Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 31 32 [33] 34 35 ... 39

Author Topic: RotMG: Ghost Hunters (IC Thread) First Hunt  (Read 31992 times)

Chevaleresse

  • Bay Watcher
  • A knight, returned from a journey weary and long
    • View Profile
    • Patreon
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #480 on: December 21, 2016, 11:29:10 pm »

Shinobu heads toward the barn as well, taking a position at the front of the group. She looks for anything that looks magical.
Logged
GM of Trespassers V2.
If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

S34N1C

  • Bay Watcher
  • Joins too many games
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #481 on: December 21, 2016, 11:41:40 pm »

Bill follows the others to make their introduction to Aldo
Logged
As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #482 on: December 22, 2016, 12:34:52 am »

"Well, a barn sounds spooky enough. Guess the ghost might start sobbing once it's actually midnight or something."
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #483 on: December 22, 2016, 12:44:31 am »

==Port Weller==
Anna presumably also heads along with the others to find Aldo.
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Sanure

  • Bay Watcher
  • [CREATURE:DRONE][PREFSTRING:MADNESS][ETHICS:NOPE]
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #484 on: December 22, 2016, 12:55:25 am »

"I'm going to check the fields, see if there is out of place items." Morgan flicks on her flashlight and begins walking towards the field.
« Last Edit: December 22, 2016, 01:49:27 pm by Sanure »
Logged
Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

AbstractTraitorHero

  • Bay Watcher
  • I'm still alive, how fortunate!
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #485 on: December 22, 2016, 04:58:18 am »

Port Weller

Head out with the others...
Logged
((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

Projeck37

  • Bay Watcher
  • what is love, baby don't hurt me
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #486 on: December 22, 2016, 06:16:46 am »

May follows Sandra, clutching her violin case to herself.
"You look nervous. Everything is going to be alright, May."
Sandra throws her arm around May.
"These ones can't even interact with the physical world!"
Logged
I be the Pillow Pirate of the 12 Bays!

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #487 on: December 22, 2016, 08:31:31 pm »

"It's not that!"

Projeck37

  • Bay Watcher
  • what is love, baby don't hurt me
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #488 on: December 23, 2016, 02:16:28 am »

"What is it?"
Logged
I be the Pillow Pirate of the 12 Bays!

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #489 on: December 23, 2016, 02:25:47 am »

Meanwhile at Port Weller Kyle heads for the security office place with the others.
"You think this'll be like one of them stories where we're told that the thing we're facing is actually much more powerful than we expect either through ignorance on the part of our boss or outright malicious intent?"
Logged

somemildmanneredidiot

  • Bay Watcher
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #490 on: December 23, 2016, 12:00:44 pm »

Port
"Probably not, though good idea on that. I'll crunch the numbers on it."

Five seconds later. "Unless the Ghost is helping out around the Pier, presumably we would have heard about it. It'd be a good idea to ask around about it just in case though."
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

Kansa

  • Bay Watcher
  • Distant Traces of Beauty
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #491 on: December 23, 2016, 02:19:47 pm »

"Guess it could be" her eyes lit up "Would be exciting if it was though"
Logged
* greatorder smothers Kansa with earwax

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #492 on: December 23, 2016, 03:33:42 pm »

"What is it?"
"I'm trying to feel for something."

somemildmanneredidiot

  • Bay Watcher
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #493 on: December 23, 2016, 03:46:18 pm »

"Guess it could be" her eyes lit up "Would be exciting if it was though"

Theo has a smile. "Yup. I'll distract while yall either run or try to disperse it. Sound fair?"
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: RotMG: Ghost Hunters (IC Thread) First Hunt
« Reply #494 on: December 23, 2016, 04:24:33 pm »

Bill follows the others to make their introduction to Aldo

Anna presumably also heads along with the others to find Aldo.

Head out with the others...

The Team walks over to the offices of the dockyard, which looks like a residential building attached to the facilities by a jutting walkway. The electronic drone of the doorbell can be heard from outside, as everyone waits for an answer. Eventually, after what seems like an eternity, the finally swings open. Behind it, peering suspiciously at the group, is a person who is definitely not Aldo McCrae. For one thing, they are a woman, with frizzy grey hair and a lean face criss-crossed with wrinkles. She looks like she's been with the company forever, doing some minor but important task for half of her shirt and chatting with her friends for the other half. "Can I help you?" she eventually asks, her tone of voice suggesting that she'd rather close the door and go back to work.

Spoiler: Lilly Ashton (click to show/hide)

Spoiler: Port Weller Team (click to show/hide)



"I mean, he mentioned the barn... so let's check there."
Sandra turns on her flashlight.

Fantasia turns on her flashlight, and then turns toward the barn.

May follows Sandra, clutching her violin case to herself.

Most of the team walks over to the barn to inspect it. The beams of their flashlights play against the building's outside, revealing plenty of peeling paint and weathered wood. It seems hard to believe that the building is still standing after all these years of neglect. The previous explorers have trampled down the grass ringing the barn, presumably looking for a ready entrance. The main doors are barred from the inside and the side entrance is closed by a rusty padlock. The windows on the second story are mostly covered by shutters or barred by debris, with the only one obviously open being far away from convenient handholds or boxes to stand on.

The paths here mostly lead to the woods or back to the street, though a few cut across the side into a nearby vineyard for some in-explainable reason.

Shinobu heads toward the barn as well, taking a position at the front of the group. She looks for anything that looks magical.

Spoiler: Ibaraki Shinobu (click to show/hide)

"I'm going to check the fields, see if there is out of place items." Morgan flicks on her flashlight and begins walking towards the field.

Morgan's flashlight sweeps across the field, the ground obscured by the growing grass. Nothing seems particularly out of place, unfortunately. Here and there she discovers random bits of garbage blown in from the side of the road and the tracks of wild animals, including a few dog prints. At this point Morgan is halfway between the woods and the decrepit barn, close to the point where the unusual trail makes the its odd u-turn.

Spoiler: Virgil Team (click to show/hide)
Logged
Pages: 1 ... 31 32 [33] 34 35 ... 39