You elect to book it as fast as possible, and attempt to hide rather than try to open the lock as soon as possible. Alexia rushes past Edwin with a rapid wallrun, not taking the chances of getting slowed down by running him over. It's a small mercy, all things considered. Edwin isn't a fast runner, though. You hope he finds a way to hide, though Alexia couldn't give less of a shit. You turn on soulsight, which is... weird. It's a separate vision from what Alexia sees, and you can tell from the slight switch that you're viewing with one of your extra eyes along your forehead. The ones at the top, usually covered with hair, but soulsight is a bit beyond that simple things like hair getting in the way. You can see the lich's soul, twisted beyond belief by the ancient. He's slow, fortunately. Less because of any physical ability, and more because he knows he has time to spare. Nothing's worse than something that thinks it's invincible, and it's a bit worse when that might be true. But...
Then again, the bullets still removed his disguise, and you could get through to it with a blast of magic (retaliations aside). It's not invincible, but still quite a few leagues above you. A lich is damn difficult opponent in your own world, but in this world they're pretty much unstoppable.
With your size in mind, Alexia does what she can and climbs up in the second room, hiding just above the door. With a little luck, the lich won't look up as it enters the room. It's a bit of a slim chance, but it'll have to do.
His first stop is in the room with the locks in place, if you can see that right. You hear some rumblings, and the faint whispers of a spell in there. He must have blocked it in some regard. You didn't see Edwin go through the passage where you're hiding over, you hope he got out. Alexia doesn't care quite as much. Then, the lich enters the first room of the side-passage. He looks around for a while, and you can hear the tapping of his staff come closer and closer. You and Alexia don't dare breathe, and as the lich enters, he stops right at the doorway.
Flee if you wish, creature. Finding you is but a matter of time. Bastard.
He steps forward a little more and begins scanning the walls, the ceiling...
That's the point you remember that you were wall-crawling when he first saw you. He WOULD know to look on the walls. And you're too big to sneak away through the passage. So, you elect to try the next best thing you can think of.
Dropping down the wall, Alexia plants her demon hand on top of the lich's skull and forces it down. Despite the frail looks of the lich, it doesn't go down even with all your weight, and all you do is force it to bend forward. Before the surprise wears off, there is a second attempt to distract it. A quick turn allows Alexia to try and sting the lich, and after a very sharp and very painful shock throughout your body, three things are now clear.
One: No, you can't get past the lich's leathery, magic-backed hide.
Two: Despite that, you are still very strong, and there is a LOT of power behind your stings.
Three: it hurts like an absolute motherfucker when your stinger breaks.
Before the lich can get over the surprise, you elect to run like hell. With the runes in hand, you get ready to pop this thing open and get the hell out!
Edwin is already in the room, casting a spell to do away with the defences the lich set up. Seems like he managed to hide in the first room, somehow. You don't share more than a glanca as you place the runes into the slots and hear a collection of gears shift.
Then, the lich steps through the door.
MotherFUCKER! Edwin yells. The walls are shifting open, but it's not nearly fast enough...
Distract him! I can bind him if I can just get a moment!HOW THE FUCK SHOULD I DO THAT!?This is pointless. Surrender, and I will make your deaths quick.The wall is open far enough for Edwin to squeeze through, but he seems to be waiting around for your sake. You need a way to distract the lich, but you don't have much options...Basic Stats
Level: 13
Health: 30/65
Sanity: Bottomed out
Poison stings: 0/0
Restraint 3/3 (you can force her, maybe...)
Mana: 35/50 Stunted! It will not regenerate!
Children (none are here)
Adam 11/11
Alice 12/12
Cactus 13/13
Items and equipment
Items:
410 gold coins
Normal Cookbook.
Purple rune
Green rune
5 rations
Equipment:
Ram Dao
Scimitar
Bone scimitar
D-VA armor
Skills and spells
Magic:
Resurrect vermin: Allows you to resurrect very small creatures such as rats(invests 2 of your max mana) (no mana cost)
Resurrect average beast: Allows you to resurrect creatures such as dogs, cats and other similar-sized creatures.(invests 7 mana) (no mana cost)
Resurrect Humanoid: Allows you to resurrect humanoid creatures. (Invests 10 mana) (Costs 14 mana)
Reshape minion plus!: Allows you to majorly change the appearance of your resurrected minions.
Control Undead: Allows you to attempt to control an undead that doesn't belong to you. (mana cost of 2 per second, unmastered)
Minion Vision: Allows you to see what a minion sees. The minion must have eyes.
Disintegrate undead: Delete a corpse you currently control.
Animate Piece: Allows you to animate just a piece of dead tissue. It requires your constant attention, and cannot act independently. (Drains 0 mana)
Graft: Allows you to use dead tissue as a replacement limb. Requires a lot of mana. (1 per second) (average limb takes around 20 seconds to properly graft)
Gather Soul: Allows you to make a soul visible. You could try putting it in a flame of some sort to keep it around. (9 mana)
Soul battery: Allows you to use a soul-infused flame as a small mana-boost. This snuffs it out, however
Undead flashbang: Allows you to blow up a minion for a flash-bang effect. (9 mana)
Stitch: allows you to close a wound and stop bleeding as fast as you can stitch. Costs zero mana, but requires something to stitch with.
Siphoning Cloud: Breathe out a cloud that drains the life from victims and gives it to you. Adds a LOT to intimidation (4 mana)
Smoke Cloud: Breathe out harmless but thick smoke. (1 mana)
Deathbolt: A bolt that hurts the body's connection with it's soul. Causes minor wounds to appear over the body as it attempts to compensate (1 mana)
Doombolt: A more powerful version of the above (4 Mana)
Pinworks: You can apply spells into a bone spike, relative to the size of the victim. You can also make traps if you use an offensive spell. Allows creation of free zombies.
Skills:
Claws: Your arm has been replaced with a powerful claw. This is BOUND to you, and cannot be removed.
Pride: You have a mind-controlling leech in your arm. This is so mindblowingly unethical/illegal it would put you in "kill on sight" status with a lot of organisations/people.
Broodmother: Once per day, you can sting something to create spiderlings, which are large, clever spiders that adore you by default. Your instincts cause you to be VERY protective of them.
Crossbow usage: Novice
Adaptation: You regenerate mana faster than most
Gun usage: Novice
Oral Fixation: Can cast spells spells from the mouth.
Draining: Can drain blood using fangs.
Major experience in blocking and swordplay.
Climber
Crafty: Bolas
Cooking skill: Excellent
Corpse Cutting: Quite Decent.
Animal handling: inexperienced.
Necromantic knowledge
Soul Sniffer
Are you feeling it now, Mr. Krabs?Edit: I accidentally gave Edwin the eldritch solid colour voice. Don't worry, he's still just a human with a shotgun.