy customization is a plus but not recommended, so if you just have a name you want to attach to the latest recruit or whatever that works too.
-We could also use more field officers.

« Last Edit: March 15, 2017, 07:51:23 am by Ashsaber »
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Mephansteras

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 53)
« Reply #76 on: March 14, 2017, 04:59:29 pm »

That was a great write-up! I look forward to watching the full video later. :)
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Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 53)
« Reply #77 on: March 14, 2017, 05:12:13 pm »

@Mephansteras
Thanks! You'll be pleasantly disappointed by the video itself, I expect.
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Greatness942

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 53)
« Reply #78 on: March 14, 2017, 07:02:59 pm »

Looks like some people died, right?

Sakurai: Conceal
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Darkening Kaos

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 53)
« Reply #79 on: March 15, 2017, 01:37:51 am »

     @Ashsaber: Meph was right, that was a good AAR.  You got the Kaos characterisation juuuust right.  (Could be a little angrier though, he would have missed out on happy hour).

     Anyway, he's gonna learn Low Profile and take a folding chair so he can be more comfortable.

Edit: Just watched Operation Landscape Wars and Surgeon was not in it, unless he was Cloaked all mission?
« Last Edit: March 15, 2017, 01:55:30 am by Darkening Kaos »
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So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 53)
« Reply #80 on: March 15, 2017, 07:51:09 am »

@Darkening Kaos
That's because I'm using templates and forgot to change the name of the person doing the thing. My bad. ><
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Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 53)
« Reply #81 on: March 17, 2017, 11:28:17 am »

List Start: https://www.youtube.com/watch?v=fCB897-NfkM&list=PL3DU-AFaZHocqbhSDq9inWvtInA5emo0W&index=75

Spoiler: Operations (click to show/hide)

Spoiler: Promotions (click to show/hide)

Notes
-We've gone past the point where XCOM has enough personnel for all available missions.
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Mephansteras

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 53)
« Reply #82 on: March 17, 2017, 11:33:31 am »

Graverobber will take Aggression.

Hellion will take Tandem Warheads.
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TheDarkStar

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 65)
« Reply #83 on: March 17, 2017, 03:18:41 pm »

King George IX will take Blademaster.
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Strife26

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 65)
« Reply #84 on: March 17, 2017, 05:31:05 pm »

Brass will take Sentinel because why else were semi-automatic shotguns invented?
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Darkening Kaos

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 65)
« Reply #85 on: March 17, 2017, 08:40:07 pm »

     Do I have to start going around yelling, "There can be only one"?  We'd better not end up on the same mission as I think only one would return.

     Also, I need some data, 1) What mods are on my rifle?
                                        2) Do I have my hidden ability yet?  If so, what is it?
                                        3) What is in my regular load-out?
                               Edit:  4) PCS?

     I'm also thinking of building up my own squad, with each member nicknamed after medical personnel, i.e. Sister, Matron, Orderly, GP, etc.  Are you up for this?
« Last Edit: March 17, 2017, 09:36:53 pm by Darkening Kaos »
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So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 65)
« Reply #86 on: March 17, 2017, 10:50:04 pm »

@Darkening
That sounds amazing and I endorse it wholeheartedly.
I also assume that means Kaos will be the officer of the group.

Staff Sergeant Darkening Kaos
HP: 6, Mobility: 15 (-3 due to utilities), Aim 89+10, Will 91, Dodge 6, Hack 3, Armor 0

Loadout
Laser Lance with: Expanded Mags, Laser Sight, Autoloader.

AWCs Known
-Lightning Hands
-Lone Wolf

AWC possibilities (and note that in Long War your dude will need to spend time to train these abilities)
-Biggest Booms (4 days)
-Return Fire (6 days?)
-Field Medic (8 days?)

Utility Items
-Tracer Rounds (+5 aim)
-Ceramic Plating (+2 orange health)
-Pistol (Pistol) <~ If he becomes an officer I will exercise my powers of 'guy running the show' and force him to carry one of these at all times.

PCS
-Perception (+4 aim)
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Darkening Kaos

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 65)
« Reply #87 on: March 18, 2017, 12:28:56 am »

    Thanx, that will help somewhat.

    I will go for officer and build up my Med-Evac squad, (named Med-Evac if possible).
    Team must be in white, except for Kaos who will retain his green theme.

    Personnel: 1) 'Matron' - female Specialist with medic perks,
                    2) 'Anaesthetist' - male Specialist with combat hacker perks, and prefers to shut down robotic targets rather than control them, unless the chance to control is over 90%.
                    3) 'Orderly' - female Danish Gunner, (yep, required by tradition to be Danish),
                    4) 'Diagnostician' - male Shinobi, blade-master perks with a shotgun, internal diagnosis is his speciality, not closing the wound is a character fault.

Spoiler: Kaos' Loadout changes (click to show/hide)

Edit: Fixed spelling here and there, changed an option as well after doing some research.
« Last Edit: March 18, 2017, 02:29:13 am by Darkening Kaos »
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So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 71)
« Reply #88 on: March 21, 2017, 03:42:07 pm »

So in lieu of having images for the missions (because they weren't important enough missions) I decided to draw some pictures about the missions that were most interesting. I feel like MS Paint captured the salient points of the mission well enough.

Spoiler: Operations (click to show/hide)

Spoiler: Promotions (click to show/hide)

Notes
-The whole "samurais are absurd" business still hasn't stopped yet.
-Kaos's squad is currently being assembled out of squaddies. Expect some losses before they're ready (and also I'd suggest replacing the shinobi with a samurai just because).
-Max squad size when we get to it is 10. Once Brass becomes a colonel he'll allow us to take ten people on a trip.
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Greatness942

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 71)
« Reply #89 on: March 21, 2017, 03:49:54 pm »

Anne Schmidt: Vital Point Targeting

Eto Shuzaka: Fire & Steel
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Offer them each a glass of a local drink, Rwandan Flower Wine, which contains secret ingredients to help calm the drinker such as crushed amethyst, dandelion wine and just the right amount of marijuana.
I desire, for whatever reason, to create Space Louisiana.
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