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Author Topic: (SG) Clickbait Steampunk, Let's all Celebrate Asbergers  (Read 1750 times)

GuyOverThere

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(SG) Clickbait Steampunk, Let's all Celebrate Asbergers
« on: December 29, 2016, 04:48:47 pm »

Spoiler: OOC (click to show/hide)

This is not your first attempt, not even close, but for every attempt less money is used to repair it, and fewer adjustments made. Last time it was only the main frame that wasn’t strong enough. The construction merely collapsed in on itself, and none of the important bits were damaged. That was three days ago, and for the last two days you have been working as a madman, hypnotized by the potential of parallel worlds.

With trembling fingers you open an iron vault. The heated liquid travels through the titanium frame, and reaches the five synchronization nodes from bottom up, which start glowing with similar intensity. Then suddenly a shift happens. Tendrils of light spurt forward, merge and weave a swiveling vortex in a matter of seconds. The green, super layered spatial rift lashes out from its intended boundaries, accompanied by a swift wind and unimaginable implications. Suddenly, it is silent once again. You are left with the green vortex.

You stare at it for hours. You’ve spent three years of your young life on this thing. You’ve put yourself in debt and burned relationships for this intangible fabric of space. The world may be filled with amateur scientists, but none as you. This is yours. The patent office may never admit it, and the initial idea may have been your rivals, but this is yours, dammit! The foul thoughts of Leonora Duvane do not linger long, and are soon replaced by a green, whirling light…

Until your legs give up.

As you lay on the floor a hunger builds up inside of you. A hunger you haven’t felt before, worse than three days. You manage to stand up and drag yourself out of your basement and on to the street. A boy selling newspaper looks at you with round frightened eyes, which get even rounder once you pay for a newspaper. The fact that you are too fatigued to consider the worth of an English three pence is soon justified, once you see the date. You haven’t worked for two days, you have worked for over a week. You stumble across the street, your mind eerily void. You need food. While dragging yourself along, barely remembering who you are, you repeat your name a couple of times, as well as the name of your invention and a couple of things you care about. If only to ensure your sanity.

What is it you say?
Spoiler: Character Sheet (click to show/hide)
And where do you look for food?
« Last Edit: January 03, 2017, 06:51:16 pm by GuyOverThere »
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GuyOverThere

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Re: CLICKBAIT VICTORIAN STEAMPUNK SCI-FI FANTASY, now with bumps (SG)
« Reply #1 on: December 29, 2016, 08:27:44 pm »

I would like to get some suggestions before I go to sleep, so I will shamelessly bump this.

And I guess it will be a reserve too, which is nice.
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S34N1C

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Re: CLICKBAIT VICTORIAN STEAMPUNK SCI-FI FANTASY, now with bumps
« Reply #2 on: December 29, 2016, 08:57:22 pm »

PTW
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ShadowHammer

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Re: CLICKBAIT VICTORIAN STEAMPUNK SCI-FI FANTASY, now with bumps
« Reply #3 on: December 29, 2016, 09:49:48 pm »

We are Gregor Charleson, and we try to find a low-priced bakery to sate our hunger.
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Person

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Re: CLICKBAIT VICTORIAN STEAMPUNK SCI-FI FANTASY, now with bumps
« Reply #4 on: December 29, 2016, 10:13:31 pm »

Figured I'd have a go at this. Sort of assuming this is a suggestion game rather than everyone having their own character.

Your name: Edgar Warner

The name of your invention: Portable Teleporter (I tried to create an over the top steampunk name involving alliteration or acronym use. The results were all awful so I'll spare you my efforts.)

Your companions:

A drunken Prodigy: You don’t know what possessed you to invite that distant and ragged vagrant in for supper that fated night. But despite his appearance he proved to have an extensive knowledge of mathematics, engineering and hyper-spatial conformations. He even managed to get the spatial oscillators working, a problem you had worked on for two weeks straight. Since then you have kept your eye out for him, and though he smells of grease and occasionally insults your neighbors (loudly, all at once), he is an extraordinary conversationalist; as long as you don’t mention his past or his questionable habits, that is.

A reclusive ex-butler: Your aunt was an… eccentric individual. You yourself cannot forget a night in your youth, visiting her mansion. You don’t dance naked around a pyre with a raw goat skin on your head when you have sleepless nephews in the room facing the garden. The butler was there, of course, he was loyal and tireless, and deserved the inheritance he got. He has retired now, makes excellent tea and lives not far from you. Whenever you have him over you can enjoy a story of your aunt, or if you’re lucky, a tale of the occult.

Your possessions:

A collection of souls: You must admit you felt a bit disappointed when the only inheritance you got from your aunt was a tea set. Sure, it was a Chinese handcrafted 48-piece tea set, but considering the long profound conversations you two had you had expected something a little… more. You weren’t disappointed once you found the six small and slightly glowing glass bottles safely packed into the pot, however. An exciting and forbidden treasure worthy your aunt, for sure.

Your motivation for your masterpiece:

Just to relieve the boredom. (Start off with an even greater genius, but with slight social disabilities. The relationship with your rival Leonora Duvane is also more… complicated)[/spoiler]

And where do you look for food:

A low-priced bakery.
« Last Edit: December 30, 2016, 01:53:27 am by Person »
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

GuyOverThere

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Re: CLICKBAIT VICTORIAN STEAMPUNK SCI-FI FANTASY, now with bumps
« Reply #5 on: December 30, 2016, 12:16:34 pm »

Figured I'd have a go at this. Sort of assuming this is a suggestion game rather than everyone having their own character.
That's right, this is a suggestion game. And you've got a sharp eye, the green vortex is a reference to Rick and Morty, but the invention itself takes up more than half your basement. If you still want to call it a portable teleporter that would be hilarious, but you could just leave it blank if you prefer.



You stagger through the crowded streets of London, quietly repeating your name (Edgar Charleson) as well as a few of your friends’. You don’t have very many; they tend to break off contact once you start ranting about the infinite possibilities of parallel planes, which, if properly hydrated, you could do for hours.

Alfons Aakhus, your aunts’ old butler, and Old Tom Overholt are the exceptions. Alfons has known you since childhood, and forgives your inconsiderate ways. And Old Tom really isn’t in a position to say anything about your manners.

You are wrenched from your thoughts as a curious scent discerns itself from the usual smell of horses and waste. A scent that almost moves you to tears. You half stumble, half sprint towards the small unnamed bakery.

As you slam the door open the overweight, rose-cheeked owner stares at you, and her young daughter hides behind her skirts. Not that you would’ve ever noticed this, not usually and certainly not half-starved. You throw yourself over the selection of bread and pastries, starting with the most flavourful-

“Hey, you have to pay for that…”

-bannock you have ever laid your hands upon, and continuing with a loaf, golden brown as if sent from…

“This is not a charity! If you don’t have money, please leave my shop!”

A harsh prod from across the counter wakes you up, and you quickly empty you left pocket of loose change with your free hand, still with your eyes locked onto your newfound baked treasures. They are whispering now, with alluring voices commanding you to -

“This is not enough! There are constables outside and I expect to be payed!”

The change of tone startles you, and you turn to leave the shop, grabbing a baguette as you do so. The furious grunts from behind you would suggest some degree of haste, but you are not in a state to do so. As you slam into another costumer and fall to the floor for the second time today all you have time to notice is his surprised expression, the redness of the owners face and the calming light of a cast iron gas lamp before the blackness surrounds you.

You wake up with a coughing fit, covered in a sudden cloud of flour. The small girl you didn’t notice before stares at you with wide eyes, a linen bag in her arms, then rushes off to the safety of her mother. A few seconds later she enters the kitchen, stout, tall and with a worried expression on her face. She wordlessly reaches out a large bannock with a bitemark the size of your fist.

(1! -2 (poor social skills) = -1) You look at her for a moment, then exclaim “Oh, you expect to be payed!”

You hand her a two-pence, snatch the bread from her hands and wave her off as you take another large bite from the bun. She stares at you, dumbfounded. Moments later she shouts ”Out of my shop!”

You are shooed outside the store, which is incredibly impolite, and bad business practices at that. And as you try to reenter the shop to at least get the bread which you’ve paid for in overprice, she shouts for the constables, the witch!

Well, if there are any around they will certainly have heard that. What do?

Spoiler: Edgar Charleson (click to show/hide)

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heydude6

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Re: (SG) Clickbait Steampunk, name pending
« Reply #6 on: December 30, 2016, 12:36:16 pm »

Run away and try to climb onto the roof of a random building

Is this one of them flying cities (ala Columbia) or is it on the ground?
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GuyOverThere

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Re: (SG) Clickbait Steampunk, name pending
« Reply #7 on: December 30, 2016, 12:44:43 pm »

Run away and try to climb onto the roof of a random building

Is this one of them flying cities (ala Columbia) or is it on the ground?
It is London, at some point in the 1800 hundreds, but it is loosely based on Fallen London, so roof parkour is a valid suggestion.
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TopHat

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Re: (SG) Clickbait Steampunk, name pending
« Reply #8 on: December 30, 2016, 01:24:39 pm »

Find a nice bench to sit on whilst eating and glance through the newspaper. What if Duvane finished yesterday and beat us to it?
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TheBiggerFish

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Re: (SG) Clickbait Steampunk, name pending
« Reply #9 on: December 30, 2016, 01:47:29 pm »

Ooh, PTW!
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The Froggy Ninja

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Re: (SG) Clickbait Steampunk, name pending
« Reply #10 on: December 30, 2016, 05:33:58 pm »

ptw

hops

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Re: (SG) Clickbait Steampunk, name pending
« Reply #11 on: December 30, 2016, 06:37:16 pm »

We can't even human properly, how are we going to parkour?

Do the newspaper trick. Every suspicious sort worth their salt knows that the Constables don't look at people reading the newspaper.
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NUKE9.13

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Re: (SG) Clickbait Steampunk, name pending
« Reply #12 on: December 30, 2016, 07:13:51 pm »

Let yourself get arrested. You haven't actually committed any crime, so you should be let out quite soon, and a night or two in a cell would be an excellent opportunity to get some sleep.
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Person

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Re: (SG) Clickbait Steampunk, name pending
« Reply #13 on: December 30, 2016, 07:38:42 pm »

Newspaper stealth.

But yeah it doesn't have to be a teleporter I guess? Was kind of messing around.
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Please don't let textbooks invade Bay12.
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Gwolfski

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Re: (SG) Clickbait Steampunk, name pending
« Reply #14 on: December 31, 2016, 09:04:18 am »

Read newspaper, whistling innocently.
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