My new hunter has begun hunting. Hunt times are roughly half what they were, and the quality of output jumped from 0% to around 50%. This also means the resulting quivers made from the hides will go up in quality, bringing in a higher price per piece.
In the meantime, I seem to have lost a significant amount of wood because my charcoal burner somehow had his automatic labor turned on - which I certainly did NOT have active. At least, I don't have to worry about fuel for the time being. While it not be until at least tomorrow before I can reach the iron deposit, I'm getting the forge set up.
In my other domain, the usurped Zythland, I have begun copper and sandstone extraction. Unfortunately, there isn't much else I can do there until it warms up, as it's previous ruler thought to make it an agricultural settlement. In the middle of winter.
Hawkwood's first brothel is now operational! Now to see how effective it is.
The helpfile only says that it requires a specialization of a house, yet I have no option for it on any of the houses I've built. Does it require the other materials of a prostitutes trade, perfumes, etc.?
A couple noob questions...
Is there anything I can do to help rested status recover faster?
Why can't I teach anything at the school I built?
1: Happiness is important - this is largely a function of the people having money to buy goods, which comes from wages at midnight server time. As far as I know, also moving them into a house to rest will recover faster.
2: You need to have other prerequisites for each profession. Most of the time, this is having certain resources in your stock - or having had them at some point, even if you no longer do(though you'll likely need them again for training or production).