Grafting the limb on wouldn't actually be that difficult any more. It would take you twenty seconds and forty mana. You got that spell back when you had a quarter of the max mana you had now. Of course, you need to spend a lot more mana and time to get it back to the same limberness as it was before, not to mention you can't regrow an elbow. You leave the talk with Mr. Johnson to Hal and Sucy, while you go out and look for your children. Meandra wasn't too pleased about letting you wander around, but with the alchemist available, there really isn't anything keeping you here other than phantom pains (and actual pains from the stump). Blood loss isn't an issue any more, and you're only a little hopped up on painkillers. Nothing out of the ordinary. Of course, you need to get used to working with only one arm, so you take Yunikki along for some protection. You look like a bit of a sorry lot, you having only one arm and dilated pupils and her wrapped in chains and looking decisively pissed at anything that moves. Still, nobody feels like dealing with the mess you two are. People prefer crossing the street over walking past you, most of the time, except for the Ronin, which now populate the street. Seems like they moved in fairly fast after the Saints started falling apart without their leaders or hideout. You hope you didn't create a bigger problem, but at least the extortion racket should be at an end. Finding the old neighbourhood isn't too difficult. The burnt out husk of a building leaves little wondering where exactly you lost your arm. The other buildings seem to have held up fairly well, apart from the ash and soot covering the walls. The square is absolutely wasted, though, the ashes of the building and the bodies of the gang members cover the ground. Ash still rains down on the square, and multiple Ronin are cleaning out the corpses. They nod to you as you walk past, and continue working. Seems like they're pleased with your work, and you're sure that the terrain they took is nothing but beneficial to them. Considering the police forces haven't closed the area off, you figure they're already gathering up some power.
Watch, you'll have to remove these guys in a week from now. Whatever.
You look through the buildings, calling out for your children. Anything that moves is quickly looked at, on occasion a bit of desperation leaks in there as you try to dig with your removed hand. It takes some getting used to, that's for sure. The strangest thing is, you still feel like it's there. Even your fingers. After a while, though, Yunikki starts getting annoyed after zero progress has been made on finding any of your kids.
Why are we still here?Just to suffer. you say, sarcastically. However, just as you glance at her with a smirk, you spot something blue scurrying away down the hallway. There they are!
You rush towards them, accidentally hitting a part of the wall (shouldn't go so fast while you're still drugged.) When you get close enough, however, your ashcovered kid quickly realized mother is here!
It's your firstborn boy. The very first one...
He deserves a name, for surviving thus far. He's getting a little bigger than the others, too. You wonder how long it takes before your spawn reach maturity. If they even reach maturity...
No matter how big they get, though, they're still your babies. You put him on your back, and you are reinvigorated to keep looking for the rest. After the first one was found, however, the rest aren't too difficult. Both your firstborns made it just fine, and there's a new one you don't recognize. Looks like a survivor of the sting you placed inside that cyborg. He looks... tougher than the rest. His eyes are a bit redder, and he's a little more skittish. Looks like different flesh gives different results, up to a point.
Sadly, however, that's all you're going to find. You spent the better part of a day looking around, and Yunikki just started looting the rooms after a while. She made for a handy little haul, and more importantly looked a little happier again. Fine memories and good times through looting.
Well, you're quite sad that you lost your children like that, but... You'll get over it. Despite that intense maternal feeling it kind of... fades when it's all said and done. It's weird. You feel like you should feel terrible about that, but them's the breaks. As you walk back to Meandra's house, your children in tow, you feel the different pains starting to appear again. The anaesthetic is long-lasting, but now you're starting to feel the sting from your sudden amputation.
You hope you'll get there soon, especially before it gets dark. Yunikki's here to protect you, of course, but she's still only one friend in a dark city. Of course, it doesn't take long before trouble finds you.
A collection of men, three of them, all heavily augmented (doesn't look nearly as high-tech as the orc, though) walk towards you. The biggest one, up in front, starts talking.
Say... You look like you could use a hand. We've got a couple available, if you wanna... Hanzers.
They might just force this on you if you're not careful. Yunikki looks like she's ready to pounce.
Mine is in the shop.Claim you've got one waiting for you back home, and you just needed a walk to... clear your head?Fuck off.Don't sugar-coat it. You need to get home, and not deal with some illiterati trying to sell you on addictive mechanical replacements hardly worth a damn.Leave quietlyJust... keep moving. Fight?You're kind of injured right now...Basic Stats
Level: 11
HP: 05/35 MAIMED
Poison stings: 0/1
Restraint 3/3
Mana: 60/60
Stress: 60/70
Corruption: 6/10
Thirst: Sated
Children:
Firstborn son 5/5
Firstborn daughter 6/6
Cyberspider: 8/8
Party members
Items and equipment
Equipment:
Bandages
Gown
Butterfly knife
Items:
First Tome of Eternal Darkness
Spare clothing (x12)
Fancy clothing
The Cure (cures vampirism)
Magic Cookbook
Blood Vials (X5)
Skills and spells
Magic:
Resurrect vermin: Allows you to resurrect very small creatures such as rats(invests 2 of your max mana) (no mana cost)
Resurrect average beast: Allows you to resurrect creatures such as dogs, cats and other similar-sized creatures.(invests 7 mana) (no mana cost)
Resurrect Humanoid: Allows you to resurrect humanoid creatures. (Invests 10 mana) (Costs 14 mana)
Reshape minion plus!: Allows you to majorly change the appearance of your resurrected minions.
Control Undead: Allows you to attempt to control an undead that doesn't belong to you. (mana cost of 2 per second, unmastered)
Minion Vision: Allows you to see what a minion sees. The minion must have eyes.
Disintegrate undead: Delete a corpse you currently control.
Animate Piece: Allows you to animate just a piece of dead tissue. It requires your constant attention, and cannot act independently. (Drains 0 mana)
Graft: Allows you to use dead tissue as a replacement limb. Requires a lot of mana. (1 per second) (average limb takes around 20 seconds to properly graft)
Gather Soul: Allows you to make a soul visible. You could try putting it in a flame of some sort to keep it around. (9 mana)
Soul battery: Allows you to use a soul-infused flame as a small mana-boost. This snuffs it out, however
Undead flashbang: Allows you to blow up a minion for a flash-bang effect. (9 mana)
Stitch: allows you to close a wound and stop bleeding as fast as you can stitch. Costs zero mana, but requires something to stitch with.
Siphoning Cloud: Breathe out a cloud that drains the life from victims and gives it to you. Adds a LOT to intimidation (4 mana)
Smoke Cloud: Breathe out harmless but thick smoke. (1 mana)
Deathbolt: A bolt that hurts the body's connection with it's soul. Causes minor wounds to appear over the body as it attempts to compensate (1 mana)
Doombolt: A more powerful version of the above (4 Mana)
Companions (You should find a name for these boys. They'll have a default name for now.)
Cat (Tom)
Pigeon (Pesto)
Skills:
Broodmother: Once per day, you can sting something to create spiderlings, which are large, clever spiders that adore you by default. Your instincts cause you to be VERY protective of them.
Crossbow usage: Novice
Oral Fixation: Can cast spells spells from the mouth.
Draining Limbs: Can drain blood using pedipalps.
Major experience in blocking and swords. CRIPPLED
Climber
Crafty: Bolas CRIPPLED
Cooking skill: Excellent CRIPPLED
Corpse Cutting: Quite Decent. CRIPPLED
Animal handling: inexperienced.
Necromantic knowledge
Soul Sniffer