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Author Topic: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5.4. Flames and failure.  (Read 15767 times)

FallacyofUrist

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5. Yes.
« Reply #105 on: February 09, 2017, 12:25:12 pm »

Something related to your magical affinity, methinks.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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TheBiggerFish

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5. Yes.
« Reply #106 on: February 09, 2017, 12:26:53 pm »

Oh right.  Uhh...What was that again?  Was I a probabilitymancer?
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

OceanSoul

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5. Yes.
« Reply #107 on: February 09, 2017, 01:30:08 pm »

Oh right.  Uhh...What was that again?  Was I a probabilitymancer?
Probably.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

TheBiggerFish

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5. Yes.
« Reply #108 on: February 09, 2017, 01:31:32 pm »

Right.  I want advantage.  Like, the D&D concept of 'make two rolls, take the better'.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Sir Knight

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Re: Wizards' Wacky Death Race(7/7): Pre-Race Preparation 4
« Reply #109 on: February 09, 2017, 06:36:02 pm »

Lots of wackiness already!

Nah, I can't take any more racers. Too much difficulty for me.
Sign up sheet for eldritch entity:
. . .
3. I've already got something planned for those who couldn't get in for the race.
Name: Abstrusoth, called "The Incomprehensible"
So I saw this.  Spheres(choose 3): Confusion, mime, origami
Pretty heartening.  Domain(choose Sponsored Racer(which one?) or Area): The in-between places
Secret plans, eh?  Eldritch Ability(choose 2): Spell Manipulation, Create-Your-Own: Arbitrary Minigame
I don't think anyone noticed.
Abstrusoth is pleased . . .

So yeah, if you haven't completely exhausted yourself just getting through the setup, I'd love the chance to jump in later.
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FallacyofUrist

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5. Yes.
« Reply #110 on: February 09, 2017, 07:33:46 pm »

Right.  I want advantage.  Like, the D&D concept of 'make two rolls, take the better'.

(2)

You throw your last die, and what you get... yeah, no. You are now the proud owner of a ring of misfortune.

Ring of Misfortune:
Misfortune(ones you roll become zeroes while wearing this ring)
Cursed(may have difficulty removing the ring after putting it on)
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

TheBiggerFish

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5. Yes.
« Reply #111 on: February 09, 2017, 08:38:11 pm »

Nope!  Not using that.

Throw it at an opponent.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

FallacyofUrist

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5. Yes.
« Reply #112 on: February 09, 2017, 11:17:41 pm »

(6)

You charge at Jerry the Cat, intent on forcing him to wear the ring.

(4 vs. 1)

He's a moment too late to react as you force the ring onto one of his paws.

"Uh... I'm not sure if that's legal, but it's certainly wacky and wizardly, so okay. Do note that he should feel free to retaliate."
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

TankKit

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5.1. Fighting already?
« Reply #113 on: February 10, 2017, 03:04:53 am »

"RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!" He shoots all of his loaded guns at the other guy.

Also, can you just throw everything that I have together in the best combination?
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“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

TheBiggerFish

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5.1. Fighting already?
« Reply #114 on: February 10, 2017, 08:56:32 am »

DODGE!  MAKE HIM ROLL A ONEZERO!
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

OceanSoul

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5.1. Fighting already?
« Reply #115 on: February 10, 2017, 09:00:35 am »

..I think I WILL be on the waitlist. Or crewlist, if that's what the non-racer players will be.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

FallacyofUrist

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5.1. Fighting already?
« Reply #116 on: February 10, 2017, 11:59:19 am »

Initiative:
Jerry(74)
Probability Mage(55)

Jerry the cat takes offense to this. If he had any personal guns, he would have fired them at the Probability Mage(whatever his name was).

Mechanics(2)

All attempts at manipulating his vehicle miniguns to fire at the Probability Mage met with failure, unfortunately.

The Probability Mage struck back!

Competency(3+1=4)
Potency(1)

With a spell of such low power that it could barely make a fly have bad luck.

"Okay, okay. That's enough. Wouldn't want lethality before the race even begun!"
~~~
Also, can you just throw everything that I have together in the best combination?
Best is subjective in this case, so no. But I can throw it together randomly!
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Coolrune206

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Re: Wizards' Wacky Death Race: Sign Ups(3/7)
« Reply #117 on: February 10, 2017, 12:10:58 pm »

Alfred
"I'm ready to go. Can we just get started? This rabble has nothing on the power of my Destructomobile!"
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

TankKit

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5.2. Enough.
« Reply #118 on: February 10, 2017, 12:40:19 pm »

"Grrrr... Ready."
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“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

TheBiggerFish

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Re: Wizards' Wacky Death Race(6?/7): Pre-Race Preparation 5.2. Enough.
« Reply #119 on: February 11, 2017, 10:44:08 am »

Do it again!
"Ready."
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.
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