Welcome to the world of Zenith Concert! The roleplaying game where your character is created by everyone except you!
To sign up for this game, you'll need to fill out some fragments of an application, preferably several times. After I get enough pieces of application, I'll mix them all up, assemble them into actual character sheets and that's what you get. You will be allowed to reroll fragments that you do not like. Note however that you get a non infinite amount of free rerolls. If you still aren't okay with a part of your character after you use your rerolls you can continue to reroll, but each time you do your character will be a bit weaker.
Any aspect of a character sheet which is rerolled will be lost to you forever, no exceptions. I'll also point out that no part of your character will have been designed by you.
To clarify what a "Application Fragment" or "Fragment" is: It is a small piece of a character sign up sheet.
Each fragment will come with some stats. There are two different types of stats
Combat and
Social, many of which are specific to certain aspects. (For example, a characters name will only affect social stats). This spoiler contains the stats, and their function. Note that this may mean there are multiple copies of the same Character Sheet Fragment which have different stats. Note that the stats mentioned first should be the most relevant ones to the fragment: the last stat mentioned will be the first one to be removed from excessive rerolling. If a stat has a zero balance, it may be made up with both positive and negative stat modifiers. If it has no permitted modifiers, then it cannot. (If two fragments are clearly mutually exclusive, an additional free reroll may be negotiated.)
Strength: Affects your ability to do damage with conventional weapons such as swords, bows and firearms. In this game ranged and melee attacks use the same stat.
Crafting: Your ability to perform non-combat related tasks such as building, cooking etc. You won't be fighting 100% of the time.
Affinity: Your ability to use magic. Magic abilities are far more versatile than conventional weapons and can be used for a wider variety of effects. However its raw power is not as high as Strength based attacks.
Constitution: Determines how much health you have, and your ability to shrug off certain effects.
Defense: Your ability to dodge, block or otherwise avoid damage.
Precision: Your ability to not be dodged, blocked or otherwise avoided.
Sincerity: How trustworthy you appear to be.
Guile: How much you appear to know what you are talking about.
Intimidate: How scary your character can appear to be.
Charm: How likable your character is.
Manners: How well your character gets along with nobility etc.
Notoriety: How well known your character is.
Below is a list of Character Sheet fragments. Each spoiler below has information about what it should contain, as well as what kind of stats and how much should go with it. Note that a fragment CAN have negative stats. For example, a fragment that grants 4 combat stats can have "Strength -2, Precision +2 and Affinity +4". The game world is not yet set in stone, and will be generated after the initial characters are finalized, so you don't need to worry too much about being "lore friendly". I would ideally like each player to contribute more than one of each fragment so that there are enough to go around. I'd also recommend not creating more than 10 of each one if you're the kind of person who likes to go overboard with stuff like this. You are permitted to have several options within a single fragment so as to account for other potentially incompatible fragments, and with some of them it is encouraged to do so.
If you have any questions, please ask. I'm sure I did a bad job of explaining something, I'm just not sure what that is.
One final note:
Please do not post Character Sheet Fragments in the thread, sent them to me via PM instead. I want people to be surprised when they see your handiwork.
What a character is referred to by. A single fragment may or may not present several choices. (For example, a male and female variation). Social Stat: 5
What a character is. A humanoid form is preferred but by no means mandatory for this. A race may contain up to two positive traits, but can have more if balanced by negative traits. Social Stat: 10, Combat Stat: 10, Any Stat: 5
How old a character is. Note that this can be influenced by Race if said race has a non-human length lifespan, so you may want to include some description beyond just a number. Social Stat: 5, Combat Stat: 10
Male, Female or possibly a non binary definition? Any Stat: 5
Because its not a choice! Heterosexual, Bisexual, Homosexual, Asexual or possibly something else. No stat modifications.
An ability that a character can use, or some other kind of advantage. Stuff like flight, Shooting fireballs, Trap Construction or whatever. Note that a character will have several of these, so you'll want to create a lot of these. Any Stat: 5
Like an positive trait, but more assuredly NOT positive. Things like disabilities and junk. This one may be rerolled a lot, so make a few extra ones. Any Stat: -5
A unique ability only this character can use. This is a big one. Combat Stat: 10
A description of what this character does. A trait may be created to go along with this. Social Stat: 5, Any Stat: 5
The tool that your character uses to hurt things. Combat Stat: 5
A tale of this character's youth. Combat Stat: 5
What a character has been up to lately. Social Stat: 5
What this character is trying to accomplish with their life. This will be what the player will be trying to accomplish in this game. Any Stat: 20
What a character looks like. This only covers the actual body of the character, such as skin color, eye color, height, weight etc. Approximations are acceptable. Note that parts of this may be overwritten by racial aspects should they come into conflict. Combat Stat: 15
This covers minor details such as scars, tattoos, birthmarks and maybe cat ears or something. Social Stat: 5
What a character wears. You may include several variations for things like different genders etc. This fragment will have more free rerolls than any other fragment, so you may want to make extra copies of this one. Social Stat: 5.
How a character is likely to behave in any given situation. A character may have several of these. Social Stat: 0
I'm sure I missed something. Figure it out for me. Any Stat: 5.
And below here is where I am keeping the completed character sheets. Prior to your introduction to the game, you may make rerolls to certain fragments; however if you do not have remaining rerolls, your character will be weakened for each reroll you make. The following fragments have free rerolls:
Name: 2
Trait: 2 (Shared among ALL traits)
Class: 1
Weapon Specialty: 1
History - Current: 1
Objective: 1
Appearance - Additional: 1
Appearance - Outfit: 3
Personality: 1
Player Name: vishdafish
Stats:
Str: 5
Cra: 8
Aff: 76
Con: 11
Def: -2
Pre: 1
Sin: 5
Gui: 28
Int: 3
Cha: 4
Man: -2
Not: 10
Name: Zalgore (Not 5)
Race: Incubus (Str 1, Cra 1, Aff 3, Con 3, Def 3, Pre 1, Sin 3, Gui 3, Int 3, Cha 3, Not 1)
(No racial innate skills)
Age: Elderly, 100 if human (Aff 50, Gui 10, Str -15, Con -15, Def -10, Int -5)
Gender: Male/Female (Def 5)
Orientation: Hetero with a chair fetish
1R Positive Trait: Hand to Hand Combatant (Str 3, Def 2)
Positive Trait: Magic Affinity (Aff 5)
Positive Trait: Diggy Diggy Hole (Str 3, Con 1, Not 1)
Negative Trait: Demon (Issues with Holy) (Str -3, Def -2)
Negative Trait: Creaky Joints (Def -2, Prec -2, Cha -1)
Negative Trait: Is Believed To Be A Vampire By An Order of Vampire Hunters
Ultimate Ability: Unstoppable Force (Str 10)
1R Class: 31337 h4x0r (Cra 5, Gui 5)
1R Weapon Specialty: Crossbow (Str 1, Cra 2, Pre 2)
History - Origin: This person was kidnapped in their early life by a doomsday cult, but was saved by the authorities with a quite a bit of effort. Why would both the cult and the authorities care so much about them? (Aff 3, Con 2)
History - Current: This person has been wandering from place to place with only enough money to scrape by, grabbing onto any job available (Gui 5, Cha 2, Not -2)
Objective: Baron of Hell: You seek to reap enough souls of the living to move through Hell's ranks until getting the spot of Baron of Hell, letting you rule a whole section of the Nether. (Int 5, Aff 5, Def 5, Str 5)
Appearance - Physical: Marks and lines cross through the being's pale skin. Tattoos of some forgotten order. The eyes are intersected by said tattoos several times over. The same goes for the bald head. (Aff 10, Con 5)
Appearance - Additional: You can see several scars on each arm, plus a few on your face. You have bright red hair, with your forehead bearing four tally marks. (Not 5)
Appearance - Outfit: A well-worn jumpsuit. It has lots of oil stains on it (Sin 2, Gui 5, Man -2)
Personality: Violently angry, full of fury, and yet eerily calm. As if you're keeping the anger in for the real fight.