Time seems to have stopped for just a few seconds, and you make your choice. You open the bag Eveline gave you, and pull out the balls filled with fire-stuff. You inhale sharply before throwing both down at your adversaries, aimed to hopefully minimize the blast against the victims. The orbs fall down in an agonizingly slow way, as you make your move to get down as fast as possible. You hear the explosion, and soon FEEL it right after. The heat is horrible, even at the height you're at. The two figures below seem to agree, and a horrible screaming fills the room as your double catches fire. Her new clothing is exceptionally flammable, and soon she is running around in agony. The cloaked figure seems less hurt by the flames, not even flinching over his cloak being on fire. You drop down the last three meters, and land somewhat roughly but alright. Your legs shake from the force, and you do your best to try and slash the figure in the cloak. Just as you swing your sword, the figure turns around far faster than you expected and looks at you with red, piercing eyes. The shadows from his cloak are too thick to allow you to even see him, but the stare makes you slow down just a bit. Then, the figure raises his arms, and a cold blast explodes from him. Your sword is nearly blown out of your hands, and all the remaining heat disappears. The flames die out in an instant, leaving the figure under the cloak with nothing more than a damaged cloak. The other drider still screaming, a horrid, pained screech that turns into a roar as she turns to you. She rushes towards you as you miss your second sword strike at the figure. He is floating backwards with a billowing cloak.
The drider throws a table aside to get to you. She's unarmed, but you only barely manage to stop her charge with her shield. She flails her arms, and manages to claw your upper arms with her carapaced fingers. You scream in pain, and bash her away with your shield. This only barely stops her, and she grabs for your shield arm in a fury. She's just making animalistic growls and roars and she tries to get a hold on you. You can barely swing your sword properly, but eventually you manage to get enough of a swing going to cut her side. She flinches, but it doesn't stop her onslaught. She barely dodges a stab, and then punches you in the stomach. You buckle forward a bit, and she takes a bite from your back. Now you're screaming in pain, but you just barely have enough sense to stab with your sword. You manage to get her straight on, piercing her belly! She releases her teeth from your back, and you finally get some breathing room. She didn't tear away, so the wound isn't that bad... She, on the other hand, has a lethal wound now! Just a little longer, and she'll bleed out. You even allow yourself a grin at your foregone victory. IT doesn't last, of course. because why would anything nice ever happen!? The cloaked figure fires a beam from the middle of the room, into the back of your doppleganger. Her wound stops bleeding, and you feel a headache coming on. Where the hell are Danica and Ra'at!?
Your answer to that question comes when you see a collection of sharp objects embedded into the cloaked figure. You even hear Ra'at shout a battle-cry, but you have no time to pay attention to the fight. Your double starts hissing at you, hatred clear in her voice.
HATE YOU. I HATE YOU. COME TO ME, MAKE ME WHOLE, MAKE ME COMPLETE YOU PUTRID BI-Your fist punctuates that sentence. You regret it instantly as she bites your arm, but the small amount of carapace you have there blocks the worst of it. She manages to tear it up a little bit, but it doesn't hurt. You hear an un-earthly shouting from the robed figure as you aim another sword strike at the drider in front of you. You slash her arm this time, but her many armbands block the blow. The precious metal bends and chips from your strike, but her flesh is unharmed. Because she has the advantage in close quarters, you do everything in your power to stay away from her. You throw a stool at her, bash her away when she rushes you... Ultimately, you are at a stalemate. You can't quite get in a proper strike with how fast and furious she is, and the successful hits don't even faze her! You can keep her away, though, just a little longer and...
Enough. Use your resources! I am done with this vermin. The cloaked figure says, nearly shaking the room. Your doppelganger turns to him, even through her rage she still seems to listen to that thing. Speaking of said thing, it looks like a veritable pin-cushion at this point. The cloak is nearly torn to ribbons, and you can see parts of his body. It looks humanoid, but everything looks segmented and brown. It's as if he's made from beetle husks. Danica looks quite panicked, and Ra'at is covered in wounds and blood. It's a mystery how she's still even standing! Then, a thunderclap happens, and the cloak billows down. The owner having disappeared in the flash. You are blinded, but you hear the scream of a young woman turn to gurgling.
You are too late.
You give a yell of your own, and charge in the direction of the noise. When you find carapaced flesh, you swing your sword in a fury! As you sight returns, you see that she is tearing into you as well, and her teeth are into your shield arm. You can't even feel the pain at this point, and you keep hacking into her flesh! Suddenly, however, shudders, twitches, and goes limp. She falls to the ground, and reveals an ugly blade embedded where her skull and neck meet. Ra'at, looking absolutely ragged, is standing on top of her. She faints just after that. She's covered in wounds, top to bottom...
She won't last long like this. Looking around you, you also see the remaining dazed victim still standing there. You see tears in his eyes, but he's still staring ahead, unmoving. The woman next to him has a massive bite taken out of her throat. Your blood runs cold at the sight, but then you see something very important. She's still twitching. She's still alive! Of course, how "alive" one can be called is questionable when the throat is torn open and there's blood everywhere. You're not feeling too hot yourself, you're covered in blood.
Run back to the group with Ra'at and the woman!You need to get both of them medical attention. The guards may still be a problem, but you'll just handle that when you get to it. You can carry the woman, while Danica can handle Ra'at.Carry just Ra'at back.It's a tough choice, but it's unlikely that you'll be able to save the woman with a torn throat... Send Danica to get the rest.It's a risk to send her out alone, but you can try to keep Ra'at and the woman alive in the meantime. Key-word being TRY.Go after the group yourselfDanica will have to try and keep them alive while you go get the others.Other.Level: 6
HP: 14/25
Mana: 00/17 (13 mana invested)
Stress: 75/100
Current Party
Guide: Ra'at, shaman of the Fungustalkers. Badly hurt!
Father: Alibert Aestinus
Ex-bandit: Yunikki Madotsu
Alchemist: Eveline Flynn
Rogue: Danica Karstuno
Bruiser: Anatoli Barino DEAD
Equipment:
Drider shirt
Steel sword
Gardener's iron shield
Rough leather armor
Items:
Handkerchief
Magic Cookbook
Pick-axe
4 sleeping bags
five potato sacks
Pot, pan, kitchen knife collection, scraping tool.
Loot:
One working clock, three broken clocks, needles, gold-edged monocle. five precious gems (two rubies, three emeralds).
Magic:
Resurrect vermin: Allows you to resurrect very small creatures such as rats(1) (invests 1 of your max mana)
Resurrect average beast: Allows you to resurrect creatures such as dogs, cats and other similar-sized creatures.(10- (invests five mana)
Reshape minion: Allows you to slightly change the appearance of your resurrected minions. (///......)2
Minion Vision(weak): Allows you to see what a minion sees. The minion must have eyes.
Animate Piece: Allows you to animate just a piece of dead tissue. It requires your constant attention, and cannot act independently. (invests one mana) (1)
Graft: Allows you to use dead tissue as a replacement limb. Requires a lot of mana. (2 per second)
Gather Soul: Allows you to make a soul visible. You can't do anything with it, quite yet. (10 mana)
Undead flashbang: Allows you to blow up a minion for a flash-bang effect. (15 mana)
Stitch: allows you to close a wound and stop bleeding as fast as you can stitch. Costs very little mana, but requires something to stitch with.
Minions[/b]
Two sewerhounds (NOT CLOSE)
Three rats(enhanced claws)
Skills:
Poison Stinger (Potentially lethal)
Major experience in blocking and swords.
Climber
Crafty: Bolas
Cooking skill: Excellent
Corpse Cutting: Awful.
Animal handling: inexperienced.
Necromantic knowledge
Soul Sniffer