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Author Topic: Abandoned Project.  (Read 41078 times)

Mallos

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  • sick and tired of being sick and tired
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Re: Labyrinth (7/8)
« Reply #15 on: January 23, 2017, 12:02:01 am »

-snipperino-

The fabled piecewise. With a Bowie reference, as a character. I suppose I left myself vulnerable to that. Anyway, accepted.

Wew.

Spoiler (click to show/hide)

Waitlisted.
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Gone. Departed. Headed off toward greener pastures.

piecewise

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Re: Labyrinth (7/8)
« Reply #16 on: January 23, 2017, 12:06:12 am »

-snipperino-

The fabled piecewise. With a Bowie reference, as a character. I suppose I left myself vulnerable to that. Anyway, accepted.

Wew.

Spoiler (click to show/hide)

Waitlisted.

Shhhh it changed. Mostly because sarcastic doomsaying skeleton seems like the best possible character for me to play.

Doubloon-Seven

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Re: Labyrinth (8/8)
« Reply #17 on: January 23, 2017, 07:50:41 am »

I'm just surprised that we didn't get a Scyther.
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Avanti!

S34N1C

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Re: Labyrinth (8/8)
« Reply #18 on: January 23, 2017, 07:58:49 am »

Gah, missed the deadline. Reserved for the waitlist I suppose

Spoiler (click to show/hide)
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

OceanSoul

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Re: Labyrinth (8/8)
« Reply #19 on: January 23, 2017, 09:32:28 am »

Looking back on what I wrote last night, I'm not sure what I meant by 'magical application' How would you interpret it, anyway? I'll just change it to Runic Magic (1).
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

FallacyofUrist

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Re: Labyrinth (8/8)
« Reply #20 on: January 23, 2017, 09:52:33 am »

Waitlist, I suppose.

Spoiler (click to show/hide)
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

crazyabe

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Re: Labyrinth (8/8)
« Reply #21 on: January 23, 2017, 12:55:59 pm »

Spoiler: Sheet (click to show/hide)
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

omada

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Re: Labyrinth (8/8)
« Reply #22 on: January 23, 2017, 03:05:45 pm »

Maybe Ptwatching maybe going to participate.

I liked the idea. Will wait a few turns.  :v
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Competent reader (any know lenguage)
Novice english wordsmith
Dabbling english speaker (rusty)
He is short, with a small and failed beard
He likes wood, spears, ducks for their nobility, and rabbits for their weak hearts and funny reproduction rate.
he has a hard time to focus, and values, err almost everything, he dreams of mastering a skill.

Mallos

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Re: Labyrinth (8/8)
« Reply #23 on: January 23, 2017, 05:32:18 pm »

Looking back on what I wrote last night, I'm not sure what I meant by 'magical application' How would you interpret it, anyway? I'll just change it to Runic Magic (1).
Runic Magic is good. Also, now would be a good time for everyone to read up on the DRD mechanics on the OP.


The party finds themselves yanked from wherever they were before (As per the blurb in the OP) laying on their backs in the middle of an intersection.  It is cold, and the wind that blows bites them all and leaves them chilled to the bone (which, in Mr. Bones' case, isn't saying much). After a moment or two of silence, everyone notices eachother's presence. This whole situation leaves you all a bit confused. An uncanny urge to speak to one another digs it's way into the party's minds. That is, until a shout from the top of what appears to be a nearby decrepit apartment complex breaks the silence and catches everyone's attention.

"Hey! Newbies! Get up here, and make it quick!". The voice belongs to a rough-faced man sticking his head out of a window on the third story, waving speedily. "I'll explain things once you get up here, just look for Room 909!". He pulls his head back in and shuts the window behind him, pulling shutters down over it. What do you do? 
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Beirus

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Re: Labyrinth (8/8) Turn 0
« Reply #24 on: January 23, 2017, 05:34:41 pm »

Summon a creature to act as my bodyguard, then head up to room 909.
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Because everything is Megaman when you have an arm cannon.

crazyabe

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Re: Labyrinth (8/8) Turn 0
« Reply #25 on: January 23, 2017, 05:45:17 pm »

I try to Climb up to the Room.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

OceanSoul

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Re: Labyrinth (8/8) Turn 0
« Reply #26 on: January 23, 2017, 05:48:05 pm »

..Yeuuugh..hmm. Curious. Where am- no, are WE? Well, whoever we are, we'd better start off with some introductions. The name is Arcodo, a Literi in service of the Ademire Academy library. Though, you may not know of the place. This city is..otherworldly. I would not be surprised to find that any of you, too, belong to different worlds.

Begin heading up to that room 909. Keep an eye out for the unusual, even the city itself. Who knows if it could be one big trap? Also, flip through memory for any significance of the number 909.
« Last Edit: January 23, 2017, 06:18:37 pm by OceanSoul »
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Doubloon-Seven

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Re: Labyrinth (8/8) Turn 0
« Reply #27 on: January 23, 2017, 06:03:52 pm »

"...Reboot complete. Initializing personality subroutines."
"Yar! Well, in this [Designation=Room 909], there better be some treasure! I be pathin' over there right now, mateys!"

Y4R-M8 walks into the building where the man poked his head out of, Scimitar by his side.
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Avanti!

Crimson

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Re: Labyrinth (8/8) Turn 0
« Reply #28 on: January 23, 2017, 06:07:32 pm »

Just like everyone else, Crimson heads up to room 909.
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piecewise

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Re: Labyrinth (8/8) Turn 0
« Reply #29 on: January 23, 2017, 06:39:32 pm »

Rolls Dice: 2
Rattles bones
Scribbles on whiteboard

Fun times ahead
Turns on boombox
Saunter after the rest, making sure to stay in the back.
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