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Author Topic: Evolution, /tg/ style  (Read 29392 times)

PaPaj

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Re: Evolution, /tg/ style
« Reply #150 on: June 14, 2017, 11:30:34 am »

wut is this?
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Detoxicated

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Re: Evolution, /tg/ style
« Reply #151 on: June 14, 2017, 11:37:34 am »

A game where we evolve different animals. It all started with few beginning creatures and has come to include many different species now
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PaPaj

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Re: Evolution, /tg/ style
« Reply #152 on: June 14, 2017, 11:58:25 am »

oh okay
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Ultimuh

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Re: Evolution, /tg/ style
« Reply #153 on: June 14, 2017, 12:13:41 pm »

Unfortunately, many have also become extinct.
The challenge is to be creative enough to make these creatures overcome these extinction events.

edit:
Also.. To everyone "posting to watch", please make your contributions as well.
It isn't quite as interesting when the same three-to-four players are the only ones making changes.
"The more the merrier" or however the saying goes.  : )
« Last Edit: June 14, 2017, 12:18:35 pm by Ultimuh »
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Re: Evolution, /tg/ style
« Reply #154 on: June 14, 2017, 12:55:06 pm »

+1 to the Above
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Rethi-Eli

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Re: Evolution, /tg/ style
« Reply #155 on: June 14, 2017, 05:51:15 pm »

Buh, what if I'm bad at art...?
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Ultimuh

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Re: Evolution, /tg/ style
« Reply #156 on: June 14, 2017, 05:58:26 pm »

Buh, what if I'm bad at art...?

Lord_lemonpie has stated that skill doesn't matter.
You could see this as a chance to improve your skill.

Personally, I would recommend you use paint.net, and disable antialiasing (it is a button on the toolbar after you select the paintbrush).
It allows you to avoid weirdly blurry lines.
And don't forget to save as .png format.
Any image uploading site should do, but I would suggest imgur, others might have more suggestions.

« Last Edit: June 16, 2017, 04:52:55 am by Ultimuh »
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Re: Evolution, /tg/ style
« Reply #157 on: June 18, 2017, 06:28:53 pm »

Dead agaiN?
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Ultimuh

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Re: Evolution, /tg/ style
« Reply #158 on: June 18, 2017, 09:14:35 pm »

Hopefully not. People shouldn't be afraid to draw stuff here. Just go for it!
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Screech9791

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Re: Evolution, /tg/ style
« Reply #159 on: October 04, 2019, 09:45:11 am »



The OP gave me permission to bump this or start a new one, but since I can't be bothered to create 4 starting creatures (if I can be bothered to make original ones), or regularly do extinction events/create updated evolution trees, I guess I'll do the former.

-snip-
Tentaclus Infrablingus
-snip-


The humble Watermarkus Infralaceratus is similar to a Tentaclus Infrablingus, but with the addition of having a watermark covering parts of it (somehow), barbed spikes on its large tentacles for more robust protection, as well as tiny but frequent red spots on its skin. Strangely, due to excessive watermark exposure, the skin is a bit lighter, and some wierd artifacts with missing pixels have been (crudely) fixed. They somehow can't shut up when told to stop repeating "host. store. share. photobucket" in whatever the fuck the language these things speak.
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Ultimuh

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Re: Evolution, /tg/ style
« Reply #160 on: October 04, 2019, 02:32:15 pm »

Yeah, the watermark might be something of an issue.
But hey, at least someone is trying to revive this. A welcome surprise, I hope it will take off again.
I for one, will wait a little to give other a chance for their ideas.
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Screech9791

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Re: Evolution, /tg/ style
« Reply #161 on: October 04, 2019, 03:00:32 pm »

Yeah, the watermark might be something of an issue.
But hey, at least someone is trying to revive this. A welcome surprise, I hope it will take off again.
I for one, will wait a little to give other a chance for their ideas.

Seriously, why do people HAVE to use image hosts that either inevitably block access to the image on third party sites (tinypic/photobucket) or have obnoxious, hard-to-edit watermarks? It messes up games which rely on user submitted images.
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crazyabe

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Re: Evolution, /tg/ style
« Reply #162 on: October 04, 2019, 07:19:47 pm »

Yeah, the watermark might be something of an issue.
But hey, at least someone is trying to revive this. A welcome surprise, I hope it will take off again.
I for one, will wait a little to give other a chance for their ideas.

Seriously, why do people HAVE to use image hosts that either inevitably block access to the image on third party sites (tinypic/photobucket) or have obnoxious, hard-to-edit watermarks? It messes up games which rely on user submitted images.
Generally- if I need an image I'm either using Imgur(which will kill it after a few years) or Google drive(Which will last as long as my google account does)
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Screech9791

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Re: Evolution, /tg/ style
« Reply #163 on: October 04, 2019, 07:55:44 pm »

I personally use http://magaimg.net/ for the sake of image hosting. If you need an alternate version of it with a domain name which won't annoy the more sensitive, http://imgs.fyi/ and http://thinimg.com/ work identically. No watermark, practically no expiration, short links, and minimal site elements. Generally, for pretty much all forum game purposes, I suggest an image host that 1: has no watermark, 2: no file expiration, and 3: preferably an upload limit which you're not likely to reach by the time you stop forum gaming completely.
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Naturegirl1999

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Re: Evolution, /tg/ style
« Reply #164 on: October 05, 2019, 09:00:43 am »

Is this game accepting players?
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