"...Hmm, did you see that?" Gilles asked before moving towards the wall and checking it. He began examining the area, the suit's auxiliary skeletal arms trying to find the seam and wrench it open.
Do as the flavor says.
Prying it won't do, the seam is much too narrow for any sort of fingers to slip between the cracks.
"See what?"
If Gilles tells Raioyris about the seam extend my locus from my spine to pry away at seam.
[3+2 -> 2] Gleaming tendrils emerge from Raioyris' spinal column, through his jacket, and the edges flatten themselves into blades, still glowing with the warmth of a miniature Starforge. He waits for the ends to temper, being under no time pressure), and applies leverage through the edges. Unfortunately, the thin Locus tendrils are not able to exert enough force to dislodge the bricks. The wall has proven very resilient ((DIFF 5)). It is, after all, part of the foundation for a massive tower.
((You need 5 hits on the wall in a single turn to open it. If your actions support each other, though, you can split these hits between multiple people))
"Wilbur, you used to do that, right? Do you know how to undo locks?"
(Ah. Would it be lazy of me to ask for #Wilbur in black font when someone needs me to respond/act, sometimes it can get lost in the fonts and colors the little things)
Start dropping off the carcasses on my party members. (RPing I didn't hear question)
Here!
Wilbur moves to and fro, amassing a steadily-growing pile of spider carcasses which pile up near Raioyris, Milenus, Gilles, and the talking weapon. The pile has almost surpassed half the number of confirmed living spiders.
Some of the carcasses he passed by on his return trip seem to have disappeared.
Examine the dead spiders to see how they would have worked.
Millenus inserts his hand into the spider carcass. His Pandora cells multiply to fill in the spaces and discover that the spider's bodies are mostly hollow, separated into a pressure chamber for each leg. There are no motors, only membranes separating the spaces, in addition to a single round power bead that functions much like a battery. The head contains most of the thinking materials: several sight orbs and a plexor nexus housing the spider's mundane soul. As far as useful materials go, the most valuable parts are the sight orbs, which can be used for sight, as their name would imply.
Gushing from the spider's corpse is a sticky, but non-viscous lavender-colored fluid, appearing pale tan under torchlight.
"An ominous air hangs around here, gentlemen. Judging by yon dessicated corpse, this area is more hazardous than previously believed."
((I assume that Solj can see yon desiccated corpse even without the momentary light, given that it is equipped with various sensors like IR and sonar.))
Scan the passageway for hostiles.
The weapon's quiet humming seemed to reverberate through the hall. This would, by itself, indicate a very peculiar acoustic profile, but Solj was already scanning for hostiles by the time the
Banshee of the Webwork showed up on its RAEDAR feed. Once a mythical creature, Banshee sightings have fluctuated in the past decades, on average a single sighting per year. Rumor has it that Adventurers visited by the Banshee are destined for great success in the labyrinth, but also a horrible death; there are no remaining survivors, all of whom died in subsequent visits to the Labyrinth.
The Banshee does not show herself for long. A fluttering gown in the darkness turns round a corner and darts out of sight. But the singing continues, long after it ended. Solj's casual humming now fills the halls with off-key variations on the main theme. A deep note repeats itself like a drum, not from the Banshee's voice, but from somewhere else. It seems to be coming from the walls.