Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Separating spawn-based tags to caste?  (Read 450 times)

Kyubee

  • Bay Watcher
  • modding is hard
    • View Profile
Separating spawn-based tags to caste?
« on: January 27, 2017, 04:42:55 am »

For example, lets say I make a somewhat different gnome creature... Can I consolidate the good and dark ones into one creature, while keeping their spawn tags separate?
Logged
My (long abandoned) mod: http://www.bay12forums.com/smf/index.php?topic=176501.0
The litten is wandering around the dump now, occasionally exploding.