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Author Topic: Collapse: An RTD with Blades, Bows, Bandits, and Beasts!  (Read 18349 times)

Rethi-Eli

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  • I came for the LNP, I stayed for the RTDs.
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Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« on: January 03, 2017, 12:03:23 am »

Hello, and thank you for clicking on this link! Please read about this game, and sign up if you're so inclined to do so! It's a bit complex, but I hope you'll have fun. If you play.

(please do)

This game is the proud bearer of a Forum Runner Host Acceptance!

Plot:
The power struggle in the great trading city of Kanthaa has died down, only to give way to something more sinister. A great horde of twisted cave beasts, known as underlings, has invaded the town, crushing the city guard and terrorizing the people of the city. The city's inquisitor, who would normally deal with such happenings, is dead. The city has fallen into complete chaos. The last relief effort has ended, and Kanthaa itself has been sealed, a gargantuan wall having been built around it. Anyone still inside was left for dead by the outside world. A few pockets of civilization remain in the city, walled off from the roaming marauders and underlings. You have been living in such a place for many months now. However, today, the barricade that held the underlings out was breached. Panic ensued when a horde of raiders poured through the breach, armed to the teeth. You set your caged underlings upon them, but they were too many. They killed the leader of your safehold and enslaved anyone fit to work. You managed to escape with a few others, but you haven't really escaped anything. You're still stuck in this city, surrounded by these monsters...

In short, it's like a zombie underling apocalypse.


It takes place in the world of Survival of the Meanest, my first game.

Let's get started building you a character!

First, choose a race -

Elf - +1 speed.
Human - +1 health.
Dwarf - +1 health and attack, -1 speed.

Next, choose a class

Spearman - +1 proficiency with pikes, spears, and halberds
Swordsman - +1 proficiency with longswords, broadswords, and falchions
Marksman - +1 proficiency with bows, crossbows, and thrown weapons
*new* Assassin - +1 proficiency with daggers, short sword, and thrown weapons
*new* War Monk - +2 proficiency with fists, fist wraps, and knuckle weapons

Next, choose a companion type

Sworn blade - A swordsman with a knack for dishing out damage
Squire - A knight-in-training that is proficient with most weapons

Finally, spend your initial money. You start with 350 drachmas.

Fists - 1 attack power (free!)
Bronze pike (2h spear) - 4 attack power, 2 reach (150)
Bronze dagger (1h dagger) - 3 attack power (75)
Bronze longsword (2h sword)- 5 attack power (150)
Leather armor - 2 defensive power (200)
Chainmail hauberk - 3 defensive power (300)
Longbow (2h bow) - 2 attack power, 10 reach (150)
Crossbow (2h bow) - 3 attack power, 12 reach (250)
Arrows x 10 (10)
Crossbow bolts x 5 (10)
Bronze throwing dagger - 3 attack power, 6 reach, one use (15)


Actions - Unlike my first game, Survival of the Meanest, this game will have a rigid and unbending turn structure, similar to that of the acclaimed RTD game GruntsTM. State your actions simply, and it shall be done if you roll well. Dialogue happens in real-time.

Every day(ish), I will end one turn and begin another. If you haven't acted, you will be skipped. You can set automatic actions for yourself while you're gone, however.

Combat - choose from four different combat modes:

Offensive (shoot/stab things until said things no longer breathe)
Defensive (play it safe, focus on your well-being)
Balanced (you get no bonuses or penalties to either your attacking or defending)
Run (run run run oh god run it might catch you don't look back)

Skills - skills come in two distinct types, active and passive. Both are acquired through training or reading. Here is a list of possible skills -

Strike - deals normal damage to one enemy.
Precision strike - deals damage based on your speed, not your attack
Shoot - Fire your bow or crossbow at an enemy, dealing normal damage.
Run - sets your combat mode to run in the middle of combat
Stunning blow - deals 50% damage! has a 30% chance to stun an enemy for one combat turn

Priority - in your character sheet, after your skills, you may put a priority indicator after a skill. For instance, let's say you want to use Precision strike more than Stunning blow, and you never want to use Strike. You'd do something like this

Strike - deals normal damage to one enemy. (never use)
Precision strike - blah blah blah (1 priority)
Stunning blow - bleargh

Now let's say that you want to use Run when you reach x health or less. You'd do this:

Run - blah blah (hp < x always, else never)

You can also do this for shoot, but with ammunition

Shoot - Bork Bork (ammo < x never, else always)

Finally, let's say that you want to use shoot with a crossbow when your enemy is x paces away, but use strike with a dagger when they're near. You'd write this

Shoot - description (enemy distance > x paces, always, else never) + (use crossbow)
Strike - description (enemy distance < x paces, always, else never) + (use bronze dagger)

Stats

Here are what your stats do.

Health - You should not be here if you don't know what health does. 1 health point counts as 10 hit points in battle.
Speed - Increases your dodging chance, your critical strike chance, and, if you have a shield equipped, your blocking chance.
Attack - Your raw power.
Proficiency - How proficient you are with a weapon. The higher this skill is, the stronger you are using a corresponding weapon. There are four proficiencies as of now - Sword proficiency, Spear proficiency, Bow proficiency, and Dagger proficiency. These increase with your use of the related weapon.

NEW: Affiliations

Affiliations affect where you start, your base relations with some characters, and your enemies.

You can choose from four affiliations, including...

Survivor - just your average guy in an apocalyptic disaster.
Raider - you take what you need from whoever has it.
Silverblade - you were sent to aid survivors, and fight underlings.
Soldier - you were part of the Kanthaan militia before the disaster.

Here's a starting character sheet. Edit all stat values according to your class and race.
Spoiler: name (click to show/hide)

Here's an example character sheet.
Spoiler: Aloren (click to show/hide)

Armor mechanics:

You have four armor slots: chestplate, helmet, gauntlets, and greaves.
Chestplate - Anything containing armor, chestplate, breastplate, gambeson, or pauldrons is a chestplate.
Helmet - Anything containing helmet, kabuto, mask, visor, cap, or hat is a helmet.
Gauntlets - Anything containing gauntlets, gloves, armband, or bracelet are gauntlets.
Greaves - Anything containing greaves, leggings, breeches, pants, slacks, boots, or shoes are greaves.

Map (click to enlarge)
Spoiler (click to show/hide)

Bestiary
Spoiler: Underling pup (click to show/hide)

If you have any questions, please let me know!

Player pool and waitlist:

Active players (3 out of 5):  Rautherdir
Pancaek
SEOAIRLBFSKzcxjolk

Waitlist:  ¯\_(ツ)_/¯
« Last Edit: January 13, 2017, 03:52:41 pm by Rethi-Eli »
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In the end, the winner is the one with the most snake venom.

Rautherdir

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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #1 on: January 03, 2017, 12:20:32 am »

Let's do this!

Spoiler (click to show/hide)

((It's my old character sheet, do I need to make any changes?))
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Rethi-Eli

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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #2 on: January 03, 2017, 12:25:14 am »

Let's do this!

Spoiler (click to show/hide)

((It's my old character sheet, do I need to make any changes?))

No changes needed! (unless you want to be an assassin)

The game will begin when there are at least two players.
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In the end, the winner is the one with the most snake venom.

Rethi-Eli

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  • I came for the LNP, I stayed for the RTDs.
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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #3 on: January 03, 2017, 09:34:29 am »

Are you serious right now

Join already

Please

.-.
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In the end, the winner is the one with the most snake venom.

Pancaek

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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #4 on: January 03, 2017, 10:21:58 am »

Spoiler (click to show/hide)

Does this work?
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Rethi-Eli

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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #5 on: January 03, 2017, 11:31:54 am »

Spoiler (click to show/hide)

Does this work?

Wonderful. The game will commence tomorrow now!.

Rautherdir, please add this to the bottom of your character sheet! Anything that is left blank you can fill out as you please.

Spoiler (click to show/hide)

Pancaek, here's your companion.

Spoiler (click to show/hide)

Does this work?
[/quote]

Wonderful. The game will commence tomorrow now!.

Rautherdir, please add this to the bottom of your character sheet! Anything that is left blank you can fill out as you please.

Companion name:
Companion race:
Companion class: Squire
Affiliation:
Current hitpoints: 30

Health: 3
Speed: 3
Attack: 3
Spear proficiency: 3
Sword proficiency: 3
Bow proficiency: 3
Dagger proficiency: 3

Skills:

Strike - deals normal damage to an enemy
Shoot - Fire your bow or crossbow at an enemy, dealing normal damage

Inventory:

One bronze weapon of your choice
Bronze dagger (1h dagger) - 3 attack power

Description:

Backstory:[/spoiler]
« Last Edit: January 03, 2017, 01:05:33 pm by Rethi-Eli »
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In the end, the winner is the one with the most snake venom.

Rautherdir

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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #6 on: January 03, 2017, 02:46:06 pm »

Updated character sheet:

Spoiler (click to show/hide)
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Pancaek

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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #7 on: January 03, 2017, 03:50:52 pm »

New sheet

Spoiler (click to show/hide)
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S34N1C

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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #8 on: January 03, 2017, 05:34:12 pm »

I'll make a character.


Spoiler (click to show/hide)
« Last Edit: January 04, 2017, 03:47:58 pm by S34N1C »
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crazyabe

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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #9 on: January 03, 2017, 07:40:11 pm »

PTW
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Rethi-Eli

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  • I came for the LNP, I stayed for the RTDs.
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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #10 on: January 03, 2017, 08:54:58 pm »

I'll make a character.


Spoiler (click to show/hide)

Choose a companion type and you're all set!
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In the end, the winner is the one with the most snake venom.

S34N1C

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Re: (Not Started) Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #11 on: January 03, 2017, 08:58:07 pm »

Done
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Rethi-Eli

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  • I came for the LNP, I stayed for the RTDs.
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Re: Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #12 on: January 04, 2017, 02:12:19 pm »

Very well, let the game start!

S34N1C, please fill out the blank areas on this sheet, and add it under the companion area on your character sheet.

Spoiler: name (click to show/hide)

Vothaeth

The night is quiet. You and Wynnter survey the area around you. No sign of any marauding bandits, and no underlings. That's a good sign. The dilapidated ruins of abandoned houses line the small street that you travel through. As you go through the ruins, you think about everything you lost in the disaster. Everything and everyone.

You sigh, and keep trudging. You need to put as much distance as you can between yourself and those marauders.


Bernard

This is as much a war zone as anything you've seen. Fire, destruction, and death are everywhere. You and D'rkza push onwards through the ruins of the fallen city, though towards what you don't know. The two moons, Enceladus and Relanis, are both full tonight, casting a ghostly gleam over the ruins of fallen Kanthaa. You grit your teeth as you pass by the corpses of a mother and her child, both mutilated horribly. You keep going, wanting to escape this living nightmare.

Zach

You sit by the hasty campfire you've set up, rubbing your hands together to fight off the cold. You figure that you might be able to scavenge up something useful - the area around you was once a military base, and there may be a handful of weapons worth salvaging.

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In the end, the winner is the one with the most snake venom.

S34N1C

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Re: Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #13 on: January 04, 2017, 03:49:28 pm »

Scavenge around for cool stuff.
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Pancaek

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Re: Collapse: An RTD with Blades, Bows, Bandits, and Beasts!
« Reply #14 on: January 04, 2017, 05:05:31 pm »

"Damnit Lance, this city sure has gone to shit. I just wish I had some smokes on me. Let's get our bearings and go somewhere that isn't in the open streets, I'm sick of seeing corpses."

Get my bearings, whereabouts am I? What's around me?

Also make sure my crossbow is loaded, just in case.
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