Wow, you did not leave much room for housing. You get a build speed bonus within 8 arpents of your town square, so it's generally a good idea to reserve that much space for housing. If you do decide to restart, take a look at some of the more established domains for a general idea of how much space you should expect to need.
Your domain has a ton of spruce, which is valued at less than 10 monies in your area currently, so not really worth harvesting for profit. I suggest felling trees as needed to provide lumber for your huts, starting with those closest to your square, but not bothering with more than one lumberjack.
Expand southeast when you can, and start harvesting that Larch. Larch is much more valuable than Spruce, so sell it all. You also have a cluster of Birch to the southwest, which is even more valuable.
You've got a lot of Basalt, which is not particularly valuable, but it's your best bet for steady income early on. It's worth less per unit than the spruce, but you'll produce more of it per job, and your quarriers will work more consistently than lumberjacks. Build roads around the mountains and drop a Basalt Quarry every fourth arpent, and train quarrymen as suitable settlers become available. Work your roads up towards the northwest, where you have some Sandstone, which is twice as valuable as the Basalt.
Overall, I'm not seeing any metal or gems near you, your water quality is not particularly good for fishing, most of your trees are not very valuable, not much land for farming(when the seasons permit), no shrublands for hunting, no meadows for herding, no particularly valuable stone. The only possibly redeeming feature of your area is that you could build walls along the river and mountains and have a well fortified little castle that would be marginally more difficult to breach compared to one built on open plains. But in this game, powerful allies are significantly more daunting than any walls. And without valuable resources there is little incentive for anyone to attack you anyway. You would probably be best advised to relocate.