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Author Topic: Derail.  (Read 8403 times)

Tomasque

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  • Gonna one-up FoU - with an FG in my personal text!
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Derail.
« on: January 24, 2017, 03:52:37 pm »

    You decide to derail the game...

Spoiler: Concept (click to show/hide)
Spoiler: Character Sheet (click to show/hide)

Playerlist (7/∞)
Spoiler: OceanSoul (click to show/hide)
Spoiler: roseheart (click to show/hide)
Spoiler: Dustan Hache (click to show/hide)
Spoiler: FallacyofUrist (click to show/hide)
Spoiler: RAM (click to show/hide)
Spoiler: Person (click to show/hide)
Spoiler: I_Like_Pi (click to show/hide)



Playerlist (2/∞)
Spoiler: Rethi-Eli (click to show/hide)
Spoiler: crazyabe (click to show/hide)



Playerlist (5/8)
tntey
Liberonscien
Doubloon-Seven
DolosusDoleus
TheBiggerFish
« Last Edit: January 29, 2017, 06:53:58 pm by Tomasque »
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OceanSoul

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Re: Derail.
« Reply #1 on: January 24, 2017, 04:15:09 pm »

Would 'psychic' be too fancy of a class?
« Last Edit: January 24, 2017, 05:08:15 pm by OceanSoul »
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Tomasque

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Re: Derail.
« Reply #2 on: January 24, 2017, 04:30:51 pm »

Nope.
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

OceanSoul

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Re: Derail.
« Reply #3 on: January 24, 2017, 05:11:19 pm »

Name: Garden Evoire
Gender: Female
Class: Psychic
Skills: Mind Reading, Telekinesis, Telling the future.
Feat: What does this mean?
No, really. What do you mean by 'Feat'? It's not mentioned in the OP. Also, for a d20 game, a mere +1 seems sorta small. How about giving one of the three skills a +2 instead? If you do end up doing that, I'd pick Mind Reading for that. If not, that's OK.
« Last Edit: January 24, 2017, 05:20:26 pm by OceanSoul »
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Tomasque

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  • Gonna one-up FoU - with an FG in my personal text!
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Re: Derail.
« Reply #4 on: January 24, 2017, 05:53:29 pm »

No, really. What do you mean by 'Feat'? It's not mentioned in the OP. Also, for a d20 game, a mere +1 seems sorta small. How about giving one of the three skills a +2 instead? If you do end up doing that, I'd pick Mind Reading for that. If not, that's OK.
Sorry about not specifying. A feat is a bonus your character has that isn't just a number added to a roll.

 Hold on I'll add to this later.
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Doubloon-Seven

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Re: Derail.
« Reply #5 on: January 24, 2017, 06:12:06 pm »

Name: William Taylor
Gender: Male
Class: Stunt Double
Skills:
*Martial Arts (Double +)
*Climbing
Feat:
*Action Star- William is resistant to fall damage and explosions

Edited
« Last Edit: January 24, 2017, 06:30:38 pm by Doubloon-Seven »
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Avanti!

Tomasque

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Re: Derail.
« Reply #6 on: January 24, 2017, 06:14:42 pm »

No, really. What do you mean by 'Feat'? It's not mentioned in the OP. Also, for a d20 game, a mere +1 seems sorta small. How about giving one of the three skills a +2 instead? If you do end up doing that, I'd pick Mind Reading for that. If not, that's OK.
Sorry about not specifying. A feat is a bonus your character has that isn't just a number added to a roll.

 Hold on I'll add to this later.
Good idea about the skills. A chosen one among them gives you +2 instead +1.
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Tomasque

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  • Gonna one-up FoU - with an FG in my personal text!
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Re: Derail.
« Reply #7 on: January 24, 2017, 06:17:23 pm »

Name: William Taylor
Gender: Male
Class: Stunt Double
Skills:
*Martial Arts (Double +)
*Climbing
Feat:
*Action Star- William is resistant to fall damage and explosions

Edited
Hilarious character, but this is in a fantasy setting, so Stunt Doubles don't exist. :(
 Also, you get three skills, one of which gives +2.
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Doubloon-Seven

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Re: Derail.
« Reply #8 on: January 24, 2017, 06:36:18 pm »

Name: Chancellor Rulf
Gender: Male
Class: Duelist
Skills:
*Sword Usage (2)
*Persuasion
*Dodging
Feat:
*Fencer's Farce- Rulf can trick gullible opponents into doing things that would impede their own actions
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Avanti!

OceanSoul

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Re: Derail.
« Reply #9 on: January 24, 2017, 06:41:56 pm »

Name: Garden Evoire
Gender: Female
Class: Psychic
Skills: Mind Reading (+2), Telekinesis, Telling the future.
Feat: Mental Unison- Garden can access the minds of others with ease, allowing her to spread ideas, emotions, mental states, etc. from one conscious being to others.
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

RoseHeart

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Re: Derail.
« Reply #10 on: January 24, 2017, 06:48:33 pm »

White Rabbit
Gender: seemingly male
Class: Herbalogist
Skills:
+2 public speaking
+1 poisons
+1 potions
Feat: 4th wall awareness

Starting Gear
+Merchant's Attire with extra pockets (decidedly formal)
+Pretty much an endless trove of viles many containing interesting concoctions, the rest- empty.
+Gold pocket watch
+Pressed leaves and dehidrated plants of a variety.

« Last Edit: January 25, 2017, 12:27:03 pm by roseheart »
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He who knows
he has enough
is rich.

tntey

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Re: Derail.
« Reply #11 on: January 24, 2017, 07:01:01 pm »

Name: Yetnit
Gender: Male
Class (Nothing too fancy): Pinball Wizard
Skills (choose 3: +1, +1, +2):
+1 Throwing
+1 Summoner Magic
+2 Telekinetic Magic
Feat (A bonus that doesn't simply add to dice rolls): Summon Pinball: Yetnit summons a number of pinballs. The more pinballs summoned the more likely FUN stuff will happen.
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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

Dustan Hache

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Re: Derail.
« Reply #12 on: January 24, 2017, 07:10:45 pm »

Name:"Bard"
Gender: Male
Class (Nothing too fancy): Necrodancer
Skills (choose 3: +1, +1, +2):Hexing, Dancing, Necromancy
Feat (A bonus that doesn't simply add to dice rolls): Cursed Beat: Sometimes causes his opponents to lose their intended action if they don't move rhythmically. Doesn't affect other players unless they have been specifically hexed with it.
Spoiler: Action, if accepted (click to show/hide)
« Last Edit: January 24, 2017, 07:14:59 pm by Dustan Hache »
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

DolosusDoleus

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Re: Derail.
« Reply #13 on: January 24, 2017, 07:23:35 pm »

Name: Captain Jock Kestrel
Class: Sailor
Traits:
Sailing
Swordfighting (Double +)
Swimming
Feat: Is able to command sea creatures.
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Does that make scientific sense? No? Well it's Earth IV and he's a giant crocodile-man. Use your imagination.
Ongoing Forum Thingamajiggers:
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Tomasque

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Re: Derail.
« Reply #14 on: January 24, 2017, 07:33:14 pm »

Name: Yetnit
Gender: Male
Class (Nothing too fancy): Pinball Wizard
Skills (choose 3: +1, +1, +2):
+1 Throwing
+1 Summoner Magic
+2 Telekinetic Magic
Feat (A bonus that doesn't simply add to dice rolls): Summon Pinball: Yetnit summons a number of pinballs. The more pinballs summoned the more likely FUN stuff will happen.
A pinball wizard? There had to be a twist.

 ... but since he's basically a wizard, I'll accept that.

 All others also accepted. I'll start this game when I get home.
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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