Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 13 14 [15] 16 17 ... 34

Author Topic: [ISG] Ashwood Cross  (Read 77891 times)

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #210 on: February 17, 2017, 12:25:35 pm »

The song worked! Our flashlight came back!

Greet the light enthusiastically!

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #211 on: February 17, 2017, 01:06:15 pm »

Quickly, tame the beast with song!
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Elephant Parade

  • Bay Watcher
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #212 on: February 17, 2017, 01:47:17 pm »

Logged

Puppyguard

  • Bay Watcher
  • An avatar? What's that?
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #213 on: February 17, 2017, 02:06:16 pm »

Quickly, tame the beast with song!
+1
+1
If you mess up the song then just smack the eye till it stops glowing!
Logged

Kadzar

  • Bay Watcher
  • Descan Pengwind
    • View Profile
Logged
What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #215 on: February 17, 2017, 09:41:25 pm »

Quickly, tame the beast with song!
+1
+1
+1!
I just realized that we got hints that it was some kind of beast and didn't need to turn or otherwise as we lack sight. :P
Logged

Solifuge

  • Bay Watcher
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #216 on: February 21, 2017, 09:06:12 am »


turn around to "see" what's behind you



The harsh scraping sound continues. Like sharp metal on stone.
It doesn't sound like your Flashlight.

Doesn't sound like a Flashlight at all.


I believe this occasion calls for a "Gwaaaaah?"

Involuntarily, a choked sound of panic escapes your throat.
Fearing an unknown danger, your heart starts to hammer in your chest.

With no idea what to expect, you steady yourself and pivot to face the noise.



Your eyes meet the gaze of what appears to be another eye.
A larger, redder eye. A singular eye, glinting in the darkness.

There's no more time to hesitate. You've got to think fast.


Quickly, tame the beast with song!
If you mess up the song then just smack the eye till it stops glowing!

Okay, focus. Your strumming attracted whatever this is, right?
Maybe it wants to hear more? Maybe music would calm it down?
Or, at least, it might buy you time to make a plan of attack.

Time to hope for a stroke of brilliance, you suppose.






The song worked! Our flashlight came back!

Greet the light enthusiastically!

Spoiler: ... (click to show/hide)

Pretty sure any friendly enthusiasm you had just burned away with your friggin' retinas. Oww.

Besides, whatever this...  thing is? They're intently focused on your Flashlight.
They honestly don't seem to be paying you any attention, anymore.




Spoiler: CHARACTER STATUS: HANA (click to show/hide)


« Last Edit: February 25, 2017, 01:30:42 am by Solifuge »
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [ISG] Ashwood Cross
« Reply #217 on: February 21, 2017, 10:29:57 am »

Take back the flashlight and start flashing the robo in the eyeball. See how he likes it!
Logged

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #218 on: February 21, 2017, 10:34:59 am »

Make a polite request first. It's a robot and it's curious. It must have some level of intelligence, right?
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

OceanSoul

  • Bay Watcher
  • Cursed with Exponential Hiatuses
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #219 on: February 21, 2017, 10:40:03 am »

..It just took a picture of us. Pose unlike one of those French girls! Sorry, misinterpreted picture because it wasn't playing as a gif for me. Didn't realize it had our flashlight.
« Last Edit: February 21, 2017, 12:33:23 pm by OceanSoul »
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Sir Knight

  • Bay Watcher
  • E Platypus Unum
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #220 on: February 21, 2017, 12:25:42 pm »

Thank you so much, Solifuge.  I needed to laugh.  You made me laugh.

Now, uh . . .

Engage diplomacy.  It may be using the flashlight as an Aldis Lamp.

(I don't want to propose the "Deception" skill unless strictly necessary, but it is a diplomacy option for this character as per the sheet.)
Logged

OceanSoul

  • Bay Watcher
  • Cursed with Exponential Hiatuses
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #221 on: February 21, 2017, 12:36:13 pm »

If it's curious, maybe we could show it something else to interest it.Try moving the cat plush around like it's alive or something, then if it shows interest, try to do a trade. Maybe?
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

NUKE9.13

  • Bay Watcher
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #222 on: February 21, 2017, 01:31:26 pm »

If it's curious, maybe we could show it something else to interest it.Try moving the cat plush around like it's alive or something, then if it shows interest, try to do a trade. Maybe?
The cat plush is a plot-critical item, obviously. We can't trade it away.

>Retrieve flashlight from robot. Somehow. Maybe just try taking it? It doesn't look like it can fight back, really.
Logged
Long Live United Forenia!

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #223 on: February 21, 2017, 02:01:19 pm »

God damn but I love this game.

The cat plush is a plot-critical item, obviously. We can't trade it away.

>Retrieve flashlight from robot. Somehow. Maybe just try taking it? It doesn't look like it can fight back, really.


+1

Like taking candy from a baby.

Egan_BW

  • Bay Watcher
  • The questioner does not.
    • View Profile
Re: [ISG] Ashwood Cross
« Reply #224 on: February 21, 2017, 02:07:42 pm »

Steal the flashlight. Then steal the robot. We will make it our pet~
Logged
Pages: 1 ... 13 14 [15] 16 17 ... 34