TURN 2
S34N1C/Jyygylag:
Man, those were some sick rolls. Is TikKnat the god of randomness too? If so, there may be a shrine coming your way
Tell the Galags that a number of them should travel the world, seeking other civilizations. Once found, courts will be constructed to bring justice to the world. They are not to interfere with the workings if these civilizations, just to serve in the courts.
Create the Arm of the Law, a baton that freezes those hit by it.
Also create the Cuffs of Truth, handcuffs that make the wearer tell the truth, the whole truth, and nothing but the truth, so help them Me.
(2) The Galags seem a bit to happy to just stay where they are and relax.
(2) It burns only the spot it hits.
(6) They tell you everything. Litterally, they tell you their entire life story!
ziizo/Xerl:
create the stars
Use smoke to create a giant sign that says 'DIVINE HAMMER HERE' and has an arrow pointing at it
Try again with the crows.
Create the Shadowalk a method to teleport trought shadows.
(3) You create some really, really small stars
(6) You make it. Hey, is that a guy in full adamantine approaching? You don't remember seeing a god in adamantine earlier... ah well.
(5) You create the crows perfectly, and they immediatly start giving you tons of info, on everything dwarf related!
(5) You create the first spell! Not only that, but it only works for you, and anyone else who tries it dies, unless you want them to live.
kingboxz/Garnik:
Create a palace in the clouds for my use.
Create a race of birdmen who are devoted to me.
(2) The palace floats away.
(2) You create birds. They immediatly fall to their deaths.
Ardent Debater/Torphus
Phooey. Torphus uses his ability to sense Artifacts of immense power to locate his Hammer, he then attempts to retrieve it, if at all possible.
(5) You go to where you sense your hammer is an- HEY, THAT'S GUY STEALING YOUR HAMMER!
Sialia/Floralla:
"Well this magic works poorly. Better make sure. Better to make too many than too few. "
Make mermaids in the ocean
Make mermaids in the river
Make mermaids in the mountain streams
Make mermaids fall from the goddamn sky when it rains.
There. There is going to be mermaids.
Floralla laughs a little crazily before yelling "
THERE IS GOING TO BE MERMAIDS!"
(6) You create Ocean Mermaids. They are only hostile to you.
(6) You Make River Mermaids. They are only hostile to you.
(1) You make the dreaded
CARP INSTEAD! RUN FOR YOUR LIIIIIVES!!!!*CHOMP* Atleast TikKnat seems happy. He's laughing his ass off.
(6) Rain doesn't exist yet, so you make it exist. And also accidentally create multiple Flying Demigod Mermaids. Who are only hostile to you... ((How many of thi's Dice's family members did you murder?))
Atian the Elephantman God/Krayon:
Create a sentient race of skinless humanoids that have iron hardened flesh called the IronHardened. They can bend their arms and legs into any tools or weapon that they come up with. Coming in a different variety of colors butmost of them are greyish/silverish like iron.
Build Craylio a great fortress in the plains that will rise above the clouds and a vast underground network that connects to the fortress. The underground networks will be colored in darkish colors with a golden line running through the walls towards the fortress. Everything above ground will be colored in bright colors that will shine through the night! Inhabitated by the IronHardened.
(1) You create them, but they melt. This gives mermaids the ideas of smelteries!
(2) You create some of the underground bit.
star2wars3/Skeliborn:
Continue Building Anvilonia
Create the Sock exchange (aka the stock exchange but for dwarves)
Make the dark dwarves loyal only to me.
Create Dakka-Cannons (Kunai-machine guns with infinite ammo) on the walls of Anvilonia
Create a teleportation network that only dwarves can use that spans across all of Anvilonia.
(1) Very little progress,
(1) People become obsessed with socks.
(5) They are now extremely loyal to you, but that doesn't stop them hating the normal dwarves. Although, they seem a bit more advances than the normal dwarves, just outnumbered... Maybe you could have a dwarf war to see who is better?
(2) You create a Dakka-Cannon above the gate.
(2) You create one that only goes from the center to the gate.
FallacryofUrist:
"Ifi ifi ifi... mvdl jt b tusbohf uijoh tpnfujnft. Up uijol xibu tipvme ibwf cffo uif xpstu pg sftvmut uvsofe pvu up cf xpoefsgvm... in. Xfmm, J tvqqptf J dbo cvjme po uif "ebsl exbswft". Ebsl exbswft. J mjlf uibu. Ifi ifi ifi..."
The Unnamed One introduces the dark dwarves to:
Catapults.
Herbalism(with the intent of making poisons).
And of course, more powerful dark magic based off of mental corruption.
"Cvu J nvtu opu gpshfu xibu J jojujbmmz joufoefe... ifi ifi ifi..."
Back to corruption! Let's start with dem mermaids. The Unnamed One corrupts some of them to be extremely violent.
(5) They immediatly get to work mass producing them, the normal dwarves don't even have any!
(1) You make one of them a herbalist. He brews healing potions instead!
(6) Perfect! Wait, are they practicing it on each other?
(2) They're already to hostile for it to matter. You decide to make dwarves eatable by
CARP instead.
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/ \
-\ /-
+-=(}[ ]{)=-+
-/ \-
\ /
/ \
-\ /-
+-=(}[ ]{)=-+
-/ \-
\ /:TikKnat's castle
~:Ocean
Empty spaces:Void
∧:Big Mountain
^:Small Mountain
-:Plains
*:Forest
-:Tundra
-:Fire Plains
◻:Floralla's Temple
Fact: Each space represents a mile.
Created Races:
Galags
Mountain Eagles
Forest Eagles
Dwarves
Dark Dwarves
Dryad
Ocean Mermaids
Giant Hybrid Wolf
River Mermaids
Flying Demigod Mermaids.
CARP
Created Masterpieces:
Torphus' Divine Hammer
Wars:
Dwarf VS Dwarf War(T1)
Created Landmarks:
Floralla's Temple
Court of Fire and Ice
Anvilania(WIP)
Misc Creations:
Night