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Author Topic: Smart forgotten beast  (Read 2504 times)

Sethatos

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Re: Smart forgotten beast
« Reply #15 on: December 27, 2016, 11:28:37 am »

For webbing fbs if you have a 3x3 staircase position your melee dwarves a level above the hall leading to it on the staircase. The FB won't get to use its webs until its directly underneath your Melee dwarves. Good weapons and skilled dwarves can then usually kill the FB before it gets a web off.
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Thisfox

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Re: Smart forgotten beast
« Reply #16 on: December 29, 2016, 09:23:31 pm »

This entire "smart forgotten beast" thing reminds me of a weresomething vampire I had in my fort. Every month when the moon was full, he would go down to his tomb (at one point he had been the only survivor in the fort, at another point he became mayor, and I gave him a tomb to use, because noticeable residents get tombs dammit) and Turn there, where no one would see him, and he wouldn't bite anyone. Then he would return to the living levels to be useful for the rest of the month (I could be wrong, but I get the idea that among other things he was a mason and a chef).

He was too smart, and I couldn't work out what was going on for ages, until something disturbed him on the way to his monthlies (possibly the fort being locked down due to attack?) and he didn't succeed in transforming where no one else could see him.

I don't know if it was because he was both a vampire and a werebeast, or because he was a goth (Morbid set of opinions on his chart, odd set of favourite things as well, and did not value companionship in any way) or because he was not a young vampire, or what. But some dangerous characters in this game seem to get a set of traits that make them almost... safe. This one was my very own reformed vampire. Yours was a waterdwelling monster not unlike outside the gates of Moria. Peculiar. Gods I love this game.
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Mules gotta spleen. Dwarfs gotta eat.
Thisfox likes aquifers, olivine, Forgotten Beasts for their imagination, & dorfs for their stupidity. She prefers to consume gin & tonic. She absolutely detests Facebook.
"Urist McMason died out of pure spite to make you wonder why he was suddenly dead"
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Fleeting Frames

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Re: Smart forgotten beast
« Reply #17 on: December 30, 2016, 06:03:14 am »

Were and vamp syndromes are mutually exclusive; if they weren't I'd totally at least make a plan for quadrupled physical stats military ^^;

Also how they didn't bite anyone.

Still, going away for full moon, on their own? That's awesome. Dwarves do have favourite idling areas where they like to run back and forth to with No Job.

Sanctume

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Re: Smart forgotten beast
« Reply #18 on: December 30, 2016, 01:31:44 pm »

If there is a straight path of water to it, you can use active pumps to allow you to shoot ballista through the water, just like the whale spearing in the ocean post.

PatrikLundell

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Re: Smart forgotten beast
« Reply #19 on: December 30, 2016, 03:25:53 pm »

I doubt the pumping would work because the titan would probably kill the workers unless they see it first and flee (in which case the pump won't be constructed anyway). You don't need a pump to shoot through water, though: it's sufficient with a drain before the ballista. The dorf digging through the wall to the pool is probably going to be killed (I assume it's soil, so you can't carve a fortification), but if you have a built fortification inside of this and the ballista is sufficiently far away you may be able to fire at it.
At a guess, though, draining the pool will get the titan moving again.
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anewaname

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Re: Smart forgotten beast
« Reply #20 on: December 31, 2016, 10:28:28 am »

They are inmune to it if they're made of magma safe materials, but dunno if they can breathe in it.
I've seen a FB path through about 8 squares of 7/7 magma to get to a forge.
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Quote from: dragdeler
There is something to be said about, if the stakes are as high, maybe reconsider your certitudes. One has to be aggressively allistic to feel entitled to be able to trust. But it won't happen to me, my bit doesn't count etc etc... Just saying, after my recent experiences I couldn't trust the public if I wanted to. People got their risk assessment neurons rotten and replaced with game theory. Folks walk around like fat turkeys taunting the world to slaughter them.

SebasMarolo

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Re: Smart forgotten beast
« Reply #21 on: December 31, 2016, 12:00:57 pm »

They are inmune to it if they're made of magma safe materials, but dunno if they can breathe in it.
I've seen a FB path through about 8 squares of 7/7 magma to get to a forge.

Did it jump into a magma pipe that connected with one of the caverns, or did you toss it in the magma sea and it went all "it's not over yet!" ?
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So uh, yeah you just murdered a until proven otherwise pretty neutral innocent being for no reason.

anewaname

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Re: Smart forgotten beast
« Reply #22 on: January 01, 2017, 05:22:05 pm »

They are inmune to it if they're made of magma safe materials, but dunno if they can breathe in it.
I've seen a FB path through about 8 squares of 7/7 magma to get to a forge.
Did it jump into a magma pipe that connected with one of the caverns, or did you toss it in the magma sea and it went all "it's not over yet!" ?
Heh... the situation was "a FB already? No worries, the caverns are sealed" I learned to intruder-proof my magma reservoirs after that. This FB had a knack for "pick up dwarf with one arm, grab limb with other arm, pull. repeat".
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Quote from: dragdeler
There is something to be said about, if the stakes are as high, maybe reconsider your certitudes. One has to be aggressively allistic to feel entitled to be able to trust. But it won't happen to me, my bit doesn't count etc etc... Just saying, after my recent experiences I couldn't trust the public if I wanted to. People got their risk assessment neurons rotten and replaced with game theory. Folks walk around like fat turkeys taunting the world to slaughter them.

Libash_Thunderhead

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Re: Smart forgotten beast
« Reply #23 on: January 01, 2017, 07:09:45 pm »

The pathing bug is probably related to visitors pathing down into pools and then returning back into them if teleported out.

Yesterday I saw some guests fought keas and fell  into a 6/7 murky pool. They couldn't move after that, even after I channeled around the pool to lower the water level to 3/7.
Normaly they should at least try to swim, but they were just still like the FB. Winter was near when I closed the game, I guess I need to dig them out next summer. :P





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Ironfang

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Re: Smart forgotten beast
« Reply #24 on: January 01, 2017, 07:12:20 pm »

I got a blue bird visitor who hovered in a single spot for months. He's still there, the fort is just filled with goblins.
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Human King: "So, how was your travel to dwarven lands?"
Human Diplomat: "Never piss off the dwarves, they have an army of hydras"

Dwarf Cook: "Another baby hydra meat roast coming up!"
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