Turn ThreeKeep the crystal, look for a way to take and store drinking water for later.
(Roll: 2)
Hmm. Looking for something to hold the water in, you look around the room for a while, before deciding to look for anything you didn't notice in the fountain. Peering into the water, you don't see much of interest. Until you lose your balance on the edge and fall in. Damn it, now you're soggy.
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Diplomatize the ropot. Make it my new steed!
(Roll: 3)
Hey, that robot looks like it would make a nice vehicle! Yeee-haw! With a running start, you jump onto the robot's back... and are immediately holding on for dear life in the melee going on between your new steed and the crazy person. Well, for the moment, all you can to is try your best to keep hold. Well, that or get crushed. Let's hope the first one works out.
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provided that by non-violently means asking, let him take the orb.
"Ahem!"
Accept orb from robot.
The robot is replies that you can't have the orb. Well, you guess that it's a bit busy, what with fighting someone with a person on it's shoulders.
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C-c-c-combat!(Unit-404's Attack Roll: 4) vs. (Mr. Jane Doe's Defense Roll: 2)
Unit-404, what with it's opponent being slightly incapacitated, steals the remaining items, before slamming the metal footlocker into his face to the crunch of breaking cartilage.
(Mr. Jane Doe's Attack Roll: 5) vs. (Unit-404's Defense Roll: Hoo boy, a one)
Even after being smashed in the face with a metal footlocker, Jane Doe manages to wrestle away the metal crate, before shouting angrily and
tackling a damn robot. The outer shell surely is damaged, and a trickle of blue coolant fluid begins dripping from a seam in Unit-404's body.
(How does Skeliborn fare through getting his robo-steed tackled?: 3)
Not great, it seems. Skeliborn is now rather bruised and beaten, and currently pinned under Unit-404.
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Importance:Dave's normally cloudy and dull eyes turn sharp and cold as ice. He looks at the crystals he picked up, and watches them shimmer. He then looks at the pearlescent orbs, and walks towards the combatants with a purpose.
Stop at once.
Dave does his best to touch a crystal to the pearlescent orb (without getting involved in the fighting) and see what reaction occurs, if any.
You order the fighters to stop their combat, and grab the orb from next to the pinned robot. Carefully, you take a crystal, and as it lights up, you touch it to the orb.
(Reaction: 4)
As the blue light shines through it, the orb's pearlescent effect seems to clear, as a distorted yellow shape appears from within. Suddenly, the orb collapses like water, and left in your strangely dry hand is a small key. Huh. Was there a keyhole in the floor before?
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Characters:Gender: Robot
Race: Protectron
Health: Outer Structure Damaged, Leaking Coolant Hose
Inventory:
*Two Syringes filled with dark red liquid
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Gender:Male
Race: Mostly Human
Health: A-Ok
Inventory: Empty
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Gender:Male
Race: Mostly Human
Health: Bruised, Pinned Down
Inventory: Empty
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Gender: Male and/or Female
Race: Weird Alien
Health: Perfectly Good
Inventory:
*One Crystal Glo-Stick
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Gender: Male
Race: Human
Health: Creepy As Ever
Inventory:
*Two Crystal Glo-Sticks
*Small Key
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Gender: Male/Robot/Nope
Race: Human/Kinda Zombie, sometimes eagle
Health: Bruised and Winded, Broken Nose
Inventory:
*Pair of Brass Knuckles