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Author Topic: Map Builder  (Read 9630 times)

crazyabe

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Re: Map Builder
« Reply #75 on: January 22, 2017, 03:40:31 pm »

I'm Going Deep underground...
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Doubloon-Seven

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Re: Map Builder
« Reply #76 on: January 22, 2017, 03:41:38 pm »

Dibito

Added even MORE paratroopers, along with a crate painted in olive drab.
« Last Edit: January 22, 2017, 03:54:55 pm by Doubloon-Seven »
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crazyabe

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Re: Map Builder
« Reply #77 on: January 22, 2017, 04:28:27 pm »


More to the Hell I'm Slowly Building.
« Last Edit: January 22, 2017, 04:33:57 pm by crazyabe »
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OceanSoul

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Re: Map Builder
« Reply #78 on: January 22, 2017, 06:19:42 pm »

Dbb.

A biosphere, designed to provide oxygen, food, etc. to the laboratory. Curiously, despite the lack of a direct connection, the elevator still has access here. So far, there's only a dense forest on the left side, with artificial sun lights on the roof.
Not sure how important this is, but I accidentally drew an extra column of pixels on the right side of it. That's OK, right?
« Last Edit: January 22, 2017, 06:46:40 pm by OceanSoul »
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Doubloon-Seven

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Re: Map Builder
« Reply #79 on: January 22, 2017, 07:05:32 pm »

Dibbing

Added another paratrooper, as well as the plane they jumped from.
« Last Edit: January 22, 2017, 07:15:46 pm by Doubloon-Seven »
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Avanti!

OceanSoul

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Re: Map Builder
« Reply #80 on: January 22, 2017, 07:18:43 pm »

It's time to D-D-D-D-D-DIB!

I added some apples/other red fruit in the forest in B2. On the right, grains are growing at ground level, while a ladder leads up to a bush with odd blue-ish fruit and the oxygenating device for the lab.
I'll be taking some suggestions for what to add on other floors of the lab. Any ideas?
« Last Edit: January 22, 2017, 07:40:30 pm by OceanSoul »
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

joaquin55

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Re: Map Builder
« Reply #81 on: January 22, 2017, 08:36:41 pm »

Diiiiiib

Added a little alien base in the hill, where their operations are planned and overseen.
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TalonisWolf

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Re: Map Builder
« Reply #82 on: January 22, 2017, 11:22:20 pm »



That dam looks dam fine.
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joaquin55

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Re: Map Builder
« Reply #83 on: January 23, 2017, 09:09:05 am »

Dab



Added a little army to help fight those damn aliums
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OceanSoul

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Re: Map Builder
« Reply #84 on: January 23, 2017, 09:35:51 am »

That dam looks dam fine.
Don't think you're so clever coming up with a dam pun. I made one first, you know.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Gwolfski

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Re: Map Builder
« Reply #85 on: January 23, 2017, 01:00:38 pm »

That dam looks dam fine.
Don't think you're so clever coming up with a dam pun. I made one first, you know.
Damn
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OceanSoul

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Re: Map Builder
« Reply #86 on: January 23, 2017, 01:05:23 pm »

Dam! It was such a simple mistake..
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

kopout

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Re: Map Builder
« Reply #87 on: January 23, 2017, 02:18:29 pm »

Dib

made it so the tower reaches the ground
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joaquin55

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Re: Map Builder
« Reply #88 on: January 23, 2017, 03:17:13 pm »

DIB!!!


BUT IT WAS A FLYING CASTLE
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kopout

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Re: Map Builder
« Reply #89 on: January 23, 2017, 03:23:27 pm »

I thought we were only supposed to do four blocks at a time. Also, you arn't lined up with the grid.
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