I'm also an idiot. We should have smuggled the vial in via bird.
(I wouldn't retcon that, though)
I was willing to retcon the drider discussion because it was a muddled voting situation. Looking back and realizing a better way, however, won't fly. I am far too nice of a DM as it is, I'm not taking it that far. Honestly, I feel conflicted on how I can't allow you to die in a single update, but the survival option is always obvious and too sensible to leave. You fellas DID survive on nothing but good dice rolls at least twice, though.
Does anybody else need something?I could use a quick refill of my ammo. That'll set me back about 100 coins if I want to get fully topped off. I make my own stuff. And if I need something, I'll see about getting it myself before using funds. Frugality is important, especially if we're approaching apocalyptic scenarios.Hm. I could use an alchemy kit, if you would.No.You'll consider it, sure, but let's not get her hopes up. Not to mention, giving her tools like that is likely to backfire in some regard. You just glance at Yunikki, but she shakes her head instead of answering. Well, at least it's clear. Looks like you only need to spend 100 extra to please the whole party on expenses, at least for now. Let's add about 50 if you want to treat them to a hot meal. Now, you decided you're going to get two scimitars, and possibly a Ram Dao as a backup. You've rarely used a big blade like that before, but you figure you can make it work. Of course, can you make the costs work? You decide to leave that up in the air for a few more moments as you gather information on guns.
Now, your book still didn't really appriciate the mundane information you wrote down on it, and you can tell the ink is getting a bit faded. Fortunately, Hal has paper and a pen. Unfortunately, your handwriting was always kind of bad, but your drawing skills leave much to be desired. The diagrams are likely very important when it comes to forming the guns, and you just don't have the skill to pull it off. Hal is in a similar boat, not really being in a position where drawing happens a lot. Sucy outright refuses to try...
Then Yunikki takes the pen, and draws it perfectly. What.
Did calligraphy for a while. I was okay with it, and I managed to make a few drawings. After a short while, the drawings are on the paper. As for the sentences explaining the process, that will still be your job. Yunikki may be able to draw, but she doesn't much care for writing. Also, looking at the book for even short amounts of time gave her headaches. She can't seem to remember reading it out of a book, either, which is kind of worrying. She still couldn't see it outside of when you explicitly wanted to show it to her. Oh well. You spend some time writing down the sentences while your party looks around for anything else of note. Hal returns with a report from the bounty board, explaining that they want a nearby bandit camp taken out due to suspicions of being infected with the plague. The reward is "to be determined at the end of the contract with the Order of the Blighted Beak". Of course, the bounty note also states that humans, orcs and dwarves need not apply. Which kind of opens the question on who the hell would take it anyway, as there are absolutely no people around OTHER than humans. Not even a single orc. Well, apart from the rare servant drider that you are already getting sick of seeing. It's SO creepy to know they're probably your half-siblings.
Well, that all puts it together... If you want to research this stuff outside city limits, you'll probably want to get a tent of some sort. Sunstroke is not a laughing matter. Also of note: plague-resistant clothing. It's available, though combat must be difficult in it. Getting a set of that stuff is going to set you back 150 coins EACH! They're obviously screwing people that want protection, and guessing from the two large guards next to the slimy-looking salesmen, you're not the first one to get righteous indignation from it. Well, it complicates things a bit...
Unless, of course, you find another way to get those outfits.
Well, that's some further consideration. But you don't know where to find a smith in these parts, let alone one with the tools for this. You should keep looking, after buying whatever else you need. Basic Stats
Level: 13
Health: 60/60
Stress: 25/70
Poison stings: 1/1
Restraint 3/3
Mana: 50/50
Corruption: 5/10
Thirst: Sated
Children
Adam 8/8
Alice 9/9
Cactus 10/10
Items and equipment
Items:
450 gold coins
14 outfits
1 fancy outfit
Magic Cookbook.
10 rations
Equipment:
Bone scimitar
First Tome of Eternal Darkness
D-VA armor
Skills and spells
Magic:
Resurrect vermin: Allows you to resurrect very small creatures such as rats(invests 2 of your max mana) (no mana cost)
Resurrect average beast: Allows you to resurrect creatures such as dogs, cats and other similar-sized creatures.(invests 7 mana) (no mana cost)
Resurrect Humanoid: Allows you to resurrect humanoid creatures. (Invests 10 mana) (Costs 14 mana)
Reshape minion plus!: Allows you to majorly change the appearance of your resurrected minions.
Control Undead: Allows you to attempt to control an undead that doesn't belong to you. (mana cost of 2 per second, unmastered)
Minion Vision: Allows you to see what a minion sees. The minion must have eyes.
Disintegrate undead: Delete a corpse you currently control.
Animate Piece: Allows you to animate just a piece of dead tissue. It requires your constant attention, and cannot act independently. (Drains 0 mana)
Graft: Allows you to use dead tissue as a replacement limb. Requires a lot of mana. (1 per second) (average limb takes around 20 seconds to properly graft)
Gather Soul: Allows you to make a soul visible. You could try putting it in a flame of some sort to keep it around. (9 mana)
Soul battery: Allows you to use a soul-infused flame as a small mana-boost. This snuffs it out, however
Undead flashbang: Allows you to blow up a minion for a flash-bang effect. (9 mana)
Stitch: allows you to close a wound and stop bleeding as fast as you can stitch. Costs zero mana, but requires something to stitch with.
Siphoning Cloud: Breathe out a cloud that drains the life from victims and gives it to you. Adds a LOT to intimidation (4 mana)
Smoke Cloud: Breathe out harmless but thick smoke. (1 mana)
Deathbolt: A bolt that hurts the body's connection with it's soul. Causes minor wounds to appear over the body as it attempts to compensate (1 mana)
Doombolt: A more powerful version of the above (4 Mana)
Pinworks: You can apply spells into a bone spike, relative to the size of the victim. You can also make traps if you use an offensive spell.
Companions
Tom(cat)
Pig(Pigeon)
Skills:
Claws: Your arm has been replaced with a powerful claw. This is BOUND to you, and cannot be removed.
Pride: You have a mind-controlling leech in your arm. This is so mindblowingly unethical/illegal it would put you in "kill on sight" status with a lot of organisations/people.
Broodmother: Once per day, you can sting something to create spiderlings, which are large, clever spiders that adore you by default. Your instincts cause you to be VERY protective of them.
Crossbow usage: Novice
Adaptation: You regenerate mana faster than most
Gun usage: Novice
Oral Fixation: Can cast spells spells from the mouth.
Draining: Can drain blood using fangs.
Major experience in blocking and swordplay.
Climber
Crafty: Bolas
Cooking skill: Excellent
Corpse Cutting: Quite Decent.
Animal handling: inexperienced.
Necromantic knowledge
Soul Sniffer
These hypotheticals instead of concrete choices are kind of getting on my nerves