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Author Topic: Web of Life: A Drider's Adventure (Ended)  (Read 189993 times)

RAM

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Re: Web of Life: A Drider's Adventure
« Reply #1275 on: December 12, 2017, 06:16:38 pm »

Seeds of revolution! We were charming and graceful once, right? There are servants or slaves or what have you all over the place, right? They will probably be indifferent to hostile by default. We are tentatively an enemy, and the vampires attentions towards us are probably causing trouble for the staff, and they might avoid us on principal if they think we will be broken soon. Let's overcome that! We'll be nice! We'll be Commanding! We'll be polite and considerate. Always have a suggestion but never fail to lend an ear. We'll have this whole castle eating out of our hands enough to make Q-Alecia proud!
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Devastator

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Re: Web of Life: A Drider's Adventure
« Reply #1276 on: December 12, 2017, 06:58:43 pm »

Keep it low-key.  We're under surveillance, to be certain, so the first step is to gather information and figure out what's going on.  Are these people mind-enslaved thralls?  What's the layout of the castle?  Escape will happen, but we might only get one shot, so we need to make it count.
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omada

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Re: Web of Life: A Drider's Adventure
« Reply #1277 on: December 12, 2017, 09:14:54 pm »

I got lost as fuck

We just escaped mental domination and we were doing candlelight?

Make others love us there wouldn't help. Half are mindless zombies other half are idiots trying to get his favors.

Check our spy-spider to see what the fuck is happening

Can we control our familiar to pick the map and show that we are alive and that we are on the castle?

Use soulsniffing to see if he actually has a soul



Notes for the future-

>Predict where he is going to hit
>If he has not a soul smoke won't be good, but draining cloud will to keep his advance slower maybe, or if not when he advance against us in the midle of the cloud he will heal us a bit
>He might try again to do the leap if he is bashed again, doombolt where he WILL be if he jumps
>Keep sting ready to hit on our laterals if we think he might try to flank us
>If he poison us again to make us sleep try to switch to the queen in the exact moment, it's a poison but the Queen Alexia is mad enough to keep concentrated (he might find amusing)
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He likes wood, spears, ducks for their nobility, and rabbits for their weak hearts and funny reproduction rate.
he has a hard time to focus, and values, err almost everything, he dreams of mastering a skill.

TheBiggerFish

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Re: Web of Life: A Drider's Adventure
« Reply #1278 on: December 12, 2017, 09:59:54 pm »

Quote
µ
What is this doing here?

What the fuck just happened?
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Liquefied Spleens

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Re: Web of Life: A Drider's Adventure
« Reply #1279 on: December 13, 2017, 05:24:52 pm »

I just had a 14 hour shift for something that was ultimately pointless. You'll forgive me if the update is delayed a little, I hope. However, because there are a few things not clear(because I forgot how to communicate ideas through text yesterday, apparently),
 I'll still write up the first paragraph to recap things a bit more proper


When you awake, you decide to make a mental recap, considering you're clearly not thinking straight. Must be the drugs or something, because you were not thinking right.
You recap what you just went over. The vampire drugged you and, apparently, dragged you here. It's currently dark outside, and there are candles lit next to you. You are dressed in a ballroom gown that has enough room to fit your spidery bits, even (custom-made?!). Almost all of your gear is gone, except for the book you found with all the eldritch secrets. It's on the floor, unceremoniously dumped from the look of things. Seems odd that it'd be left like this, considering everything else seems very much in order. Without your gear, escape may prove a little difficult. Even if you get out fine, you're in a bad position without your gear.
You still feel a bit numbed, but otherwise fine. In fact, your earlier injuries seem to have healed up quite fine, from what little you can tell. It FEELS fine. The dress is very covering, and you're not about to undress in hostile territory. Speaking of hostile territory, the door suddenly opens up. You raise your fists, just in case, but it's just a kobolt.
Master has asked me to escort you to the dining room... Whenever you are ready.

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RAM

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Re: Web of Life: A Drider's Adventure
« Reply #1280 on: December 13, 2017, 06:59:17 pm »

Ask about the meal, ask if they know the chef, complement them on their fine courtesy, mention your background in cooking and ask if they have any hobbies... We may not have much time together, but we may as well get to know them before they inevitably succumb to dead-meat disease...

I am tempted to leave the book. We will likely return, and I sense that it was left there for a reason. Unless it feels as though it can't leave our proximity, then leaving it might break that and let them steal it? If the book complains, suggest that the vampire intends to use it as a hostage/recruitment-device and we would rather not deal with that first thing in the morning...

Oh, and don't just barrage the kobolt with questions, wait for answers. In fact, practise the inquisitive silence look. The raised eyebrow and gentle glare that conveys that the silence is a great imposing thing and it is going to glare menacingly into you until you banish it with an answer...
Except, umm, maybe give them a couple of more casual questions first to help them overcome the "part of the furniture" conditioning that staff likely endure...

P.S.
 I convey generic internet sympathies for your work situation. May they fill your with generic internet well-feeling.
« Last Edit: December 13, 2017, 07:07:13 pm by RAM »
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Liquefied Spleens

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Re: Web of Life: A Drider's Adventure
« Reply #1281 on: December 14, 2017, 05:15:50 pm »

You look at the little kobolt, who seems a little scared. He's a little guy, to be sure, smaller than even Eveline. Despite his fear, he's doing his best to look "proper". It's just kind of weakened by the constant shaking. It seems... odd that a mind-controlled servant would be afraid of you. You decide not to say anything, however. No need to spread the seeds of revolution on a likely tattletale. You pick up the book and drop it down the back of your dress. With your sheer amount of trunk, the junk will stay in place. No need to leave a valuable book like that behind, no sir!
You try to make a little small talk as the kobolt escorts you, but he mostly just remains silent while smiling at you in minor terror. Most likely, he isn't allowed to actually speak to you beyond what was needed. So you can't discover much about the servants from him, sadly. You'll have to do some snooping of your own, or just find somebody that's a bit more talkative.
The castle is surprisingly bare, all things considered. It's hard to tell when it's just a little spider looking around, but it's mostly kind of samey. Sure, the curtains are fancy, but there nothing exceptional on display throughout the halls. When you reach the dining room, however, you can tell that he makes it count in here. It's not quite so animal head obsessed as his throne room, but there's a lot of stuff, most of it eastern. Probably a storage of all the fancy gifts he received over the years.

The little kobolt bring you to the edge of the table, which has some pillows in place of an actual chair. It's been improvised a bit hastily, most of these are clearly meant to be on a bed rather than the typical couch/carpet pillows. You're not picky, though. You notice that there are multiple chairs ready, but you're currently the only one here. However, almost instantly after you thought that, the doors open to another one. You recognize this one from your spider, the one with the strange helm and all the eyes. He looks... really weak now that he's just walking here. Stumbling and shuffling, he doesn't look like he can handle the weight of that helmet. He sits next to you on the massive, massive table, meaning there's still about three meters between you. You can hear his breathing, ragged and weak, and you'd feel bad if it wasn't for the fact that he'll most certainly try to kill you and possibly be quite good at it. After a short while, he turns to you. You feel eight different eyes staring at you, but contrary to last time you were looking, no lights seem to be blinking at the different eyes.
hnn. new one. know you. switch sides? His voice is raspy, and it sounds a little like he garles tar for a living
What?
nnf. He looks away from you, and you see the eyes on his helmet light up one by one until they remain at one.
enemies disturbed. hm. "surprise" guest?
I guess I am. What the hell's up with you?
not important. leave you to the boss.

An awkward silence fills up the next few minutes before another merc enters the room. The silence doesn't quite end when you see WHO it is. The Hellborn. He looks sootcovered, and still giggling a little to himself about something. When he notices you, he turns his head like a dog. Clearly confused, but he's not planning on attacking you, at least.
OoOOOHoh! The QUEEN HAS ENTERED THE FOLD. HERE, TO SUCK AT THE SWEET FRESHMEATS OF THE BIG BOY! he yells. You're kind of too exasperated to grant that a response. Fortunately, before the awkwardness could continue, the next figure appears. Emphasis on the "appeared". Suddenly, there's just a young girl lounging on a chair opposite to you. The Hellborn hadn't even reached his seat opposite the helmet-man when the little figure appears
Heyyy, 'nother one to the fold!? I thought I was the only one new, but 'parantly they got a spider, too?
She is absurdly young, probably not even out of her teens!
I'm not entirely here by my will, to be fair.
Ohhh, I see. That bloodsucker's taken a likin' to ya and now 'e wants to have a little gander at you in his neck o' the woods.
...That's about the short of it.
I'm guessin' you're the leader of the bunch tryin' to bully boss mosquito?
Why would you say that?
Yer the biggest one around, unless you got a troll with ya, which I doubt. On top o' that, yer pretty and probably pretty smart if you're not tryin' to stab Mr. "I 'ain't eaten no food in a million years" she says, while gesturing to the helmet-man. He makes a grunt as answer.
I don't have a sword, after all...
She giggles to that answer. She's certainly excitable.

Say, 'ang on? You a bonewizard?
I'm a necromancer, if you mean that.
Oooh! Coincidence! But yer gonna see why that is on yer own. But ey, pleased ta meet ya, Sidders!
Does she know your name? Did the vampire tell her? Considering the vampire even hired her, there must be something more behind her, and you know not to make assumptions over the looks of somebody. You also note how her clothing seems a tad too large for her, and most certainly too fancy for how she acts and talks.
Best not to trust her, regardless of how affable she seems.

Finally, the doors are opened by some servants, and the vampire enters. With him comes the food, brought on literal silver platters. How... extravagant.
He takes place at the top of the table, close to both you and the new girl. The servants place a platter before everybody, and a goblet of drink. Different foods for everybody, it seems. You get a large, bloody steak, alongside some kind of variant on potatoes. Cut into small sticks and cooked in oil. You... can't deny you're hungry, at least. Still.
Your drink seems to be very... red. The same red as your host is enjoying at moment. You can think that it's wine, but that's unlikely to be true. You're not really suffering from any thirst, at the moment, so you'd prefer to just... let it lie.
The vampire is oddly silent, although he keeps a close watch over you. It's... not as business-like as you'd hope on that end.

Enjoy the meal
If he meant to kill you, he'd have done so without poison. Just enjoy it, for now, and try to get some information out of people.

Don't eat anything
Poison doesn't have to be lethal. Who knows what he might be trying! You'll jsut try to chat with people, instead

Just leave the drink alone.
You won't drink any more blood than you strictly need. You'll still enjoy the rest of the meal, and chat up the rest

Any of the above, but no asking questions
Best not initiate conversation. You don't know where you stand, at the moment

Don't even answer anything directed at you.
You're going to remain entirely silent for the rest of the meal. They won't get the satisfaction!

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crazyabe

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Re: Web of Life: A Drider's Adventure
« Reply #1282 on: December 14, 2017, 05:23:48 pm »

Enjoy the meal. Its been a long time since you had a proper one you didn't cook yourself.
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RAM

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Re: Web of Life: A Drider's Adventure
« Reply #1283 on: December 14, 2017, 08:30:33 pm »

Spare a moment of soul sight. It isn't any sort of magic detection, but who knows... It seems outside of his theme, but you never know if it might not be so much a matter of poison(he has already stabbed us with a needle of all things, even drugged food makes very little sense. At worst it is some sort of pleasure enhancement to deceive one into thinking that they can't live without the food without any obvious drugging.) as it is a matter of acceptance. A magic contract of some sort confirmed by the accepting of gifts, food in this case. But to impose such a thing by deception would, one assumes, require absurd arcane power, given that consent is the whole point of the thing...

So caution is warranted, but eat up, and be a polite guest by accepting the host's provisions.

We should try to frame our answers as questions. "Do you like the food" "Such varied and fine meals... Whatever sort of cook can prepare all this?" for example... We should probably avoid being too specific in what we want to know. We wouldn't want our queries to reveal our interests, but we can try to force it into an exchange of information and shared conversation, rather than a veiled interrogation... Information is a resource afterall, and one that can be terribly difficult to mine, we should not give it away for free to our enemy...
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Liquefied Spleens

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Re: Web of Life: A Drider's Adventure
« Reply #1284 on: December 15, 2017, 07:06:22 pm »

You carefully take the knife and fork (the knife has no point, you notice. The others have proper knives, but not you) and cut into the steak. Against the odds, you manage to overpower your sense of caution with your sense of hunger, especially considering this is honestly the way you prefer your meat. You do your best to look proper, even as the Hellborn literally slams his face in his place and drags his mouth around to eat like a vaccuum. The new girl seems especially entertained by it, and she occasionally throws a bit of her food to see the psychopath catch it with his mouth. Happy-go-lucky would be an understatement. The helmet-guy has opened up a hatch to allow himself to eat, but you're not at a good angle to even see that part of his face. It hardly matters, anyhow. You need to focus on your... host.
The food, while tasty, is difficult to enjoy with his eyes on you at all times. He's leering at you, clearly enjoying the dress he gave you. You're hopelessly overdressed, but you're not exactly the type to care about that. you're mostly just concerned with how this kind of clothing will make it harder to escape in. You should at least be glad he doesn't put you in heels. If human ankles are as breakable as they seem, it seems weird the nobility would wear those deathtraps.
You musing's getting you nowhere, however, and you absent-mindedly take a drink.

Almost instantly, you begin to cough from the sour taste. It's a choking "vintage" to say the least, and it takes a while for you to stop coughing. You feel as though your lungs are trying to claw their way up your throat, and you can't stop yourself from tearing up a little.
Hm. I expected it to be rough, the first time. Don't worry, it will become easier with time.
You're still a bit choked, but you croak out What the hell are you talking about? regardless. You are clutching your throat in an attempt to stop the burning sensation.
My blood will cleanse you of your impure disease. And perhaps give you something more, if you can survive it.
You get a feeling of dread at the sound of that. It's a slow sinking feeling, going at about the same rate that liquid is going down. Very slow. Very cold.

You bastard...
Guilty. Now, finish your meal. You don't have to take more of the drink. Too much at once is likely to kill you.
...Whoah, that wuz a drama bomb. The girl says. She looks at her own goblet, and shoves it away from her. She's still enjoying her solid meal, though, with gusto.
Considering you just don't stand a chance if you were to attack, you decide to just silently seethe instead. Eventually, however, it occurs to you that you really should get some information out of these people. The mask won't talk, the Hellborn talks too much...
So what's your deal?
Master thief, at my service! Not to mention, Imma dragon in human form, but don't tell nobody!
She just said that loud enough the kitchens are likely to have heard it. Must be some kind of in-joke. Dragons aren't real, anyhow, so there's no chance of the story being real.
It seems a bit odd that a large lizard with wings is plain impossible when... YOU can exist, but that's just the universe's way of showing it knows just as much as us when it comes to knowing what they're doing. (That is to say, probably not enough).
Any idea who made the food?
hn. kobolt alchemist's mother. saw it in the eyes. controls the kitchen staff.
You turn to the helmeted man. You REALLY didn't expect him to speak. Nor know as much as she does...
If information is a resource, you just met the kingpin.

When the meal has concluded, the rest of the people leave the table. You, however, have to remain for just a moment.
Before you go, I want you to see this as a sort of... reward. I hadn't expected you to take down the leader of the mercenaries so quickly.
Wasn't even that hard.
Your wounds and casualties beg to differ. Not to mention... I actually did look into her resistance to anything non-silver. It's true that nothing that wasn't silver seemed like it would keep her down. Of course, I suspect she did not account to be melted to the bone
On a hunch, you activate soulvision. You note two things. For one, the vampire still has his soul, and it's as ordinary as you can be.
The other is that the skull you have around your waist is ALSO still in possession of a soul. How macabre.
You really hope she can't feel pain in that state. You're not THAT cruel!
Mostly

You are escorted to your room after that. The door is locked, and the window is a tad too small to crawl through. At least there's a cabinet with more casual clothing. A lot of it seems a little low-cut, though...

Start planning something
A little bit of assassination or information-gatherin requires a little work.
Read the book
THIS is likely to be interesting.
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crazyabe

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Re: Web of Life: A Drider's Adventure
« Reply #1285 on: December 15, 2017, 07:11:59 pm »

>Reading is usually good for the soul, probably, hopefully.
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RAM

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Re: Web of Life: A Drider's Adventure
« Reply #1286 on: December 15, 2017, 08:48:36 pm »

If that book knows anything about resisting or purging vampire blood that would help. The Crimson curse may be a simpleton and a thug by comparison, but it is pretty straightforward and honest by all appearances, a fine quality in curses to be inflicted by. The local form of vampirism seems to sneakily turn you into a self-obsessed paranoid snob without anyone noticing the process. Then there is the matter of undeath. It is terribly difficult to reverse that sort of thing. Not to mention the biting... getting our sharp pedipalps back would be lovely, but if we need to drink blood then, well, it is just so convenient to stick a pedipalp in and drink what we need from a nice distance. Putting your head next to your victim is just asking for trouble! Speaking of, the vampire seems to be putting the moves on. It is likely to get bitey soon. Some sort of repellent around the neck, wrists, and armpits might kill the mood... Perhaps a strip of cloth soaked in werewolf juice? Also, Death might help out with that. Vampirism seems like the sort of open-ended lifespan extension that Death might be convinced to take notice of, maybe, for a friend... it is amazing how difficult it can be to avoid a vomit attack...

P.S.
 Sydney. The Dragon girl can probably be considered an ally. Like, with her own agenda and stuff, and maybe willing to kill us too if we get out of hand, and more generally interested in keeping the whole mess from spreading than actually helping anyone, but likely not entirely "cool" with the vampire's ongoing control of the region and policy of manufacturing thralls...

P.P.S.
 Does anyone get any of the references? The "I am a dragon" girl is familiar from an earlier side-stroy, but I expect that there is a cameo around here somewhere...
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Liquefied Spleens

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Re: Web of Life: A Drider's Adventure
« Reply #1287 on: December 16, 2017, 06:50:48 pm »

You find the pages detailing vampirism quite fast. You skip over the ritual you saw to create vampires, and to your dismay find that the ritual is atually VERY unspecific. It promises great power at a price, of "Madness and Blood". The madness is more than clear, and the reference to blood is likely the closest thing to it saying "here be vampires". However, you DO find a chapter on the Crimson Curse. When you look through the rest of the book, there's nothing on other types of vampires, so you decide to learn more about your own strain.

The Crimson Curse

You notice some writing on the side, warning all readers to avoid this disease at all costs. You see a splotch of blood next to that very same message, giving a bit of an implication. The information within is quite revealing, all things considered. You already knew about the eldritch tinge that is present in the blood, but the book says that the mere existence of the curse is what allows the unthinkable to be thought, and the non-existant to exist. In small, carefully measured doses, it will grant somebody great insight in all things endritch, and will invariably set them forward to unleash the creature that slumbers and gestates, starting frenzied digging for months, years... an eternity.
And they will be rewarded with madness!

As for the curse itself, there is little of note. It DOES mention that, while it is far more crude, it is by far the most invasive and dangerous strain of vampirism. It can weaken over time, especially with weak carriers, but when at the height of its power it will affect the mind more than the body. Intense cravings for the blood will drive even the most iron-willed victims to madness in short order, and will leave them wasting away if left unchecked. There's even a science to it. The different phases are explained quite extensively, but that's hardly anything meaningful for you. You have an offshoot of it, as described. That mosquito-thing might be a feared harbinger of the curse, sure, but it's still a weaker version. Apparently, you're only dealing with an advanced strain when a queen is used to spread it.
The queens are usually the most grotesque of all bloodsuckers when brought to a frenzied state through an enormous amount of blood, but are generally almost supernaturally attractive. Only the most clever and perceptive will note the killing intent, and those that are wise and courageous enough will take steps to kill the creature before it reveals itself fully. When it is hiding, it as only as strong as the average minions. If they are beyond hiding, they will often look like the queen of an insect hive. Bloated abdomen will sprout from their bodies, and their legs will be absorbed to make room. You consider that, as an owner of a pre-existing abdomen, you might have been a special case. If you could remember anything of your short stint as the queen, you might even add a page yourself. Still...
You write a small note of your own. Former queen here. The disease is not purged, but weakened to a passive state through a salt-cleansing. The Ork Tower may have a weakening agent available.

You find a deep sense of satisfaction from writing your addition. You understand why there's so much scribbling spread around the book, though you have some dark suspicions as to why there doesn't seem to be a consistent handwriting among them. When you think about it, you also remember that you... don't have a pen. Yet there your comment is, clear as day! You decide not to think about that. There's more to this book than you know. Still.
You find two more pieces of information that interest you. For one, the crimson curse makes one immune to all known diseases, and will cure existing ones(though the disease is so debilitating that it's hardly a solution for anything, especially if it progresses to the mutations, which will happen instantly if it is the weakened version). The second is that there IS a cure in existence. But the ingredients are rare, and the knowledge goes beyond mere alchemy. In fact, only the most fervent hunters of the crimson curse are likely to create it, as one of the ingredients is the blood of many, MANY bloodsuckers. Through the nature of the curse, one who fights it will be corrupted all the same, in a different direction. They become fanatics, their only purpose being the destruction of all signs of the crimson curse. As one needs to head to the source, rather than delay killing off the nearly endless supply of minions, this will only hinder those who ARE taking solid actions against the hive.

These are some important things to note. The chapter on the crimson curse ends after only a few pages. Just as you're about to spend more time reading, you are suddenly interrupted by a raven quorking at you near the window. You don't jump in surprise, but you do have a small moment of confusion at the new intruder. However, it seems to look at you with some distinct intelligence you often see in most ravens(well, you're more used to crows, but they're basically the same apart from the size). It is sticking out a leg, and you see a note tied around it.
Dragon. the bird says, with a strange monotone croak to it. You tend to forget these things can be taught to speak, and it's always kind of unnerving.
You take the note, and read it. The handwriting is messy, to say the least.

HeYy Spidur!!!
I ve goT a frEnd ouTsid hoo talKed abOt U meybe.!!
is ur Name reLLy Sidni? Sidni Ass tin us? Rite answur on bak fer me an  !
and messeg to peppl at ur caMp. This burd is right clevur!!!
Sette Hummagem (dragun extrordanar!!!)


The only words that seem to have no mistakes seem to be her name. Still, you managed to translate it well enough. Seems you were right to suspect that she might be on your side. Or it's a trap. Either way, you're in the unique position to send a message, and possibly make an ally at court!
You wonder who she knows on the outside that would have known you. Most likely, he or she is helping your group at the moment.

What to write? If you'll even write anything at all...

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A suggestion game about a drider that does a lot of stuff. I think it's kinda neat.

RAM

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Re: Web of Life: A Drider's Adventure
« Reply #1288 on: December 17, 2017, 05:21:42 am »

Well, our name is hardly a secret, and passing messages is not exactly forbidden... there seems to be no harm in it. Although the same could be said for the evenning's beverage, which, failing some voluntary aspect to it, could have been administered in our sleep just as easily if our host was not quite so preoccupied with how clever they are... So add our name.

Of course, regardless of this party's intentions, such communication is far from perfectly secure, so vest to not be too overt with any secrets,, of which there are... well some certainly... Well we ought tell them that we are well, and being hosted within the castle(check the view from the window to be certain of that...), that our host has been taking steps to replace the crimson curse within us with their own strain(with luck this will concern them just as much as us, which is to say, it is terribly concerning, but the precise implications of one form of terrible blight upon one's mind, body, and soul(well okay, his soul seems fine, but that hardly says anything) when compared to another are difficult to be precise about, but it is reliable to say that the old adages of "try before you buy" and "shop around" are not the comforting combination that they would normally be... So completely uncertain but best assumed to be horrific.), that we were furnished with the most lovely meal, just like our mother used to make, and furnished with a fitted gown, though some of the gazes it drew were not entirely proper, and the other garbs provided are a touch scandalous. We have sadly had little chance to explore, but we do hope that they are looking after themselves... Perhaps we could describe the view from our window? Briefly, of course, paper isn't free...
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omada

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Re: Web of Life: A Drider's Adventure
« Reply #1289 on: December 17, 2017, 03:23:43 pm »

OH, so Sydney will met her bullied friend from school soon?

After answering we can use "see minion" to discover where the familiar is

Add in the book a more detailed note that you as former queen survived because you were a drider that could endure being injeted a huge amount of fire salt. And that the other infected returned to their former selves right after (Just to make sure the information will keep long after we die)

and seeing how the book interact to us, ask about the werewolf and see something about "Drinking vampire blood"
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