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Author Topic: Era of Mars! Testgame's IC Thread  (Read 2393 times)

Tiruin

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Re: Era of Mars! Testgame's IC Thread
« Reply #45 on: January 18, 2017, 06:11:49 am »

To my response, I was waiting for the updoot--then internet dies for a whole day. :P
Also I've an army at #3.

Move:
> Army from 1 to 2
> Army from #3 to #4
Build:
> Fortifications at 10 & 6 (Capture)
> HQ at #2 following Move conditions above.
> MagLev at #7
« Last Edit: January 21, 2017, 06:48:48 am by Tiruin »
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Haspen

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Re: Era of Mars! Testgame's IC Thread
« Reply #46 on: January 26, 2017, 11:17:01 am »

@Oceania:

And it was done.



Code: [Select]
Name                Territories  Armies   Max.Armies  Power  RP/Turn   GP  Research Project
1.Chryse Dominion   7            8+0      12          4      14+4      tM  Nanofibers (28/80)
2.USSSR             11           9+0      16+1        4      16+2+8    tS  Thermonuclear Power (44/120)
3.Oceania           5            4+0      8           4      10+8      tH  Genetic Engineering (29/80)
4.HORIZON           4            5+0      8           5      10+6      cT  Optronics (32/80)
5.Selenite          8            4+0      10-1        4      15+10     dN  Thermonuclear Power (40/120)

DIPLOMACY:

Chryse:
Wars:
Exchanges: USSSR
Pacts:

USSSR:
Wars:
Exchanges: Chryse, Oceania
Pacts:

Oceania:
Wars:
Exchanges: Selenite, USSSR
Pacts:

HORIZON:
Wars:
Exchanges: Selenite
Pacts:

Selenite:
Wars:
Exchanges: HORIZON, Oceania
Pacts:

TECHNOLOGIES:

Chryse: -

USSSR: -

Oceania: -

HORIZON: -

Selenite: -
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