A new release! The simplified names remain, for now.
The most important change out of the way: the fixes Sver made to weapons and armor have been reverted.
I'm sorry. I went back and forth so many damn times, but I ended up deciding that I should either full-ass Sver's mod or no-ass it. This half-ass business wasn't going to do anyone any favors, because many of the vanilla clothing items and armor aren't even included in the game by default with Sver's normal work. I also decided it was important to me that all changes I've made to the RAWs should be relatively self explanatory, and the changed weapon attacks weren't self-explanatory.
That being said, there's still plenty of combat improvements. Sver's toughened materials are in place. Toughened joints and tissues. There's still no armor or clothing with perfect coverage. My old work based on Coherent Weapons is back in place. I hope that this is a compromise that people find acceptable. I also hope I haven't offended Sver, because I think the mod is great: I'm just reluctant to half-ass integration of it. I highly recommend people give the full experience a try, even if Sver doesn't update the Revised compatibility.
I'd love to hear people's feedback on combat in this version.With that out of the way,
Fixes:
- lips and cheeks now properly surround teeth. (Sver)
- removed a duplicate left shoulder (my bug, not Toady's)
- minor description updates and fixes.
Combat:
- fingers now have bones again, just like vanilla.
- joints have been strengthened. (Sver)
- removed the elf-specific clubs and tridents. They now wield maces, spears, and mauls. They still use greatarrows instead of arrows.
Misc:
- teeth are located at the front of the face. (Sver)
- animal people's bodies now vary slightly per individual. (Warlord255)
- animal people now have mannerisms. (Warlord255)
- scales no longer yield leather. This makes scale relatively useless again, but is more consistent with mod-added and randomly generated creatures.
- feathery leather is no more.
- updated the expanded dictionary. There's one fix and fewer obscure words.
Flavor:
- many, many vocalizations have been added. (Warlord255)
- several animal people now have high velocity kicks. (Warlord255)
- animal people now have innate skills and attributes that suit them. (Warlord255)
- worm people now have long arms. (Warlord255)
- 'bluejays' are now 'blue jays' again.
- birds of prey can be trained to hunt (Warlord255)
- cassowaries are more dangerous. (Warlord255)
- 'fur' is now 'hair' again on animals.
- feline people clean themselves. (Warlord255)
The relatively short changelog doesn't do justice to all the great work that was integrated from Vanilla-Spice Revised, by Warlord255.