You need to get out of here, but an outright breakout would be a mistake. You’d have to deal with a lot of trouble on the way back, and with Yunikki down and out, you doubt that this would work out very well. So, you’ll have to find another location to lay low at for a while, where there isn’t massive amount of mutants ready to tear you all to shreds. Of course, there’s a big difference between a goal and a plan, and currently you’ve got a lot more goal than plan. Still, you’ve been inactive for far too long. You briefly look back at the meat stretcher you made, but considering that you’re big enough to easily carry Yunikki, and the kid has functioning legs, it might be best if you didn’t use potentially infected flesh to help transport her. Still, it was good practice on the fleshmolding. Maybe you’ll be able to abuse that when you’ve got that bone-zombie army you’re planning. But, again, goals before plans. Let’s look at getting out of here first.
Step one is finding an exit. Unfortunately, in contrast to the more western buildings you’re used to, these white cubes that the east use are much harder to navigate out of. Large windows are rare, even getting a second floor is unlikely at best. Even though the inside of the house is comfortable, it’s hard to get in or out. The material they use, however, is at least a bit less tough. Rather than the sturdy brick walls, they prefer a much more crumbly material. It must be intensely easy to fix up and colour, though, and the bucket filled with some solid, chunky stone and a pitcher of water nearby implies that it’s simple. Might be a sort of clay. It’s hard to imagine why glass is so rare here, though, not like they’re missing any sand. Must be to air out the homes against the desert heat.
But, getting to the point: these walls are crumbly. Even if the front door is too busy, you might be able to scrape away at the walls with your massive demon arm. The buildings were pretty close together…
Of course, the noise might be a problem. Still, it’s the best thing you can think of. The alternative is going outside and just fighting off whatever awaits out there. If things go wrong, at least you can bottleneck them in here. Sucy excels at bottlenecks, as well, if she can get some fire going. Let’s just hope these buildings aren’t much more flammable than the average wooden home. You tell your plans to your compatriots, and they seem to agree, for the most part. Sucy rolled her eyes (hard to tell through the bird mask, but you can recognize it anywhere, and began working on some of her alchemy. She’s preparing for the inevitable siege. Kind of a negative Nancy.
Anyway, it doesn’t take more than one experimental scrape to confirm what you thought. Your demonic fingers are capable of scraping away at the wall, loosening chunks at a time. You’re fairly certain thing will get more difficult when you get to the older parts of the wall that weren’t recently fixed up, but it’s progress. The scraping is a bit loud, but not horrifically so. The kid, meanwhile, it looking Yunikki over for any other troubles. He doesn’t find much more than before, apart from a small bulge around her ribs. As he touches it, he eventually asks for a scalpel from Sucy. You stop scraping for a moment to keep watch over the shenanigans that are clearly occurring. Sucy refuses, though after a short, quiet talk she does walk over there with her own cutting implement. The kid points it out, and…
How about I stop you right there! What are you doing!? There’s fragment of bone here. Apparently, it used to be in her lungs, but the transformation must have caused it to be pushed out. Or festered out, at any rate. I don’t have as much research on the transformation as I’d like. And you’re just going to cut it out? The location shows that it won’t be that bad. What little bleeding there is will be fixed with a quick bandage. I’m not an amateur You didn’t exactly study floramancy for the healing properties Fair enough, but since Eveline’s gone I’ve had to pick up the slack. You end up relenting in your questions, and get back to scraping while Sucy and the kid get the bone fragment out. The kid happily takes it, after Sucy collected some samples. You didn’t pay it much mind. You think you managed to scrap through the wall of the house you’re hiding in, and now you’re almost into the neighbor’s house. You’re fairly certain this one had a second story window, if you saw it right. Might allow you to move to the rooftops more easily, you won’t have to bring everybody up there one by one by wallclimbing. After a few minutes of scraping away, you finally just elect to punch your way in. Once you have a hole, making it big enough for you will only take a moment. Chunks of the material fall away, and you finally have a hole for your prodigious size.
When you enter the house, you’re happy to note that there is an upstairs section. You’re less happy to note that it uses a ladder. A rather small hatch. Too small for you to fit through…
Well, here’s the thing though. Your companions could use it. If they get up there, you might be able to distract the horde outside for a moment. Or lure them to a different house with the right application of magic or a well-thrown rock. Then, they use the window to get to the roof, and you can just wallclimb. From there on, it should be a cinch to start making your way back. Of course, Yunikki being unconscious might make it harder for the rest to get to the roof.
Choices, choices.Tear the hatch apart, you’re getting on that second floor.You tore through a wall. What’s a ceiling going to do?Play distractionIf your team gets moving, you’re fairly certain they’ll be able to get it all moving. Maybe that meat bed you made could be useful, if you find a way to keep the kid covered as they carry. Sucy’s suit should keep her safe.Keep on digging.You could just keep going through walls. It might happen that you attract attention of the birds outside, though. Or lizards. You’re not sure anymore.OtherBasic Stats
Level: 13
Health: 25/75
Poison stings: 0/0
Restraint 3/3
Mana: 40/50
Items and equipment
Items:
410 gold coins
Magic Cookbook.
5 rations
Equipment:
Ram Dao
Scimitar
D-VA armor
Skills and spells
Magic:
Summon Tome: You can take out your piece of the Tome of Eternal Darkness from seemingly nowhere. Others cannot see the book unless you want them to, and it's still headache-inducing to do so.
Resurrect vermin: Allows you to resurrect very small creatures such as rats(invests 2 of your max mana) (no mana cost)
Resurrect average beast: Allows you to resurrect creatures such as dogs, cats and other similar-sized creatures.(invests 7 mana) (no mana cost)
Resurrect Humanoid: Allows you to resurrect humanoid creatures. (Invests 10 mana) (Costs 14 mana)
Reshape minion plus!: Allows you to majorly change the appearance of your resurrected minions.
Control Undead: Allows you to attempt to control an undead that doesn't belong to you. (mana cost of 2 per second, unmastered)
Minion Vision: Allows you to see what a minion sees. The minion must have eyes.
Disintegrate undead: Delete a corpse you currently control.
Animate Piece: Allows you to animate just a piece of dead tissue. It requires your constant attention, and cannot act independently. (Drains 0 mana)
Graft: Allows you to use dead tissue as a replacement limb. Requires a lot of mana. (1 per second) (average limb takes around 20 seconds to properly graft)
Gather Soul: Allows you to make a soul visible. You could try putting it in a flame of some sort to keep it around. (9 mana)
Soul battery: Allows you to use a soul-infused flame as a small mana-boost. This snuffs it out, however
Undead flashbang: Allows you to blow up a minion for a flash-bang effect. (9 mana)
Stitch: allows you to close a wound and stop bleeding as fast as you can stitch. Costs zero mana, but requires something to stitch with.
Siphoning Cloud: Breathe out a cloud that drains the life from victims and gives it to you. Adds a LOT to intimidation (4 mana)
Smoke Cloud: Breathe out harmless but thick smoke. (1 mana)
Deathbolt: A bolt that hurts the body's connection with it's soul. Causes minor wounds to appear over the body as it attempts to compensate (1 mana)
Doombolt: A more powerful version of the above (4 Mana)
Pinworks: You can apply spells into a bone spike, relative to the size of the victim. You can also make traps if you use an offensive spell. Allows creation of free zombies.
Skills:
Claws: Your arm has been replaced with a powerful claw. This is BOUND to you, and cannot be removed. Also, Alexia, your insane alter ego, lives in it now. She can decide where her face appears, at least, signified with a green ring.
Pride: You have a mind-controlling leech in your arm. This is so mindblowingly unethical/illegal it would put you in "kill on sight" status with a lot of organisations/people.
Broodmother: Once per day, you can sting something to create spiderlings, which are large, clever spiders that adore you by default. Your instincts cause you to be VERY protective of them. (not possible right now)
Crossbow usage: Novice
Adaptation: You regenerate mana faster than most
Gun usage: Novice
Oral Fixation: Can cast spells spells from the mouth.
Draining: Can drain blood using fangs.
Incredible experience in blocking and swordplay.
Climber
Crafty: Bolas
Cooking skill: Excellent
Corpse Cutting: Quite Decent.
Animal handling: inexperienced.
Necromantic knowledge
Soul Sniffer