Hang from the harness and paint the outside of the bore as if it was a worm-face
50 blast
50 fight
80 dodge
80 cover
40 (+10) endure
40 move
0 hide
40 find
0 transcend
20 recover
0 build
0 control
Body 80/80
Mind 20/20
Pistol, paint, diesel gauntlets, chunk of 'furniture'.
Winter Octopus Strike, 140/250, normal damage may be dealt instead as non-lethal.
The drill itself or the metal encircling and holdign the drill?
Whichever seems more appropriate.
Well, painting on the drill would be pretty meaningless since it would just get stripped off as the drill dug, so we'll put it on the metal around the drill. Your build is zero so I'm gonna say you complete the paint job but it looks like something a 5 year old would do.
Oh, nevermind, I was wrong, eye disks are installed for free, unlike all the other living engines. Don't check the rules yourself, or at least not until I get the disk back from that damn hamster, you can trust me. Hypothetically, if a build roll were required, the hamster wouldn't retroactively detonate from critfailing the installation roll, yes? Hypothetically.
Uhh. In any case, if there's any other obvious exits, Sifeebt's going to lay flat on the ground, and scuttle in as stealthily as possible. If this room does seem like a dead end, he'll go grab that statue in the center and try to drag it back to the crawler. Or smash the base if he can't move it.
Blast - 00
Fight - 90
Dodge - 80
Cover - 00
Endure - 50
Move - 70
Hide - 55
Find - 00
Transcend - 65
Recover - 00
Build - 00
Control - 00
Body - 86/86 (20! Natural Armor)
Mind - 81/81 (one death)
Knowledge:
Deathless Determination (Spend X mind, and immediately regain X/2 body.) [90/350]
Inventory:
Starfish slaps (5d4 melee)
Deathless Mask (Tied to random limb)
Eye Disk (uninstalled) (stolen by a hamster)
Nah. Not retroactively.
You scuttle over to the statue and start yanking on it. [01/70] Despite it being absurdly heavy and made of dense clay, you manage to drag it back to the crawer. However, you can't get it inside with all these spears sticking out of it.
Inspect the mummy in more detail. Use a poking stickTM if needed to move it around to try and get a look at its face. Does it resemble the figure from the cave paintings?
Think of a cool sort of marking to burn/write/draw onto things I resurrect or reincarnate. Like a logo, seal or cattle branding thing.
Name: Joshua Abraham Darvaza
Male, 30 years old
Styling himself as ‘Emperor of the Deep’, Joshua is ever so slightly unhinged at times.
Dau-de-Daleth Ascetic
Starts with an Eye Disk, Priest’s Beadchain, and +10 Transcend
ABILITIES
Blast: 0
Fight: 0
Dodge: 0
Cover: 70
Endure: 50
Move: 80
Hide: 0
Find: 0
Transcend: 80 =>95 (+10 character trait +5 eye disk)
Recover: 50
Build: 70
Control: 0
ATTRIBUTES
Body: 30/30
Mind: 70/70
Knowledge: 'Mental Fortress' (260/400) take half damage in the deep sea but only do half damage as well.
INVENTORY
Eye Disk (3d6)
Priest’s Beadchain (5d4)
Pistol (4d6)
Lvl.3 deep sea remains (Weird 2/Deep 3/shiny 4)
Human heart (Organic 5/transmitting 3)
Lvl. 2 deep sea balls (1 in deep sea, 2 in real world) (deep 2/smooth 4/Organic 4)
bellbetdebt from Bargthor
Simple safety harness => loaned to Bargthor
Accompany the away team by taking a nap in Joshua's backpack. See if there's anything there I could use to attach this eyes disk more permanently. Failing that, try to dive while pressing the thing into my head.
((By the way egan, are you trying to sneakily hide in the backpack, or can I assume Joshua knows he has a hamster hitching a ride?))
You observe the mummy now that the statue is off it. It looks like a relatively normal mummy, as mummies go, though very well preserved. As per if it resembles the figure in the cave paintings, thats rather hard to say. Mummies tend to look pretty similar honestly, and cave paintings aren't exactly super detailed. It could be him.
As per a nice sigil, try this:
http://www.chaostarot.com/wp-content/uploads/generator/Uses "Real" methods to generate sigils for specific messages or desires.
Legs and Emissary will continue waiting for the screaming. I assume this does not require a roll, therefore I assume it is a safe, placeholder action and needs no character sheet.
You assume correctly.
Examine the bear from a distance are the spears symmetrical and likely to be artistic or did someone throw spears at an inanimate object
(I'm getting dark souls mimic vibes from this on the one hand loot on the other painful death)
Name Yarrick "Deadeye" Higliam
Archetype:Former Soldiers
Backstory: Deadeye was a part of the Shamur guard, as a combat engineer and later as a artilleryman, taking part in dozens of missions killing and watching as friends died around him. When he got out promised himself he wouldn't have to kill for a living although lack of work and money for starting up a buisness has made that impossible. He has joined the dig to fill his stomach and hopefully earn enough money to own his own shop. Although he can't stop feeling a sense of pride from every kill he makes.
Appearance: He is a veteran soldier and moves with easy confidence. He has scars from bullets on his chest and shrapnel scars on his face.
Blast: Fire arms, ranged weapons, explosives. 75+5
Fight: Melee weapons, Unarmed.5+5
Dodge:25
Cover:40
Endure:50
Move:40
Hide:0
Find:40
Transcend:0
Recover:40
Build:70
Control:30
Attributes:
Body: 60
Mind: 40
Knowledge: 0
Inventory:Rifle (2d8+10), Old uniform, strong alchol
It's hard to tell if the spears were thrown into it or carefully placed. They're not semetrically placed on the body, however each spear seems very solidly buried in the "Flesh" and ther are no marks from misses, no shallow cuts or grooves where a spear hit poorly and did some damage but didn't manage to stick.
Watch with certain sense of unease as Joshua pokes the statue and observe the effects (if any)
Name: Muffin
Race: Engineheart
Blast - 80
Fight - 0
Dodge - 0
Cover - 80
Endure - 70 (60+10)
Move - 70
Hide - 0
Find - 70
Transcend - 0
Recover - 40
Build - 0
Control - 0
Body - 75
Mind - 25
inventory:
Pistol 4d6
Rifle 2d8+10
Soldiers suit with basket attachment +10 armour (equipped)
fleshy sphere (worm egg)
Shell cone gun (2d10+20)
(3) Bladed gauntlets (D20+10)
Knowledge: Gun fu (use blast in melee, but with a 50/50 chance for having to reload. 200/300
The corpse seems to be, for the moment, just a corpse. Poking raises no ire from the dead, it seems.
How the hell would I know what depth to go to? I'm a bloody hamster! Just dive till it seems like I could grab some power.
Description: Cute and furry
Archetype: Adorable Hamster (+10 Hide, -10 to all other abilities)
Abilities:
Blast: 14-10=4
Fight: 14-10=4
Dodge: 14-10=4
Cover: 24-10=14
Endure: 14-10=4
Move: 24-10=14
Hide: 64+10=74
Find: 24-10=14
Transcend: 80-10=70
Recover: 24-10=14
Build: 24-10=14
Control: 80-10=70
Attributes:
Body: 2
Mind: 98
Knowledge: 0
Inventory:
Eye Disk
((By the way egan, are you trying to sneakily hide in the backpack, or can I assume Joshua knows he has a hamster hitching a ride?))
((I'm not trying to be sneaky about it, but then again I'm not trying to be seen either. Why don't you roll that Find stat of yours?~))
Well, ok. Guess we're just gonna have you dive as deep as you can.
You make it to the third level before you fail a roll. On this level you cal see something very interesting. There's light shining out from the bear statue, and small deep sea life seems to be attracted to it, like remoras to a shark.