(Roll 3) Leader Name: Cranic
(Roll 3) Planet Name: Ratric
(Roll 1) Planet Type: Radioactive
(Roll 1) Species Type: Arthropod(Spider)
Species traits (3 voted for 3 traits): Adaptive (2 votes), Fast Breeders (2 votes), Hard-Working (2 votes)
Civilization Traits: Militaristic (2 votes), Industrious (2 votes)
Ever since the first group of Atricians crawled out of the wire-wood caves to hunt mutant beasts on the plains you have come far. Mastering Animal Husbandry, Metallurgy, Karaoke and Zeppelins among other important technology. Great fortress cities protected against the harsh elements of your homeworld and the constant warfare for the scarce herding grounds. In time, the greatest cities turned to cooperation, forming trading guilds, then nation-states, and finally Mega-Corporations took control of the world, as is the natural order.
The competition now turns to more subtle means, with shadow wars raging between the different companies. The masses of poor are used as fodder, or factory workers, while the wealthy sit at the top of a web of industry and espionage.
You are CEO Cranic, major owner of the largest Mega-Corporation with a monopoly on space travel and the various technologies they entail. The Lane-Drive, a newly tested faster then light technology, will now allow you to expand the enterprise beyond a single solar system into the void.
Does this look good?