... man, I didn't even know steam had subspace continuum in its library. Apparently showed up last year, now that I check on it. That definitely got my test of time nom.
Crying got Last Remnant. Just... well, the blurb doesn't specify it can't be tears of laughter. Not that it did it intentionally, but still. Game's plot and character interactions cracked me up for all the wrong reasons, indeed to the point of tears a time or two. I didn't even get very far into it!
5 minutes was ToME4. Spent way too much damn time playing that ruddy thing.
Whoa was Blacksea Odyssey. Still haven't actually played more than the demo (and that only long enough to see my current comp can't run it well enough to enjoy playing it), but I've watched through an LP and holy hell that final boss. That is how you do a final goddamn boss.
Villainhug was Voidspire Tactics. Can't quite recall why, though. Just that there was something really sympathetic about some antagonist or another in there.
Game within game, well. Think the closest thing I've got in my library to a game that has one is Sacred Tears TRUE, so it got the nom. It... doesn't really have a minigame. Just a sort of one built into the combat system. Can't recall any over last two decades and change I actually enjoyed, either, so :V
Hipster one was Siralim 2. Don't even know if it's slated to get an award. Also don't care, ahaha!
Farm animal was stardew, from sheer laziness. I'd choose the worm franchise as a whole if it was an option, but I don't remember which specific games in the series had the best exploding livestock so they all lose out.
Magicmaker got the custom. "Most Ways to Explode a Goblin."