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Author Topic: DIG OOC  (Read 79450 times)

Radio Controlled

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Re: DIG OOC
« Reply #570 on: March 12, 2017, 04:50:54 am »

Quote
((you could maybe build some enhancement wire for Nameless. He's bugged all the rest of the builders for it, to no avail))
While (strictly speaking) only speaking for myself, in general I think most builders would appreciate knowing what the actual recipe is of an item when asked to build something, as well as the person making the request gathering the items required. Y'know, facilitate them facilitating you.
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
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Ozarck

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Re: DIG OOC
« Reply #571 on: March 12, 2017, 06:08:26 am »

Quote
((you could maybe build some enhancement wire for Nameless. He's bugged all the rest of the builders for it, to no avail))
While (strictly speaking) only speaking for myself, in general I think most builders would appreciate knowing what the actual recipe is of an item when asked to build something, as well as the person making the request gathering the items required. Y'know, facilitate them facilitating you.
Radio, I think you and I have a communication problem.
I typed out a big response to this, including quotes from both the IC and OOC threads, and then I thought about whether it was worth posting.
It wasn't, but I'll say two things:

1) I've been more than willing to do fetch quests for materials. give me something to do.
2) both times I asked for enhancement wire were before recipes were a thing.

Well, I edited in a request for the recipe for enhancement wire, so that solves one issue.

Radio Controlled

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Re: DIG OOC
« Reply #572 on: March 12, 2017, 03:56:43 pm »

I'm not sure I'm following. Let me put it like this: if I weren't currently busy exploring wormsville, I'd be more than happy to try and help you build your thing. But without a recipe that'd be difficult, and even with the recipe chances are high it'll require some parts that are non-trivial to acquire (in that they're not just found on the bore). And given the high total bonuses an enhancement wire gives, I'd be surprised if building those won't need at least 1 tag that needs some effort to get a hold of.

This of course has the problem that you'll need to get lucky to encounter something with the right tag(s), and then be in a position to actually get a hold of it. As for 'fetch quests' to get them, that's something you could ask pw about perhaps? I'm sure he could give you some pointers about what to look out for.

Also, when you asked before, was that when items needed a knowledge investment? Because if so, you can understand why builders weren't jumping at the bit at that moment, right?
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Ozarck

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Re: DIG OOC
« Reply #573 on: March 12, 2017, 09:56:22 pm »

What aren't you following? I asked twice for some builder to do a project for me, and have been quite willing and ready to do the grunt work for getting the stuff.
Toaster asked about what stuff could be made and made an action to help with a project for armor. I offered a project that lines up with that action. What is the issue? Why is it an issue?

Yes, when I asked before it cost knowledge. yes, when i asked before, the available builders had their own personal pet projects to do. yes, this means mine got sidelined.
Toaster is available and doesn't have a personal pet project, so I made a suggestion.  Why is this an issue?

Egan_BW

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Re: DIG OOC
« Reply #574 on: March 12, 2017, 09:57:58 pm »

(Toaster also has 0 Build, btw.)
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Ozarck

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Re: DIG OOC
« Reply #575 on: March 12, 2017, 10:01:33 pm »

(Toaster also has 0 Build, btw.)
What? really? Jesus. This whole conversation is pointless. Thanks for pointing that out Egan, saves me some time.

syvarris

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Re: DIG OOC
« Reply #576 on: March 13, 2017, 12:06:11 am »

Spoiler: @Oz, kinda Radio (click to show/hide)

Ozarck

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Re: DIG OOC
« Reply #577 on: March 13, 2017, 01:58:56 am »

Radio was just pointing out that, Was he? I suppose Radio could speak to this himself. while in the past you didn't need to ask for a recipe before you could make something, you do now.  Since it requires little effort on your part to ask for a recipe, you might as well do that tiny bit to help out before you ask someone to spend a lot of time doing something for you, especially since it's entirely possible for enhancement wire to be impossible to obtain right now.  I guess he could've been slightly more polite about saying that, Was he being impolite? what in his text makes you say that? If you are reading it as impolite, should I be blamed for reading it that way, if I did? but he still wasn't terrible.

You solved that by editting your postYes, at Radio's suggestion, I edited my post. I am willing to make that effort, as i have pointed out in this very conversation., but reacted with hostility and pointed out two things that are essentially irrelevant to what Radio was saying,Radio said he prefers to know the recipe before doign the work, and that the requestee (myself) should collect the material. I said "there was no recipe when I asked the other two times (but have edited my post now that there is one), and that I have been and remain more than willing to fetch the bits. Both points are directly relevant. as if they were extremely obvious, and insulting for him to miss. s if, like i said in that post, I felt that Radio and I were having a communication issue, and that I felt that these two points were important to understand where i was coming from. Which they are. Fetching items yourself would pretty much be assumed,You accuse me of pointing things out as if they are obvious and then defend Radio for making a statement that you just here claim is unnecessary. and that I claim was unnecessary. and you can't even know whether you'd need to before PW gives a recipe, anyway. Which is why I edited in the request, as per Radio's suggestion. The two past times you've asked for enhancement wire, you were asking builders to give up a very precious and rare resource without offering explicit and similarly valuable paymentThat this is the case was unkknown to me upo0n making both requests, again, the reason I dropped the matter at the time.; it's not surprising at all that nobody made the stuff for you, so it's not like people have been being unfairly difficult.Why do the two of you think I was blaming or accusing anyone of giving me the shaft here? Honestly, why?

Radio apparently interpreted that second statement as an accusation against him--"You have no right to say anything, you're one of the dicks that refused to help me!".  He also was pointing out that it's foolish for any builder to say they'll build the EW for you This is a stretch, at best, since a) an agreement can be made for the service, conditional upon recieving the materials (and even additional materials for other projects - a condition I would be all too happy to accept) and b) the builders have been asking about and beginning and completing equally complicated projects. Or, at least, from what I have read about their soldier suits, big giant roboclaws, and terminator robobodies, they have. If I am mistaken, again the reason I am mistaken is because, as a non-builder, the details of their personal projects have been largely irrelevant to me. I assumed that, if my project were so intensive, and the builder in question were to discover that, they'd fill me in., since it's extremely likely that they can't.  It will require special materials, and you have no such things on you, let alone the specific ones EW would probably require.  He also seems to have missed the fact that you editted in a recipe request, so there's definitely foolishness on both your parts. >.>

Still, none of this warrants anywhere near the aggression those few posts show.  I mean, Ozarck, what?  Sure, he was speaking down to you a bit, but that warrants an angry essay which is too mean to post? I decided against the essay because I felt much of it was irrelevant. Instead, I distilled my thoughts down to those two points, both of which you felt were irrelevant and I didn't. the rest simply didn't add value to the conversation and were more likely to sidetrack than not. Yeah, he needs to work on his reading comprehension, but you need to work on your chill. I don't believe that my two posts in response to Radio either attacked, belittled, demeaned, or ridiculed him, or anyone else.

On my requests for Enhancement wire:
The first was very early in the game, even before the first major rules overhaul. I had no idea what was involved, but wanted to make an effort. in part, I wanted to test teh system. In part, I saw that builders were making neat stuff from the catalogue and wanted to get something as well. I felt that the enhancement wires suited my character, and were not significantly better than the Soldier suit, for example. I thought they were "about the same" really.

it might be important to note here that at the time, EW gave thre +5's rather than three +10s. I only found out about the improved bonuses tonight.

The second time I requested them was still before the switch to recipes. Pancaek requested info on the cost of EW, along with several other items. turned out, to my disappointement, that the EW was rather expensive. Pan, my best hope at that time, began a less expensive project, though, of course, the EW he was thinking of making might have been for himself anyway - he never said specifically he was thinking of making it for me. not that it mattered - when I found out how much it cost, I dropped it until a more opportune time (i.e., when some builder had a few free turns on their hands.)

Knowing the cost, I was fine with someone even beginning the project, but leaving it on the backburner, if you will, so that their other projects took precedence and the EW was built over a longer time.

The third time I mentioned it at all, was in response to someone who hasn't even been part of this conversation, and can't complete the project anyway. In an ooc comment. because he wanted to "help the builders." I hadn't seen his sheet and assumed he had build.

In regards to "putting in the work"
my main complaint about this game to date has been that it has been rather difficult to get the fighters and gunmen out to do any significant actions. It has been much easier to get the builders doing stuff, as they were all able to get involved in building projects immediately. of course, I recognize how boring the projects could be at the time, with their "keep building: turn 14" mechanic. and of course the Divers can get into the Deep whenever.

I attempted to push for a situation in which the military builds would get out of the Bore, gather resources, and return them for the builders because I felt that everyone wins that way.
As for myself, Nameless has done exactly four things in this game: spar, resource gathering, dive into the water here, and resource gathering.
I haven't even looked at what they used the big crystal ball for. I made no demands. I simply did what I thought of as "acting for the sake of the team." Maybe it's unfair of me to request another character to make EW for me, without some benefit to themselves, beyond my own cooperation with them and gratitude, but that's what I did. Now, had anyone said "here is a list of materials I need. fetch me some of them, in addition to the materials you need for the EW, and I will add your project to my list," I'd do it. heck, I'd do it if someone said "hey, here's some materials I need. mind looking around for them?"

Because I want to be useful. To feel like I have an impact on the game.

Hey, should I, as Legs, demand some form of payment for the service he provides? Should Nameless require payment for combat and so forth? I can do that, if the issue is "you are asking others to do something for you without pay."

On aggression
If Radio feels I have been unfair to him, I will be happy to discuss that with Radio. PMs or here, either way.

on the conversation to date: an irreverent summary
toaster: imma help the builders. what should I do
Me: ooh! something I've been wanting since the game started! EW!
Radio: yo, builders like it when you give them the recipe and fetch the materials
Me: recipes? they weren't a thing when I asked for things before, but whatever, i'll edit my post. buut why are you telling me to get the matsw? isn't that most of what my character does anyway? I thought you would have already known this about me. Seems we don't speak well to each other.
Radio: yeah, but, EW is expensive and you'll need to get out of the Bore to get the parts. also it used to be knowledge based and that was an expensive commodity
Me: *scrolling* yep, now i remember, that's why I haven't asked for it in a while. But why the hell are yo utelling me about needing to get out of the Bore? that's all I really want anyway.
Egan: yo, toaster doesn't have build
me: fuck
Sy: Oz, you're a dick
me: fuck off.

Radio Controlled

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Re: DIG OOC
« Reply #578 on: March 13, 2017, 08:02:59 am »

Haha, oh wow, now this was quite the mix up. Yeah, I didn't realize you were addressing Toaster there (given that he himself is asking for help from a builder).

I didn't intend my first comment as condescending (merely as advice to speed up the process) but if you were talking to someone specific I can see why that'd be like butting into a conversation. The whole idea behind commenting in the first place was to prevent nobody responding and you thinking nobody was willing to help you out, since I recalled that was something that had annoyed you in the past (and which your original request alluded to, in a way).

Either way, I did see you mentioning asking about the recipe via edit (the post after that just flowed better by shortly rementioning it) so once we have that we can see about how we'll get the materials needed and how to move forward, so at least something productive can come out of this farce in the end.

(For the record, I'm happy to help for free if it doesn't involve injecting personal capital (very rare parts) or requires a huge time investment (the original soldier suit came with the bonus of having a hidey hole for me).)

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but he still wasn't terrible
Then I'm gonna have to try harder next time ~.~
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Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Toaster

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Re: DIG OOC
« Reply #579 on: March 13, 2017, 09:13:09 am »

Are there recipes on the wiki yet?  I didn't see them, but I could have just looked in the wrong place (not in Tinker or Armory pages.)

Doug would like some armor, yes, but I'm not sure which to ask for since as far as I know there aren't any recipes out there.  I don't want to ask for anything expensive since Doug hasn't done anything to earn it yet, but something basic would be nice; that said, I don't know where the basic/advanced line is.
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Radio Controlled

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Re: DIG OOC
« Reply #580 on: March 13, 2017, 09:19:06 am »

There are some, but not a lot yet, because I haven't had the chance/energy to add the known ones yet (though note that there aren't a lot actually known yet) and nobody else has done so either. The lack of dedicated gnomes is noticeable  :(

Normally recipes should be added to the armory, into the 'Crafting recipe' column. The tinker page on the other hand should hold materials and what tags they get. There is no clear line yet on what is basic and what not, though perhaps a good definition for 'basic' are things that can be built from materials easily found on the bore itself.
« Last Edit: March 13, 2017, 09:21:31 am by Radio Controlled »
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Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Ozarck

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Re: DIG OOC
« Reply #581 on: March 13, 2017, 03:09:03 pm »

Edited the armory.

added categories for Living engines and miscellaneous items (tools, body enhancements, random crap).
added all known recipes that I could find.

it's a bit of a mess, and i didn't fill in all the squares, so there is room for improvement, but it's a start.

Radio Controlled

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Re: DIG OOC
« Reply #582 on: March 14, 2017, 10:50:29 am »

I noticed, thanks a bunch for the effort. There's quite some recipes on there now, it's filling out nicely.

I had been putting of adding the living engines because I wasn't sure where to add the descriptions, but perhaps putting those on the item's own page somewhere down the line works best (like we did with the er armory basically). The most important info is there though.

And for the rest of you, remember that pw said he could reward wiki contributions by granting bonus knowledge, so if you needed any more reason to start gnoming (outside the goodness of your heart, of course) there you go.
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

piecewise

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Re: DIG OOC
« Reply #583 on: March 14, 2017, 12:13:23 pm »

I noticed, thanks a bunch for the effort. There's quite some recipes on there now, it's filling out nicely.

I had been putting of adding the living engines because I wasn't sure where to add the descriptions, but perhaps putting those on the item's own page somewhere down the line works best (like we did with the er armory basically). The most important info is there though.

And for the rest of you, remember that pw said he could reward wiki contributions by granting bonus knowledge, so if you needed any more reason to start gnoming (outside the goodness of your heart, of course) there you go.

Knowledge and maybe materials, depending on the character.

Ozarck

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Re: DIG OOC
« Reply #584 on: March 14, 2017, 12:34:06 pm »

made a character page for nameless. Took me a while to figure it out, and I had to edit the infobox template because there was missing information.

Did not include inventory or weapon.

Feel free to scoff at my work, and make a better template.

If you are interested in adding character sheets as is, simply:
1) create a new page,
2) use your character name as the title, or whatever
3) click on 'insert' in the upper left of the edit pane,
4) click on "character sheet"
5) fil in the boxes with the appropriate information.
6) save changes.
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