Turn 4
I'm sort of experimenting with perspective in this game. My writing skills are better than they used to be, but still rather iffy.
Grahm Spd: 5+3=8
Hagrow Spd: 2+3+1=6
Johannes Spd: 6-1=5
Greeny Spd: 1+3=4
Rautherdir Spd: 1+2=3
Osborn Spd: 4-2=2
Harvey Spd: 2-1=1
Hugh Spd: 2-1=1
Get between Harvey and Greeny, try and keep the former from properly aiming at the latter. And keep shooting (with the stick intermediary), of course.
Grahm Spd: 5+3=8
Grahm Dex: 2+2=4
Grahm Aff: 5+2=7
Grahm End: 5-2=3
Harvey Spd: 1-1+2(Defensive Stance)=2
Harvey End: 1+1+1(Defensive Stance)=3
Harvey End: 4+1+1(Defensive Stance)=6
Harvey seems content to hide behind his shield, so Grahm easily passes him by. While they do so, they fire off their slingshot, landing a direct hit! Harvey's entire lower body is engulfed in flame! When they smoke clear, Harvey is on the ground, but slowly returning to his feet. Grahm's fingers still get a fair bit of charring from the attack, but it is relatively limited.
Intensify the spell, then throw rocks and dirt, high, directly above Rautherdir.
Hagrow Aff: 1+1
Hagrow Str: 2-2=0
Hagrow End: 6+1=7
Hagrow End: 6+1=7
The spell fizzles out, and begins to affect Hagrow instead! They feel their arm twist a little, but damage is minimal. Eventually, they cancel the spell. However, they begin to feel sick...
Finish Osborn with a good smash of the shield. Sacrifice strength for speed; I must attack first.
Johannes Str: 4+2=6
Johannes Dex: 6-1=5
Johannes Aff: 3-1=2
Osborn Spd: 6-2=4
Osborn End: 5+3=8
Johannes quickly thrusts their shield at Osborn's head, but he blocks the attack with his arms, deflecting it away. Once again, the shield fails to fire.
Welp. Drain vitality from Rautherdir and run South to put distance between us, then circle around him towards the river from a distance. Try to keep distance from Harvey too.
Greeny Aff: 3+3=6
Rautherdir Aff: 5-2
Rautherdir End: 2-1
Greeny Spd: 1+3=4
Greeny's crystal glows brightly, and a large amount of energy leaves Rautherdir's body. Now that's the stuff! After that, they make their retreat to the south.
Crouch down and try to hide behind my shield. Maybe Greeny can't attack me without line of sight.
Harvey hides behind their shield, but notices just slightly too late that they are being attacked from behind! They maneuver their shield but fail, and a large fireball impacts their lower section. When they smoke clears, they get a good look at their attacker. Before them is a man with greying hair in rags carrying a bright red slingshot.
Roll away from the gravity field into the river. Float downstream inconspicuously.
Rautherdir Spd: 6+2
The gravity field releases Rautherdir, and they roll into the river. They slowly float downstream until they feel safe. When they exit the stream, they stand before a great swamp dense with vegetation. Seems like a good hiding spot.
"No."
Grab Mr. Mundus. Use him as a shield against shield guy by pulling him onto my flaming chest.
Now Kick him in the head, or jump on his head. either works. If I Kill him let the other guy get the loot.
Osborn Dex: 3-1
Osborn Str: 1+1
Hugh Spd: 3=3
Osborn is a bit too late to use a human shield against a proper shield, but he goes to grab Hugh anyway. Hugh is able to dodge his grasping hands, and tries to smash Osborn's head in with his foot.
Hugh Str: 4+1=5
Hugh Dex: 6-1=5
Osborn Spd: 5-2=3
Osborn End: 2+3=5
This final kick is enough to knock Osborn unconcious, but Hugh launches another one with his second foot.
Hugh Str: 5+1-1=5
Osborn End: 4+3=7 (This End roll wasn't going to do anything unless you rolled a 5 or higher before your bonus.)
This boot is planted much more firmly, and the impact dislodges enough gray matter for Osborn's body to cease working.
Osborn is dead! Reaperweed has spawned!Hugh Luk: 2+3+1(Kill)+1(Armor)=7
Osborns and his sweater both burst into a much hotter flame that coalesces into a loot portal. The portal releases a large office desk that falls to the floor with a bang. It's still perfectly intact, and has a small chair attached to it. The air around the desk seems noticably humid.
Reaperweed Luk: -4-3=-7
Reaperweed spawns slightly to the west of the great obelisk. Next to them is a bright green piano. It seems to sizzle slightly, but the chair where a musician would sit beckons all the same.
2: Name: Johannes Andersmith (Coolrune206)
Looks: A man with nothing but the clothes on his back.
Health: Mostly Fine. Neck a bit burned. One arm singed.
Inventory: Flesh Shield of Flame
Stats:
Strength: +
Endurance: + +
Dexterity: -
Speed: - -
Affinity: -
Luck: + +
Loot Type: Positive
4: Name: Rautherdir (Rautherdir)
Kills: 1
Health: Left Leg Broken, 3 Endurance drained by Vital Ruby
Inventory: Grenade bandolier (5 grenades attached), Pocket Ice Kama
Stats:
Strength: ---
Endurance: -
Dexterity: ++
Speed: ++
Affinity: --
Luck: +++
Loot Type: Positive
5: Name: Hagrow (Paphi)
Looks: Quite nude
Health: Mostly Fine. Arm slightly twisted. Feels sick. Dehydrated.
Inventory: Wet silver ring.
Stats:
Strength: --
Endurance: +
Dexterity: +
Speed: ++
Affinity: +
Luck: --
Loot Type: Negative
6: Name: Greeny (Beirus)
Looks: Completely green. Follows in the footsteps of another, much greater green dude. He's not as great, but he makes up for it with passion and determination to be greater.
Health: Fine
Inventory: Vital Ruby (5 Endurance Drained. Now increases End by 2.)
Stats:
Strength: ---
Endurance: ---
Dexterity: --
Speed: +++
Affinity: +++
Luck: +++
Loot Type: Positive
7: Name: Harvey Horkings (Yottawhat)
Looks: A man sized pig with a man's face
Health: Vital Ruby Sapped Endurance by 2. Legs moderately burned, lower body moderately burned. On fire.
Inventory: Shocking Stone Buckler.
Stats:
Strength: =
Endurance: +++
Dexterity: =
Speed: -
Affinity: =
Luck: -
Loot Type: Negative
8: Name: Grahm (Whisperling)
Looks: A short, thin man with greying hair. He is wearing a vast assortment of mismatched, ragged, and poorly-repaired clothing.
Health: Mostly Fine. Hand that isn't holding slingshot burnt somewhat.
Inventory: Flame Slingshot stuck to hand. Various rocks in pockets. Various sticks in pockets.
Stats:
Strength: -
Endurance: --
Dexterity: ++
Speed: +++
Affinity: ++
Luck: ---
Loot Type: Negative.
9: Name: Hugh Mungus (crazyabe)
Looks: Tall, dark, and Unclothed
Kills: 1
Health: Fine
Inventory: Diamond Scale Mail (Increased Speed), Humid Office Desk
Stats:
Strength: +
Endurance: ++
Dexterity: -
Speed: -
Affinity: ---
Luck: +++
Loot Type: +
10: Name: Reaperweed (a character from another game) (ATHATH)
Looks: Imagine an animate plant with bread replacing the flowers, wearing a black hood (contrary to common belief, reapers do not always have scythes). That's basically what he looks like.
Health: Fine
Inventory: Sizzling Green Piano next to him.
Stats:
Strength: --
Endurance:
Dexterity:
Speed: +++
Affinity: +++
Luck: ---
Loot Type: -
ATHATH, you're in. I'm going to have to scale this map down eventually...