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Author Topic: Grave Robber  (Read 4249 times)

Ghazkull

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Re: Grave Robber
« Reply #15 on: December 01, 2016, 05:27:03 am »

Night 1

It is quiet on the graveyard, apart from the gravekeeper and his loyal mutt nothing stirs...yet. It is a time of great poverty and great wealth. A man of sufficiently fluid morals and a skill at staying undetected can make a fortune in such times robbing graves.

In fact there seems to be a plethora of men of such "fluid" morals and as such it is no suprise that the rich and mighty ensure the eternal rest of their relatives with the help of guards.

Christo is one such man, a veteran of many wars he has been making siege engines since a very young age. As such he is the most fitting to drive such scum of the earth away and protect the rightful eternal rest of the dead.

Under cover of darkness the first man trying himself this night is a desperate Thief named Bobby Will. What he doesn't know as he scales the cemetry fence, is that it has gotten an upgrade. A skiled thief however is not dissuaded by such petty things. A Cloak thrown over it and he easily avoids the barbs.

Dropping down on the other side, he immediately notices a musket booby trap and stops. Hidding behind a headstone he waits until the graveyard-keeper passes before acting further.
Silently he plods past the booby trap and into the second row of the graveyard. Already graves are not merely unmarked shallow places were corpses were dumbed but rotten wooden crosses declaim people of low birth, low means and even less importance.

_________________________

- Later that night -

Felix Stein has taken up the same calling as Bobby. He is a Thief by trade, however clearly not as skilled as he gets himself stuck int he barbed wire, tearing clothes and skin he barely makes it to the other side, bleeding from a dozen wounds. Gained Wounded (-1 to all Traits)

Well making it to the other side is relative, he falls down the graveyard wall and finds himself face to face with Christo and his trusty Blunderbuss.

Chase Sequence initiated! Post your orders in here without spoilers. You can surrender at any time keeping your spoils so far for the next character. Similiarly Christo can simply knock you out or shoot you. You can also attempt and charge and either kill him or knock him out.

________________________

-Much later that night-

Ron Haart, Fence by occupation has recently been forced to pay off a massive debt, as such he needs money as quickly as possible and what better way than robbing a graveyard? However, he is no skilled Thief and as such barbed wire proves a major problem to him, luckily his Leather Armor saves his hide from any injuries.

More falling than dropping down on the other side, he notices the musket booby-trap avoids it and sneaks past the graveyard keeper...*phew*

The first row of this graveyard consists mostly of unmarked graves of prostitutes, strangers and people really no one paid to have entombed as such the graves are largely unmarked and you have no idea what you might find if anything.

The first grave contains some poor bugger and two shillings...really? Those have been added by some priest, clearly that man must have been irish.

The next one is not much better... 6 shillings.

The last one contains 1 shilling...hmpf.

Crappy day but now you have a total of well 9 Shillings. 91 more and you have a single pound...you quietly leave the Graveyard for the night.

__________________________________

Vincent Nix isn't a sneaky man. He is a highwayman. That usually means robbing people in broad daylight not skulking around in the night.
Thus when he needs to avoid the barbed wire, he fails miserably, his coat torn open and bleeding from a dozen cuts Gained Wounded (-1 to all Traits)

Luckily at least he notices the musket trap and the graveyard keeper for that matter. Rather easily since you are suddenly standing face to face guns in each others faces.

Chase Sequence initiated! Post your orders in here without spoilers. You can surrender at any time keeping your spoils so far for the next character. Similiarly Christo can simply knock you out or shoot you. You can also attempt and charge and either kill him or knock him out.

__________________________________

James Tallon, of the same persuasion as out previous robber is not a sneaky man either, so it doesnt come as a suprise when he gets himself stuck on the same piece of barbed wire as the man who came before.

Slippery with blood he falls off the graveyard fence, nearly breaking his neck. Gained Wounded (-1 to all Traits)

Woozy by the bloodloss he does not notice the musket placed to protect against the likes of him and screams out as his entire left side is torn open by a musket-shot. Gained Crippled (-2 to all Traits, speed slowed down to 1 Row per turn)

It seems he will live a short career as graverobber, seeing as the graveyard keeper has noticed the shot and is moving in to finish him off.

Chase Sequence initiated! Post your orders in here without spoilers. You can surrender at any time keeping your spoils so far for the next character. Similiarly Christo can simply knock you out or shoot you. You can also attempt and charge and either kill him or knock him out.

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Demonic Spoon

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Re: Grave Robber
« Reply #16 on: December 01, 2016, 05:42:54 am »

((So the Mutt didn't notice Bobby Will? Or is that going to happen next turn?))

Felix Stein: Accept surrender if offered, otherwise shoot to kill
Vincent Nix: Accept surrender if offered, otherwise shoot to kill
James Tallon: Attempt to capture/knock out

((Like this?))
« Last Edit: December 01, 2016, 05:46:27 am by Demonic Spoon »
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NRDL

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Re: Grave Robber
« Reply #17 on: December 01, 2016, 06:32:21 am »

"Fuck off ya bloody wanker."

Charge him with me cudgel.
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GOD DAMN IT NRDL.
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S34N1C

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Re: Grave Robber
« Reply #18 on: December 01, 2016, 09:03:55 am »

Surrender to the Gravekeeper
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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stabbymcstabstab

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Re: Grave Robber
« Reply #19 on: December 01, 2016, 11:07:36 am »

Spoiler: Bobby Will (click to show/hide)
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RoseHeart

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Re: Grave Robber
« Reply #20 on: December 01, 2016, 11:52:36 am »

I assume Ron is gone for this night. Correct?
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Ghazkull

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Re: Grave Robber
« Reply #21 on: December 01, 2016, 01:39:37 pm »

yep he is gone
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RoseHeart

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Re: Grave Robber
« Reply #22 on: December 01, 2016, 01:42:24 pm »

(Can I buy stuff?)
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Felissan

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Re: Grave Robber
« Reply #23 on: December 02, 2016, 03:06:16 pm »

Reach for my knife and prepare to throw it at Christo if he makes a move, making my intentions clear about it.
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RoseHeart

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Re: Grave Robber
« Reply #24 on: December 02, 2016, 04:24:33 pm »

*look over fence and watch in amusement*
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Ghazkull

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Re: Grave Robber
« Reply #25 on: December 02, 2016, 05:30:55 pm »

((nope you can buy in between nights))

James Tallon

You surrender to the grave keeper. The morning after you are carried of to the debtors prison and a forthnight thereafter hanged for "Disturbing the Peace of the Dead in a most Ghoulish Manner".

You have no ill gotten gains hidden away and as such none to give to your next of kin...

Felix Stein


Never bring a knife to a gunfight. An age old adage that still holds true. Your skill at knife-throwing are too impaired by bloodloss as that you could draw faster than the gravekeeper pull the trigger.

You die on the graveyard soon becoming one of its inhabitants

Vincent Nix

You charge, Cudgel in hand at a man ten feet away from you, gun cocked. The result is as inevitable as it is bloody.

Your journey ends here...

Bobby Will

Without any more interruptions you wander deeper into the graveyard, past the graves of lower class citizens and to those of proper but disliked persuasions: butchers, gelders, tanners and so forth.

You find quite some money here, after looting three graves you find a total of four and a half pounds.


Turns will continue as normal now: stabby continue to send in orders via spoilers...remember you will now need at least two turns to get out of the graveyard!
DemonicSpoon, you can move your character to patrol different lanes if you wish, same goes for your mutt.
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S34N1C

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Re: Grave Robber
« Reply #26 on: December 02, 2016, 06:06:42 pm »

Do we make new characters now? If so:

Name: Alexander Pence
Profession: Highwayman
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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Tomasque

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Re: Grave Robber
« Reply #27 on: December 02, 2016, 06:31:40 pm »

How did I miss this :(

 Can I still join?
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stabbymcstabstab

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Re: Grave Robber
« Reply #28 on: December 02, 2016, 10:09:44 pm »

Spoiler: Bobby Will (click to show/hide)
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Ghazkull

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Re: Grave Robber
« Reply #29 on: December 03, 2016, 07:15:42 am »

Tomasque yes you can join, gennerally new players get preferences over those who rejoin for n-th time.
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