Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 22

Author Topic: Abandoned Project.  (Read 40526 times)

OceanSoul

  • Bay Watcher
  • Cursed with Exponential Hiatuses
    • View Profile
Re: Labyrinth (8/8) Turn 5: Lots of Metal Things and Thick Rods
« Reply #90 on: January 29, 2017, 09:33:21 pm »

South, since most people are going that way. Stay closer to the back of the group. Ponder/check archives on odd objects/materials found there; it may be another world, but there could still be similarities to known substances.
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Mallos

  • Bay Watcher
  • sick and tired of being sick and tired
    • View Profile
Re: Labyrinth (8/8) Turn 6: Blood Has Been Shed
« Reply #91 on: January 30, 2017, 12:29:16 am »

Nod approvingly at my creation as I hand it to Ex-mopey lady.
Change boombox
Throw up the horns

After checking the North Gate, scribble and hold sign up high.

BILBO, PARTY OF TWO, YOUR VOLCANO IS READY
Shrug.

After the North gate, scribble some more

Ambient Music album cover in there.


Summon the following items:
Pair of sunglasses
One of those reflective, heat protection suits
A guitar pick with a little skull on it. So Menu-ride doesn't steal my fucking finger. I use that to pick my nasal cavity.

After that, head through the West gate and try to figure out exactly what those statues are made out of. If anything attempts to rattle my bones, put one of my now better armed meat shields between me and it.


Mr Bones attempts to summon some items to make the coming expedition easier.
First, he tries producing sunglasses[3+1] which turn out a little weaker on the whole light-dulling thing, but they should help to some degree.
Next, a heat protection suit[6+1]. Although successful, it's a little large. It should fit on him, but it won't be extremely comfortable(Like it would have been anyway).
Finally, a guitar pick for Menuridae, complete with skull motif. [3+1]An adequate guitar pick appears, but it lacks the skull motif.
Handing it to the siren, she decides against stealing his finger.

He enters the West gate with the others tailing after him.
Spoiler: Mr Bones Group Only (click to show/hide)

Menuridae steps through he west gate with Mr. Bones. She decides to try out her new instrument to see what it does, and what more convenient targets than those statues. She steals one of Mr. Bones' fingers to use as a guitar pick gives the instrument a try.

Spoiler: Mr Bones Group Only (click to show/hide)

"I don't like the look of this place..."
Begin stepping toward the hill thing, sword drawn.
"This place is unnerving me. Anyway, I'll tag along if you're fine with it."

Sense for any signs of magic around the area. Next, since I'm not sure if conjuring flames here is safe or even possible, head towards the hill along with Y4R-M8 while being cautious, trident readied.

Meanwhile, in the South Dimension..
Spoiler: Doubloon/Crimson Only (click to show/hide)

Dismiss the iguana since it seems Mr. Bones didn't want it. Mount up on the Mecha Chimera and follow the others through the west gate. See what the Mecha Chimera is capable of, if I can.

Spoiler: Mr Bones Group Only (click to show/hide)

Trier follows after Mr. Bones, keeping his shield up and spear ready.

Spoiler: Mr Bones Group Only (click to show/hide)


Follow mr Bones, its wise to follow sentiant Skeletons, Right?

Spoiler: Mr Bones Group Only (click to show/hide)

South, since most people are going that way. Stay closer to the back of the group. Ponder/check archives on odd objects/materials found there; it may be another world, but there could still be similarities to known substances.


« Last Edit: January 30, 2017, 12:31:24 am by Mallos »
Logged
Gone. Departed. Headed off toward greener pastures.

Crimson

  • Bay Watcher
    • View Profile
Re: Labyrinth (8/8) Turn 6: Blood Has Been Shed
« Reply #92 on: January 30, 2017, 04:36:17 am »

Spoiler: South Gate Group Stuff (click to show/hide)

(I'll probably edit my action or post a continuation after Doubloon and Ocean posts their actions.)
« Last Edit: January 30, 2017, 04:53:37 am by Crimson »
Logged

Doubloon-Seven

  • Bay Watcher
  • You fool. You absolute buffoon.
    • View Profile
Re: Labyrinth (8/8) Turn 6: Blood Has Been Shed
« Reply #93 on: January 30, 2017, 07:46:35 am »

Really not sure if it should be in spoilers, but this, unless Mallos clarifies that it should not.
Spoiler: Southern Gate (click to show/hide)
Logged



Avanti!

MidnightJaguar

  • Bay Watcher
  • This god shows no mercy.
    • View Profile
Re: Labyrinth (8/8) Turn 6: Blood Has Been Shed
« Reply #94 on: January 30, 2017, 09:13:37 am »

Spoiler: Mr. Bones group (click to show/hide)
« Last Edit: January 30, 2017, 10:07:49 pm by MidnightJaguar »
Logged
Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Labyrinth (8/8) Turn 6: Blood Has Been Shed
« Reply #95 on: January 30, 2017, 12:08:26 pm »

Spoiler (click to show/hide)

Hey, my group, read this. Or don't. Really I don't mind more skeleton groupies.

Beirus

  • Bay Watcher
    • View Profile
Re: Labyrinth (8/8) Turn 6: Blood Has Been Shed
« Reply #96 on: January 30, 2017, 12:28:42 pm »

Spoiler: Mr Bones' Group (click to show/hide)
Logged
Because everything is Megaman when you have an arm cannon.

Sialia

  • Bay Watcher
    • View Profile
Re: Labyrinth (8/8) Turn 6: Blood Has Been Shed
« Reply #97 on: January 30, 2017, 09:38:34 pm »

Spoiler:  Mr. Bones' group (click to show/hide)
Logged

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Labyrinth (8/8) Turn 6: Blood Has Been Shed
« Reply #98 on: January 31, 2017, 08:21:18 am »


Spoiler: MB's G (click to show/hide)
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

OceanSoul

  • Bay Watcher
  • Cursed with Exponential Hiatuses
    • View Profile
Re: Labyrinth (8/8) Turn 6: Blood Has Been Shed
« Reply #99 on: January 31, 2017, 04:43:20 pm »

Spoiler: South Gate (click to show/hide)
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Mallos

  • Bay Watcher
  • sick and tired of being sick and tired
    • View Profile
Re: Labyrinth (8/8) Turn 7: Crisis Averted, Danger Dodged
« Reply #100 on: January 31, 2017, 06:39:57 pm »

Spoiler: South Gate Group Stuff (click to show/hide)

Spoiler: SG Group (click to show/hide)

Spoiler: Southern Gate (click to show/hide)

((It should be in spoilers while you aren't in the hub.))
Spoiler: SG Group (click to show/hide)

Spoiler: Mr. Bones group (click to show/hide)

Spoiler: Mr Bones Group (click to show/hide)

Spoiler (click to show/hide)

Hey, my group, read this. Or don't. Really I don't mind more skeleton groupies.

Spoiler: Mr Bones Group (click to show/hide)

Spoiler: Mr Bones' Group (click to show/hide)

Spoiler: Mr Bones Group (click to show/hide)

Spoiler:  Mr. Bones' group (click to show/hide)

Spoiler: Mr Bones Group (click to show/hide)


Spoiler: MB's G (click to show/hide)

Spoiler: Mr Bones Group (click to show/hide)

Spoiler: South Gate (click to show/hide)

Spoiler: South Gate Group (click to show/hide)



Logged
Gone. Departed. Headed off toward greener pastures.

OceanSoul

  • Bay Watcher
  • Cursed with Exponential Hiatuses
    • View Profile
Re: Labyrinth (8/8) Turn 7: Crisis Averted, Danger Dodged
« Reply #101 on: January 31, 2017, 06:59:08 pm »

Spoiler: South Room (click to show/hide)
« Last Edit: January 31, 2017, 07:16:57 pm by OceanSoul »
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Doubloon-Seven

  • Bay Watcher
  • You fool. You absolute buffoon.
    • View Profile
Re: Labyrinth (8/8) Turn 7: Crisis Averted, Danger Dodged
« Reply #102 on: January 31, 2017, 07:03:07 pm »

"It seems safe, so, once more unto th' breach, then!"
Quicken my pace, and advance up the hill.
Logged



Avanti!

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Labyrinth (8/8) Turn 7: Crisis Averted, Danger Dodged
« Reply #103 on: January 31, 2017, 07:58:39 pm »

Summon a syringe full of powerful painkillers and a small jar of panacea.  Use the pain killer on Mopey's leg, then yank out the glass and use the Panacea to heal the wounds. Once this is done, summon a gameboy with an included set of batteries and tetris cartridge. Play while waiting for any survivors to show up.

Reconsider which of these portals is best. Reconsider just living here.
« Last Edit: January 31, 2017, 08:01:24 pm by piecewise »
Logged

MidnightJaguar

  • Bay Watcher
  • This god shows no mercy.
    • View Profile
Re: Labyrinth (8/8) Turn 7: Crisis Averted, Danger Dodged
« Reply #104 on: January 31, 2017, 08:01:42 pm »

If the panacea fails to work see about healing up the leg with some crystal integration.


((Noooo, don't do it PW, think of the will rolls :P))
« Last Edit: January 31, 2017, 08:08:43 pm by MidnightJaguar »
Logged
Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.
Pages: 1 ... 5 6 [7] 8 9 ... 22