‘The goal’ speaks Mirella, as she catches the gaze of each fledgling ‘Is not to blood frenzy. To control yourself in the presence of humans. To have restraint.’ She smiles ‘Once we can determine you have some self-control, we can allow you into the community of vampires we have here, you can begin work as one of us without breaking the masquerade. You will be tested over the next three days. If you pull your human apart on any of these days you will need to start again.’
((Players should note as well that one blood point is lost overnight each night. This is why vampires must feed with some frequency. You are welcome to feed on your human, but not to frenzy. You are encouraged to write out some interactions with your human across these three days and to feed before leaving so as not to leave on an empty stomach. Let me know what your characters are thinking. If you can make it through this, you can stop rolling willpower every time you see a human.))
Mirella first leads Cesar into his room, leaving the others waiting in the very nicely decorated lounge.
She enters the first room with him. Inside is seated a human. She’s a young woman, possibly late teens or very early twenties. She’s seated in the room on one of the two beds reading a book. She looks up and smiles at the two as they enter her room. She clearly has no concept that she is being used to test the resolve of a young fledgling. ‘Hello.’ Her voice is timid and she is quite pale. She is shaking slightly.
This girl is a blood doll, a willing subject used to feed vampires. When a vampire feeds it causes a pleasant and euphoric sensation like the human has never felt, a blood doll is a human addicted to the vampire’s bite. Obviously, being torn limb from limb as with the newly awoken fledglings it isn’t as pleasurable.
Cesar rolls willpower 3 times, one for each day. He has two successes, two successes and one success respectively- admirable given his willpower is in fact two. The will be successful.
Mirella leads Nikolai over to his blood doll’s room. The young man in there is not a great deal older than the girl in Cesar’s room. He is Russian and speaks Russian. Mirella considers him an appropriate choice for Nikolai- perhaps they will get along.
((Nikolai’s character sheet has incorrect mental attributes so for his Resolve I will use the average of two. If you could get back to me with the correct mental attributes it’d be great.
))
Nikolai rolls willpower 3 times. The first has four successes, the second has two crits and a success. The second has two successes. He will be successful.
Father Gerald comes next. Mirella leads him to his blood doll’s room, hoping he doesn’t spout off more unintelligible God-related stuff.
A middle aged woman is seated inside, she is knitting a newborn’s sweater. In the background can be heard a cassette player, which is playing recordings of bible passages. The lady nods to Father Gerald that he should enter and goes back to her work.
Father Gerald rolls willpower three times. Two successes each time. He will pass.
Mirella beckons Trump to join her. She leads him to his blood doll’s room.
((I will give you some leeway here as to what sort of human you want Trump to have, Syv, but it is a ‘winner’ lest you be unable to feed on it.))
Mirella smiles ‘I know you won’t have a problem with this, you are Trump, of course.’
Trump rolls one success, two successes and finally rolls one BARELY success on his third roll. He only just resists the urge to tear the human apart.
Mirella then leads Morgan to her blood doll. On the way she speaks quietly to her. ‘I understand this isn’t the life you wanted. It’s never easy to accept the embrace, particularly if you didn’t want it.’
The human in Morgan’s room is an ageing, dark skinned man, perhaps in his late 60s. He is laying on the bed when they enter but sits up quickly. His eyes, creased with crows feet as he smiles, show he is a friendly man. ‘Come on in. Sit down.’
Morgan rolls 4 successes the first roll, two the second and barely scrapes by with one just above the threshold on the last roll. Morgan finds it more and more difficult as time goes on to resist the human she is sharing her space with.
‘It is Ash we are testing and Ash who must be able to deal with this.’ Mirella speaks to her. ‘Try to bring her out for me.’
Ash will roll one willpower to bring Vampire Ash forward. She has two successes and a crit, and is able to if she wishes.
They enter the room to find a young girl, no older than fifteen. She welcomes Ash in. ‘Mum’s getting her blood taken too. She said it’s good charity.’ The girl puts away the homework she has been working on in order to speak with Ash further.
Smith is next. Mirella leads him to a room with a more troubled looking youth. He is dressed in a shabbily maintained school uniform, and looks a little in awe of the vampires. You get the impression he really hero worships vampires, as he can’t seem to look away from you, no matter how he seems to be trying.
Smith gains two successes with his first roll, four on his second, and three including two crits on his third.
It is three days before Mirella allows the fledglings out, no longer as fledglings but Neonates.
‘You are free now to wander wherever you would like. Do anything you care to do, so long as you adhere to the six traditions.’ Mirella is beaming with pride now. ‘This place is home to you as long as you need.’
((Well, I was hoping at least one of you would fail one of the rolls. Apparently you’ve all got cast-iron willpower.))