You're taking this rather well.Honestly, I'm just feeling sort of mellow about the whole deal. Yeah, I'm down an arm, but I feel okay, otherwise. Like... You ever had a day where things are bad until you get a good stretch in, and all at once you just feel good? Like, you get whatever was being annoying to stop doing so? I kinda feel like that was the stretch I needed to get over what feels like a month. Really now? Right. Anyway, your blood is clean. As in, cleaner than I've seen it before. It's a solid, healthy red, nothing dark, and no signs of corruption. None I can pick up with these lenses, anyway. Despite that, you're still really weak. I suggest some bed rest. I'm fine for a while, anyhow, need to continue testing for a while. Here's a suggestion, though: sleep with the people in the hallway. Francine is likely going to try something, if we've learned anything. Though you seem to have convinced her to stop trying things. You know, I still don't trust it, I'll chill with the rest of the folks, no problem. Worst case scenario, they have to wake me up rather than stopping her. Please go back to being a nervous wreck, you're making me nervous. Now there's a strange occasion. You seem as neutral as ever, though.I do have emotions, you know. I just tend to hide them unless I find them needed.Kinda edgy, broseph. Go back to reading your tome of darkness or whatever it is you've got. Fair enough.You keep reading up on magic for a while. General magic is kind of a waste of time to study, considering the basics were covered in wizard college. You could even skip the advanced section, and at best learn some thing extra in the expert department. But that's where things are more theoretical than practical, so you elect to skip that and focus on a specific tree for a bit. Healing seemed like it was useful, even hough it is incredibly complicated. You doubt you'll be able to use it any time soon, but heck, it's interesting of nothing else. The hardest part is creating mass from nothing. Apparently, a novice healer is just supposed to pull it from other parts of the body where it is needed less. So you can get an impromptu liposuction while you get a stab wound healed up, which is nice, on paper. Thing is, you need your fat to survive, so it's suggested that you know EXACTLY what can be taken away. More advanced doctors are able to create mass from nothing, but it is a very involved process. Magic-to-mass ratios aren't the greatest, in short. Honestly, it's unlikely you'll be able to do much with your limited mana pool, even with the regeneration buff. At best, you'll be able to fix up a cut or do that mass transfer thing. It's all very dangerous.
You elect to look into fire, which is quite a bit easier to get into. Magic-to-energy ratio is very good, almost a 1:1 ratio. Transforming into something specific is a bit harder, but fire's the shortest leap from energy to something mallable. You won't be able to unleash the highest tiers of it unless you train for literal decades, and you just don't have that sort of time right now. You end up doing that little sparky thing a few times, at least. It's distracting for a solid five minutes, but after that you decide that you need to do something a little more productive. You go to the people to ask things about the city.
Your first question had a disappointing answer. Turns out that, while they do have stables here, they don't have horses. Only dromedary and the occasional camel. Most importantly, the stables are kept outside of the city, due to the smell. So they aren't going to come up very much when it comes to escaping this place. You also ask the old man what he knows of Mantorok's plans, but he doesn't tell you anything you didn't already know. Mind you, not many people know what you know. So, to recap: Mantorok seeks to cause misery and panic to stop people from preventing his rebirth. That, and he's a spitful asshole. The plague he unleashed is almost purely a move made out of spite towards humans. Which is why it doesn't work on non-humans, too specific. Kind of a dumb flaw, but he doesn't really consider this much of an issue. You ask where the people are that are trying to stop the Ancient from birthing, but the old man can't help you there. He only caught what he knows from evil gloating and general osmosis when the Unending talked to themselves. The plague was unleashed through a small collection of sleeper agents that were unleashed at the same time, basically instantly after you left. That's the last time you believe a creature like that on their word. Aren't these things supposed to never lie? That's usually like, some small saving grace in villains, they don't lie. They just use innuendo or "from a certain point of view" loopholes. This was just a straight up lie and it didn't even gloat about it!
Gosh, they don't act like established villains much, do they? Good thing those cultists and demons do, when they aren't the gibbering madmen variety.
Oh well.
Resting up will take a little while longer. Maybe you can start figuring out how to get people out of here? In the meantime, Yunikki and Francine are still looking for the arm, but it hasn't turned up yet. It's not a big hideout (well, it is, but not big enough to hide easily is what I mean), so it shouldn't take long to find it again. You also specified that you don't want it dead, as it could still be useful. After all.
Alexia has to be somewhere, now that she isn't in your head anymore.
Basic Stats
Level: 13
Health: 20/60
Poison stings: 1/1
Restraint 3/3
Mana: 60/60
Items and equipment
Items:
410 gold coins
Magic Cookbook.
Book On Far Eastern Royalty
5 rations
Equipment:
Scimitar
D-VA armor
Skills and spells
Magic:
Summon Tome: You can take out your piece of the Tome of Eternal Darkness from seemingly nowhere. Others cannot see the book unless you want them to, and it's still headache-inducing to do so.
Resurrect vermin: Allows you to resurrect very small creatures such as rats(invests 2 of your max mana) (no mana cost)
Resurrect average beast: Allows you to resurrect creatures such as dogs, cats and other similar-sized creatures.(invests 7 mana) (no mana cost)
Resurrect Humanoid: Allows you to resurrect humanoid creatures. (Invests 10 mana) (Costs 14 mana)
Reshape minion plus!: Allows you to majorly change the appearance of your resurrected minions.
Control Undead: Allows you to attempt to control an undead that doesn't belong to you. (mana cost of 2 per second, unmastered)
Minion Vision: Allows you to see what a minion sees. The minion must have eyes.
Disintegrate undead: Delete a corpse you currently control.
Animate Piece: Allows you to animate just a piece of dead tissue. It requires your constant attention, and cannot act independently. (Drains 0 mana)
Graft: Allows you to use dead tissue as a replacement limb. Requires a lot of mana. (1 per second) (average limb takes around 20 seconds to properly graft)
Gather Soul: Allows you to make a soul visible. You could try putting it in a flame of some sort to keep it around. (9 mana)
Soul battery: Allows you to use a soul-infused flame as a small mana-boost. This snuffs it out, however
Undead flashbang: Allows you to blow up a minion for a flash-bang effect. (9 mana)
Stitch: allows you to close a wound and stop bleeding as fast as you can stitch. Costs zero mana, but requires something to stitch with.
Siphoning Cloud: Breathe out a cloud that drains the life from victims and gives it to you. Adds a LOT to intimidation (4 mana)
Smoke Cloud: Breathe out harmless but thick smoke. (1 mana)
Deathbolt: A bolt that hurts the body's connection with it's soul. Causes minor wounds to appear over the body as it attempts to compensate (1 mana)
Doombolt: A more powerful version of the above (4 Mana)
Pinworks: You can apply spells into a bone spike, relative to the size of the victim. You can also make traps if you use an offensive spell. Allows creation of free zombies.
Cantrip
Spark: Allows you to set something on fire, provided it is flammable to start with.
Skills:
Broodmother: Once per day, you can sting something to create spiderlings, which are large, clever spiders that adore you by default. Your instincts cause you to be VERY protective of them.
Crossbow usage: Novice
Adaptation: You regenerate mana faster than most
Gun usage: Novice
Oral Fixation: Can cast spells spells from the mouth.
Draining: Can drain blood using fangs.
Incredible experience in blocking and swordplay.
Climber
Crafty: Bolas
Cooking skill: Excellent
Corpse Cutting: Quite Decent.
Animal handling: inexperienced.
Necromantic knowledge
Soul Sniffer