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Author Topic: Web of Life: A Drider's Adventure (Ended)  (Read 185887 times)

RAM

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Re: Web of Life: A Drider's Adventure
« Reply #1545 on: February 15, 2018, 08:27:26 pm »

Ambush.

I want to get a sting off on that bastard.  He might be tough enough to survive a bullet to the head, but baby spiders eating out of him is another thing entirely.
+1
On further thought, we could try ambushing from above, but the roofs are probably too close to hide up there, unless there is a massive light or something. Another trick we could try is to drop something in his path and hide on his side of it. Make it look like we threw a barricade between him and us and then attack him while he is distracted with destroying it.
« Last Edit: February 15, 2018, 08:42:42 pm by RAM »
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Puppyguard

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Re: Web of Life: A Drider's Adventure
« Reply #1546 on: February 15, 2018, 08:36:49 pm »

Ambush
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Liquefied Spleens

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Re: Web of Life: A Drider's Adventure
« Reply #1547 on: February 16, 2018, 06:45:10 pm »

You have to keep running, for now. That cannon can shear you in HALF, and you're not excited about that little prospect. You're glad you can move while winded, at least. That punch took a lot out of you, which gives a little context to how bad that cannon must be. You're not even sure what it's firing! It looks like a cannonball, sure, but it's covered in blue energy of some sorts! What IS this?
GOT YOU!
You narrowly dodge another one of those shots as he swings out from the staircase and just launches it down the hallway. He misses entirely, sending the projectile bouncing and sliding against walls, leaving blue, glowing energy behind. To your dismay, the blue glow quickly begins to ignite! This stuff is flammable!? Another electronic whine, and you just barely duck inside one of the apartments! They tore this place up, and there's a hole through the drywall right into the next room over. Not too keen on getting getting obliterated, you keep on moving through there just as the orc blasts the door apart with a shoulder charge, steam hissing from his augmentations. He roars like a maniac, clearly enjoying himself. But if he's going to be like that...
You rush through the doorway, hoping to ambush as he rushes out the door, but you knock over a saint holding a much longer gun! They're catching up! In a risky move, you drop your sword and pick up the gun, instead. There's some sort of pump at the front, but there's no time to think! Another cannonshot flies a little past you, flying out the window! To make matters worse, some more Saints are coming up the stairs, wielding all manner of melee weapons. You blast the gun at them, and to your surprise they are ALL blasted away. This must be a shotgun! You pump the thing at the front as you keep running, blessing your body for letting you keep steady as you run. You turn the corner, to the next collection of stairs! You rush up before the orc can launch another shot.

The roof is a bit higher here, maybe...
You crawl up the walls, and "crouch" as you hang there, just barely not visible through the doorframe. You're grateful for these staircases having such massive steps, and just as the orc rushes through, you drop down on top of him! The weight of your body, bolstered by the element of surprise, knocks the titanic cyborg to the floor! Before he can retaliate, you sting him in his fleshy side. Luckily, the pain distracts him enough to stop him from punching you away, which would likely have killed you. Risky, risky, risky!
You keep on running before he does anything else, but not before blasting at him with that shotgun you stole. He shouts again, just as you hear a fleshy bursting sound. You keep running up the stairs, stopping at floor number four to rush through. You already hear the thundering footsteps of the orc, and more importantly his swearing and threatening.
I'LL FUCKIN'  KILL YA SLOW FER THAT!
Seems like you at least rattled him. You use another blast of the shotgun to make him flinch again as you keep on rushing. You rack another shell just in time for one straggler (seems like your companions didn't kill all of the guards!) to come out wielding a pistol! You blast him away, tearing his torso open with such a close-ranged shot! Another shell clatters to the floor as you keep on running, dodging another cannon shot from the sounds of it. You notice smoke coming through the floorboards as you continue through this apartment. There is a dead man with a pig mask bound to chair in the middle, and you discover that the door is locked!
DAMN DAMN DAMN!
You think of something, but too late! The orc stomps in the room and rushes forward with his pneumatic fists. You just barely dodge the charge, and he blows the door off it's hinges! At nearly pointblank, you blast the shotgun at him! It doesn't do much more than make him fall back a little, just enough to let you rush through the doorway. You must have hit him on the head, how isn't he dead yet!? But...
Just as he storms out the door again, you throw the two yellow bottles Sucy gave you against him. With a comforting wave of noise, you know they exploded properly, at least. You can duck into the next staircase as he recovers. You dump the other two potions, leaving you with the "mystery" potion. You keep on moving. You've got to meeting up with your companions soon, right!?
You do the same thing as usual, duck inside the room. Fortunately, it's empty. Dead guards show that your companions went through here. You pick up another weapon, left by the side of the guard. Another rifle, no pump. The trigger guard seems to be moving. Like a lever?

The orc enters the room, and you fire your shot. You hit him straight in the head, this time! His mechanical eye shatters apart as he yells, but that cannon gives you enough reason to keep on moving. He's starting to slow down! You'll take him down yet! Fiddling with the gun as you continue the usual way of moving through the hole in the drywall, you eventually find the lever ejects the spent casing. Right. That'll work.
The rest of the saints aren't following any more, guessing from the amount of smoke you can see (and smell) you figure it's because the building's on FIRE. And still that orc is firing his damned cannon!

You keep on running, smashing your way inside the next room with your shoulder. Another guard! You aim and pull the trigger, but the slide merely cocks to the back! Out of shells!
Desperately, you bash the guard with the butt of the gun, and keep on running before he finishes pulling out his revolver.  Fortunately, they seem to consistently break open the drywall between every room. Bigger rooms, you're guessing, as you punch a second guard. You go out into the hallway again, and...
GOTCHA NOW!
He didn't follow. The cannon blasts off, and you only barely twitch out of the way.
Not enough.

You feel like you blacked out for a moment there, time seemed to move without you in it. Despite that, you seem to be a bit further away than you were before. Just...Where are you?
Where is it.
There it is.
You pick up your arm off the floor, staring at it in disbelief. The stump looks like it's been burnt shut, still glowing blue softly.
Then you feel cold, metal fingers around your neck as the orc picks you up.
I PROMISED SLOW.
He's bleeding. His face looks ruined, his torso is torn open where you stung him. You can't feel your arm, but...
You unhook the final potion, and jam it into his open wound. it explodes just as you pull your hand out, and he drops you. Even though his fingers are off your neck, you still can't breathe. You stumble back a bit, and see the orc convulsing where he stands. A faint, purple smoke appears around him, and out of every single orifice, he begins to bleed as he claws at his neck. The metal creaks and bends inwards, until finally with an alltogether horrifying *CRACK*, he is forced into a small ball of meat and metal, no larger than a soccer ball.
He's dead.
Hahahaaa

But where's your arm?

You hear Sucy yelling something as you fall to the ground, your face slack and your vision fading. Everything's so heavy, and you just need a nap.
wake me when it's over
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

When you awaken, you see Meandra crying next to you. You seem to be back at the mansion, none the worse for wear, even! Your clothing's off, though, and you're got a collection of bandages around yourself. Just as you're about to raise your left arm to make Meandra aware that you're awake, you suddenly realize that what you FEEL certainly doesn't go together with what you see.
Just a bit below the shoulder, you can see a bandaged stump.

Scream
It's distressing.

Remain calm and go back to bed.
You'll wake up properly later

Call for help in a more orderly fashion than screaming.
you need a moment to process this.

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crazyabe

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Re: Web of Life: A Drider's Adventure
« Reply #1548 on: February 16, 2018, 07:13:28 pm »

calmly Ask if anyone kept ahold of our arm, as we will Evetually want to graft that back on.
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RAM

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Re: Web of Life: A Drider's Adventure
« Reply #1549 on: February 16, 2018, 08:15:35 pm »

Scream!  You're worth it.
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Puppyguard

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Re: Web of Life: A Drider's Adventure
« Reply #1550 on: February 16, 2018, 08:31:46 pm »

calmly Ask if anyone kept ahold of our arm, as we will Eventually want to graft that back on.
+1

I think our arm got turned into a soccer ball with the orc.
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RAM

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Re: Web of Life: A Drider's Adventure
« Reply #1551 on: February 16, 2018, 09:07:28 pm »

I think our arm got turned into a soccer ball with the orc.
My impression that it was vaporised by plasma, but with luck it was just a chunk and the section beneath the elbow can be recovered if we can find something to bridge the gap. Just remember to be irritated that the sniper did nothing.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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Egan_BW

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Re: Web of Life: A Drider's Adventure
« Reply #1552 on: February 16, 2018, 09:35:23 pm »

There are times to remain calm, and then there are times where it's perfectly acceptable to NOT REMAIN CALM. THIS IS ONE OF THOSE TIMES.
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Devastator

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Re: Web of Life: A Drider's Adventure
« Reply #1553 on: February 17, 2018, 02:23:44 am »

That orc must have had a titanium skull or something.

A scream should be okay.  It was tough but we won.  And we could get a prosthetic, but I'm wondering if it'll regrow if we take size, like how our missing leg did.
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Egan_BW

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Re: Web of Life: A Drider's Adventure
« Reply #1554 on: February 17, 2018, 02:28:12 am »

Everyone knows robolimbs are awesome, and you should never pass up on an opportunity to have one installed.
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Liquefied Spleens

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Re: Web of Life: A Drider's Adventure
« Reply #1555 on: February 18, 2018, 04:25:07 pm »

You scream, for an extended period of time. You take a second to breathe in so you can swear, instead, but it's none the less still quite loud. Meandra seems to wake up from her crying quite fast as you continue screaming and clutching your stump of an arm. Of course, as stated, you do have the right to kind of panic about this whole thing, I mean, losing a limb is kind of a big deal. Not to mention how freaky it is to still feel that arm as though it hasn't been blown off by a plasma-infused cannonball. Really, all in all, it's quite understandable.
The screaming's quieting down now, around now is where the sad piano music would start if this were a visual means of entertainment. Things are a bit more quiet, the sound seems kind of muffled, maybe there's even a close-up of Sydney's anguished face. Imagine it now, tears streaming down her face as she looks at a bandaged stump, how she realizes how debilitating this is going to be for the rest of her life, how much it still HURTS, even through the anasthetics. Really, as we stated, it's the time for emotional anguish here.
Of course, in a written form, in the second person perspective and in a medium that requires the story to keep moving forward, we can't just wallow for a long time. If it was a proper book, and I'm talking big ol' novel here, this is where the perspective would switch to something else, maybe some other character is doing super-interesting things in the far north, or maybe it's another chapter of Daenerys dealing with the shits. You never know.  Let's be happy things are kept interesting here, no?

After an extended period of time, which involved Hal and Meandra's father coming in to restrain your panicked and despairing movements, you eventually calm down. After a few more moments where people try to console you, Sucy eventually enters the room with a rather pleasant surprise. Floating in an alcohol solution, it seems Sucy managed to rescue the destroyed scrap of an arm!
Took some doing, but I picked it up while we were carrying you out of there. She's smiling like a jackal. You're quite glad for it, now you'll be able to...
No.
Not quite.
There's just not enough arm! Your elbow has been completely obliterated, this is just your underarm! How are you going to deal with that? You're close to crying again, albeit a bit more subdued. It's that frustrated sort of crying when you just don't know what else to do with it. Not to mention, your children are either dead or lost...
God, your kids.
The despair only grows today. Boy oh boy but is this ANGSTY. But anyway, there's good news.
For one, Meandra points out that you can get a replacement elbow using her family's money. A whole arm is too pricey, but just the elbow? That can be handled with ease. It'll take some physical therapy to get you used to it, however, but it's nothing outside the realm of possibilities. Unless, of course, you decide to spring for a proper augmented arm. You'll have to pay for that yourself, though. You still need to make a visit to your Mr. Johnson to get your payment. Due to your medical concerns, the talk has been delayed to tomorrow. You should make a choice on what to do until then, maybe plan on the arm.

Experiment with the arm.
Look, your arm's too busted to work on its own, but with yours and Sucy's expertise, maybe you can figure out something special. You don't have to switch to metal!

Plan on getting an entirely new arm
Sucy gets a free bit of drider to play with, you guess. You'll just stay here and rest, try to calm down, figure out some jokes for being one-armed.

Elbow actuator? Yes please.
While their family is willing to pay, they do point out that this takes a fairly serious dent in their bank account. You'll be a bit of a hindrance if you choose this, but they won't hold it against you.

You'll manage.
Look. These things happen. It's probably safer to get used to working with only one arm. You've got more limbs than most people, anyhow, you'll figure it out. Not to mention, it wasn't your dominant hand...

Search for the kids.
They might be fine and alive. It'll be straining, but you need to find them.

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Neat stuff I do:
A suggestion game about a drider that does a lot of stuff. I think it's kinda neat.

RAM

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Re: Web of Life: A Drider's Adventure
« Reply #1556 on: February 18, 2018, 04:43:56 pm »

I think we can trust Sucy and Hal to look out for our interests with the John. Let's not worry about corrupt medical gouging or exotic magical experiments until we know how much money we have to burn...

Let's take Yunikki out with us to search for our spiderlings. Leaving them alone and lost out there is just the worst, and they are useful! Very pragmatic that and their usefulness! And if anyone tries to mess with us? Remember to take a deep breath and offer them the chance to flee before our majesty first...

Leaning towards trying to regrow an arm-part, or somehow mutate Graft into something more permanent, perhaps combining it with undead to turn it into an "invest" cost to maintain... Failing that, if we have the funds for an augment then we should look into that. Perhaps we can lower the price by using souls to power it or make it useful by sticking in a mana capacitor, or an elbow-taser or something...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Egan_BW

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Re: Web of Life: A Drider's Adventure
« Reply #1557 on: February 18, 2018, 07:12:37 pm »

ROBOT AAAAAAAAARRRRRRRRRMMMMMMMMM!
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Devastator

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Re: Web of Life: A Drider's Adventure
« Reply #1558 on: February 18, 2018, 07:23:14 pm »

You'll manage and search for the spiderlings.  Since our arms were chitin-covered it might regrow, and we already have one body part to replace via prosthetics.  I'm also really, really worried that the spiderlings may start breeding on their own if we're not around.  Taking an escort would be a good idea.
« Last Edit: February 18, 2018, 07:53:34 pm by Devastator »
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Egan_BW

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Re: Web of Life: A Drider's Adventure
« Reply #1559 on: February 18, 2018, 07:45:52 pm »

That's a good thing though! Who doesn't want grandchildren? ;P
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