Let's kick this into high gear!
ATHATH, you are accepted! I think I can handle 5 players.
Turn 3 has started! Time: Just about dawn
Damien, Furorem, and Sceledrus lose one hunger!Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 6/10
Hunger: 4/10
Health: 12/12
Horde size: 13 +5 left behind
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
If possible summon a fire elemental and send it to set fire to houses near one of the guard posts. Walk out in the confusion using my hood to avoid being identified. Other wise have the thralls make a parimad to get me onto the outer wall then get as many thralls out before sending the ones left behind back to there graves.
You summon a fire elemental. It's powerful, and as a novice necromancer, you have a hard time bending it to your will. Luckily, fire elementals are already predisposed to destruction, so it doesn't take much effort to make it set a few unimportant guard posts ablaze. You sneak out while the guards battle the elemental, leading your horde to freedom.
Say, you're really... tired...
You collapse from exhaustion.
-1 happiness!"WHAT DID HE LOOK LIKE?" After they've answered, play with the theives, beating them around, slightly burning them, before eventually burning one of them to death, and slwoly ripping the other to peices. Then eat what remains.
((BTW, I'm updating my original character sheet with stats, instead of brining it over to future posts. Hope that's ok.))
Updating the OP works fine, do whatever works best for you!
"He was old, er... he had pale skin, red robes, and a staff with a huge black gem on it! Th-there was a small scar on his l-left cheek... our sister talked to h-him, maybe s-she knows s-something! L-let us go and we'll b-bring her to you!"
"HEHEHE... I DON'T THINK SO. I CAN FIND YOUR SISTER EASILY ENOUGH, NIGHT-THIEVES."
The screams of the thieves as you kill them are like music to your ears.
+3 hunger!
+1 happiness!Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 6/10
Hunger: 7/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
If it's still nighttime, continue sleeping. If not, go back to the river and catch breakfast.
You stretch, and head out to the river to catch some breakfast. You catch some more fish, and make a meager meal out of them. It's actually quite tasty after you remove the scales and tails!
+3 hunger!
+1 happiness!"Kehehehe. Looks like I have a snack for later."
Sprint full-speed in search of shelter from the sunrise.
You run in search of a place to escape the sun, carrying the girl as if she weighed nothing. You stumble upon a mud filled hole in the ground, barely large enough for you to squeeze in. Contrary to popular myth, sunlight isn't instantly fatal to vampires. When exposed to sunlight, a vampire weakens, and eventually dies from exhaustion. You're actually able to walk among the humans at day on overcast and foggy days, just not for prolonged periods, and not without frequent breaks in the shade. You toss the girl in the hole and then crawl in yourself. Vampires, like most creatures of magic, don't sleep. Instead, they enter a trance to conserve energy. You do just this, keeping a vigilant watch on the girl.Dustan Hache, you've had over 24 hours to confirm. Although I don't want to do this (as a fellow Llamas with Hats Enjoyer), I am forced to give your spot to someone on the waitlist.
Caaaaaaaarl!
CAAAAAAAAAAAAAAAAAAAAAARL!
killerhellhound, you now have a spot and stuffs! Please post "Ready" when you are prepared to join. You have 24 hours to reply before ATHATH takes your spot.
sorry. Life was troublesome and I forgot about the thread for a while. I'll wait patiently.
oh god i feel terrible now