Which we can't even tie onto the Bore safely without a respectable build score.
I'll probably let that one go. Instead it will be a move score for climbing down it.
You should also stop making new characters to cover your weaknesses. The point of people being good at things or bad at things is instilling teamwork.
As much as I'd love to do that, I don't think relying on other people in combat is good for your health in a piecewise game.
Actually, all I have made is a fighter and two utilities. The first utility (driver) was because we had the choice thrust upon us: let PW drive, make control useless by programming the Bore to autodrive, or get a functional driver. I recall a mission in ER getting scrubbed because only the pilots could do anything interesting. I'm just trying to use the mechanics of the game to prevent that same scenario.
Heck, had Egan actually posted a sheet, and tried to drive the Bore into the Ocean, Legs would not have resisted. Better a total party kill than endless "nothing yet. Maybe the builders can make something for you, eventually."
the second utility (Mr. Handyman) is primarily for unclogging toilets, tying knots, and lighting fires. He has stab ability simply to keep the "team" (aka sheetless wonders) from committing the same mistake a second time in a row, since the "so-called teammates" are more interested in long term, complicated projects than in getting us out and about.
...
I know this last bit is unfair to you R_C. You've listened to my suggestions before. I'm just frustrated every time this game updates and the results are basically "nope, still stuck a hundred feet in the air."
Edit: aaaaand now Pancaek is off on the diving bell sidequest, too. amke us a simple ladder guys. Damnfuckpiss, yo.