Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 18

Author Topic: Roll to Become a Hero: See, bees are trained to fly haphazardly  (Read 28170 times)

MidnightJaguar

  • Bay Watcher
  • This god shows no mercy.
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #45 on: January 03, 2017, 11:46:37 am »

Thats a bit steep for me right now. But when I come into some coin I'll be sure to drop by.

hire a mercanary, preferably one named Syv and then go the general store to see if I can buy a book on metalsmithing.
Logged
Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

adwarf

  • Bay Watcher
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #47 on: January 03, 2017, 11:02:41 pm »

While you guys carry about your preparations (and I actually get around to doing the turn) I will go ahead, and drop you guys the list of available missions to undertake. You can decide and discuss among yourselves which to take if you so desire.

Notice Board
To Kill a Slime
Description - A small time alchemist from a hamlet neighboring Belton requires slime cores for use in an experiment and is willing to pay for every core that is brought back in relatively good condition. He claims that undertaking this mission is in fact "a divinely ordained event presented to support the world's greatest alchemist", but the Belton Board Subcommittee has simply deemed the alchemist to be certifiably insane. However, the man is good for the money and he's even given a number of maps leading to a supposed nest of the viscous creatures.

Rewards - 15 Gold for every Pristine Condition Slime Core, 10 Gold for every Good Condition Slime core, 75 Gold bonus for bringing ten or more.
Destination - Caverns of the Slime King, a cave system to the northwest of Belton

Special Order Pest Control
Description - Baron Joseph Von Bandervilt, the locally renowned Druid, has come into a slight problem in the form a giant rat infestation which has taken over his wizard's tower with the "ferocity of a bloodthirsty band of elven raiders" leaving him homeless and unable to continue his studies. He has sent out a request for aid and here that request is. Come, climb the tower, slay these fearsome foes, and claim your reward.

Rewards - 100 Gold for completion, and one very minor magical artifact. In his words, "Only one. Not two, four, or six. One, you greedy bastards."
Destination - The grand mystical domain of the great, powerful Baron Joseph Von Bandervilt
Logged

MidnightJaguar

  • Bay Watcher
  • This god shows no mercy.
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #48 on: January 03, 2017, 11:22:01 pm »

is the 100 gold split among us or is it individual? and same for the artifact would we each get one or would we have to determine among ourselves who gets it?
« Last Edit: January 03, 2017, 11:24:05 pm by MidnightJaguar »
Logged
Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Egan_BW

  • Bay Watcher
  • Strong enough to crush.
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #49 on: January 03, 2017, 11:36:19 pm »

So the choice is between rats and slimes. Right. Very heroic. :P
Logged

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #50 on: January 03, 2017, 11:37:59 pm »

So the choice is between rats and slimes. Right. Very heroic. :P

Me and Beirus are taking you green men on a training mission!
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Beirus

  • Bay Watcher
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #51 on: January 03, 2017, 11:45:31 pm »

That's exactly it. Better than the goblins, werewolves, trolls, and skeletons the last group had to choose from. Hell, we went up against a necromancer for our first mission. Consider yourselves lucky since you might get some experience without being wiped out by the first or second encounter. And you've got us incase you all get in way over your heads.
Logged
Because everything is Megaman when you have an arm cannon.

adwarf

  • Bay Watcher
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #52 on: January 04, 2017, 12:03:24 am »

is the 100 gold split among us or is it individual? and same for the artifact would we each get one or would we have to determine among ourselves who gets it?
The gold rewards for these missions are per person, the magic artifact is just one artifact for the group. Mages don't make these things like a factory! Except when they do.
Logged

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #53 on: January 04, 2017, 12:10:42 am »

So the choice is between rats and slimes. Right. Very heroic. :P
As I a waitlister, I agree that the party should be given the choice to against something a bit more dangero... err rewarding.
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #54 on: January 04, 2017, 02:44:56 am »

@adwarf:Good on you for using viscous correctly!  You did mean it, right?
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Caellath

  • Bay Watcher
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #55 on: January 04, 2017, 06:27:18 am »

((So many people write viscous when they meant vicious that I believe adwarf just made a discreet joke.

My vote would actually depend on how the slime core drops would work. If getting cores good enough to count would depend on us not being total spazzes or on random chance, the rat mission is better. Otherwise, the slime mission sounds more lucrative.))
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #56 on: January 04, 2017, 06:50:59 am »

((So many people write viscous when they meant vicious that I believe adwarf just made a discreet joke.[...]))
@adwarf:Good on you for using viscous correctly!  You did mean it, right?
((Hee~ When viscous is very different from vicious, I like how this joke played out. Good wordplay. And yeah, even if it's a misspelling, people can use that for good RP. "I think e' misspelt vicious!", and then the thick slime engulfs you because it was viscous instead. :P))
Logged

MidnightJaguar

  • Bay Watcher
  • This god shows no mercy.
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #57 on: January 04, 2017, 07:12:22 pm »

So I asked adwarf on IRC what sorta things we need to do to obtain decent slime cores and this was the response.
Quote from: IRC
17:42   MidnightJaguar   I mean, to get a good quality core what would we have to do? Like would we have to not overshoot?
17:43   adwarf   Depends on the weapon
17:43   adwarf   Would need to put it to the test to find out as none of you have fought slimes before :v

So I'm voting that we should take the slime mission. We seem to have a good variety of weaponry so I'm guessing at least one of them  will be capable of removing the slime core intact.
« Last Edit: January 04, 2017, 07:19:13 pm by MidnightJaguar »
Logged
Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

adwarf

  • Bay Watcher
    • View Profile
Re: Roll to Become a Hero the Rebecoming - Rats, actually hard to catch
« Reply #58 on: January 05, 2017, 12:03:10 am »

You just asked me for gold, and didn't say how much! Toss the guy one gold and take the book.

"If you want more than that, you should try using your words."
You toss a coin on the counter and reach out to take the book as you nag the shopkeep about the proper methods of negotiation, but just a mere moment before your hand closes around the book you feel a force impact you from the side. You swear that you feel your ribs shatter before you find your vision blurring though you briefly make out the doorway you entered through followed by a sideways view of the Fort's courtyard. After that a sharp pain comes from your head and then everything turns black.

Sometime later you awaken with a gasp as shooting pain comes from your side and you feel something we on your face which, upon further inspection, turns out to be your own blood. As you force yourself up off the ground you hear a voice come from within the shop.

"Next time you return to the fort the store will be open to you, but for now you're banned. I've given some leeway for this being your first infraction. Refrain from doing it a second time. Oh, thanks for the coin by the way."

You have gained several broken ribs will impair your overall performance until taken care of. All physical actions receive a -3 until cared for, or recovered.

God damnit! CORPSES FOR THE CORPSE LORD, SKULLS FOR THE MANA THRONE!
Driven by your rage at your previous failure you throw yourself into a frenzy of rat murder, you horrible monster. When you return to your senses the room is now covered in blood and twenty-one rodent carcasses surround you in various states of mutilation while off in the corners several living specimens seem to cower in fear from your presence.

Asa locates a tavern and investigates how the puny liquor of this place measures up to his constitution.
You head to the dining hall of the fort and find, thankfully, a fully stocked bar manned by a short (even for a dwarf) dwarf with a brown beard and a spotless cup still being shined with a rag. When you proclaim that you wish to see how weak the alcohol of this particular establishment is you are given a rather stunned glance before the dwarf turns and grabs a black flask from the shelf. He wordlessly pours it into the cup he had been cleaning before handing it to you with a nod. Immediately, you down the entire cup and await the sad state of this particular liquor only to feel your entire body burst with a sudden heat that makes you feel on fire.

Within a minute your vision is slightly blurry and you have trouble keeping yourself in the seat. Within five you are passed out on the floor of the bar in a puddle of your own vomit.

You are unconscious for the next three turns.

((Ooh, this should be interesting.))

So it's connected to some divine, then? Head into the shrine and pray to the gods to try and figure out which one made the amulet. If that doesn't work, try one more time while grasping the amulet. If I make contact, see if that God would be willing to accept me as a follower.
In a bid to discover the creator of your mysterious pendant you head to the shrine once more and kneel before the statue to pray in the hopes of receiving some kind of divine message. Much to your own surprise you get an answer rather quickly as you feel a surge of .... something in front of you. When you open your eyes to see what it is the statue in front of you is bathed in a blue light and you can almost swear the figure carved from stone is looking down at you questioningly.

Proclaiming your desire to be accepted as a follower to the presence before you feels strange, but thankfully the being answers as words form in your head. He tells you that if you obtain a magical tome and place it before this very shrine as an offering he will grant you the right to wield his power. After that the light fades away and you feel the presence disappear entirely though the offered mission still occupies your thoughts.

"Yah, grate. Imma get three norms an' one mount'n." Stevi replied, holding up a number of fingers that didn't match his stated number. He was glad his new friend was as appreciative of the majesty of goats as he was despite how weird he looked. "Now, there sum healin' booze an' other ad-veen-turin' stuff in ther?" he inquired.

He knew heroes had booze that could heal their wounds, and ever since he'd heard of it, he wondered about the taste. Would it taste as good as fine goat-farm moonshine?

Purchase 1 mountain goat and 3 normal goats for a total of 550 gold. Ask about other general store goods, such as healing items.
With great enthusiasm you pay the shopkeep for a single mountain goat and three farm goats which he seems more than glad to accommodate as he states they will arrive shortly. With a further grin he recommends you browse the wares, price labels conveniently listed next to each product with its name scribbled nearby in an oddly straight writing.



Thats a bit steep for me right now. But when I come into some coin I'll be sure to drop by.

hire a mercanary, preferably one named Syv and then go the general store to see if I can buy a book on metalsmithing.
You take a bit of time to go by the Fort's "Hylian Temp Agency" where you find humanoid reptile snoring behind a desk as the hood of his cloak moves in accordance with it's breathing. Hesitantly you tap on the desk which causes the creature to jolt awake and kick the table, pushing it slightly towards you oddly enough. It looks around the room confused for a moment before noticing you.

"Ah, a customer. You must be looking to hire an escort for your next expedition, we charge a minimum of one hundred gold and take a ten percent commission. Is there someone specific you're here to hire?"

When you tell the reptilian you're hiring a man named Syv he visibly saddens and his scales turn faint blue before quickly shifting back to dark green. With a sigh he waves his hand and a contract appears in his hand while a quill and ink jar appears before you.

"Sign here, and the contract will be made."

You hastily sign it after which the reptile tosses it away from the desk and then begins to burst into flames, much to your surprise. In moments the flames take the shape of a person, though the flames never seem to disappear for some reason.

"Heh, no need to stand their kid. Once you start to head out for a mission the flames will teleport the mercenary from our special storage facility, until then you may carry about your business as usual and this portal will simply follow you about. Don't worry though, the flames are perfectly harmless. Usually..

With that done you to the General Store, directly passing by an unconscious Elizabeth, and enter to find the shopkeep sitting on one of the glass display cases cross legged. You quickly browse the stock trying to find a book on metalsmithing, but are quickly disappointed as the only books the shop has on stock are either blank, or for herbalism and knowledge on local beasts. After inquiring with the shopkeeper you learn he can in fact import one, but it'd cost you at least two hundred gold.

Spoiler: Chronus, Dermonster (click to show/hide)
Spoiler: Stevi, Caellath (click to show/hide)
Spoiler: Asa Giles, Coolrune206 (click to show/hide)
Spoiler: Elizabeth, Egan_BW (click to show/hide)
« Last Edit: January 05, 2017, 07:54:22 am by adwarf »
Logged

MidnightJaguar

  • Bay Watcher
  • This god shows no mercy.
    • View Profile
Re: Roll to Become a Hero the Rebecoming
« Reply #59 on: January 05, 2017, 12:24:26 am »

Well sir, I can certainly pay 210 gold, will that be sufficient?

Well a book on smithing sounds very useful, offer him 210 gold to have him ship it.
Logged
Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.
Pages: 1 2 3 [4] 5 6 ... 18