CHAPTER 1 TURN 6
Nirur Torir/Sarah and Serenity:
Head to the gates with Serenity.
On my arrival, re-moralize the defenders by firing a Holy Light straight up and shouting a quick battle prayer.
Charge while firing a Holy Light at my target.
Fight, dragon at my side.
You go through the castle gates, and make your way across the town to the main gate. While imps are proving a big problem, if the gates get destroyed there'll be a MUCH bigger problem to deal with. (3) When you get there you fire a holy light into the sky, reinvigorating the Holy Battalions (Holy Battalion 1 and 2 get +1 to rolls for next 2 turns.)
(9) You charge past the battalions, and leap into the fray, firing a holy light into a big group of 15 undead, boiling them alive, before slicing an imp to peices! (((Undead are very weak, so they give 1 ExP for every 5 you kill) +4 ExP)) Meanwhile, Serenity plays tag with some imps. A very deadly type of tag. (+2 ExP)
S34N1C/John Cassius
and Polly:
Nah, it's fine, let the next person on the waitlist have their turn. I don't want to continue playing this right now.
Life. It's so short, so precious, and it can be taken away with the drop of a hat. Whether it was from desease, starvation, war, or sacraficing yourself for your friends, life always had an end. Always. Atleast he knew he had made a difference, for if he had not taken the full force of the explosion, it could of killed more that just one person. And if he was going to die, atleast he knew he made the right decision... May Armok Prevail...
John Cassius is dead.
Dustan Hache/Ardal and Daerkern:
Daekern: back off a bit, and protect/help ardal.
Ardal: attempt to save john's life. Not much I can do for his dragon, but worth a shot anyway.
(5) Another Imp Cannon Ball crashes into the wall next to you, as you try to save John's life. Unfortuantly, he seems to already be dead. Daekern stands protectively behind you, waiting for the Imps to attack.
(13) VS (6) Imp 5 and 1 charge first, but are immediatly torn to shreds by Daekern. Imp 2 and 3 are next, they put up a slight better fight, but only manage to kill 2 or 3 of Daekerns Mini-Daekerns. The final one charges Daekern And they engage in combat. While they fight, Daekern starts glowing really bright, and suddenly rises into the while still glowing and growing now, upgrading into... (+4 ExP. Huh. I guess now is a good time to explain how leveling up works. It's pretty simple really, you give me another character sheet, detailing what you want your Dragon/Character to upgrade into, and I roll to see how well it goes! You can either improve one Trait and Skill, or get another Trait and Skill. Obviously you also grow in size(If it's the dragon) and get more 'hit points', You can also give the Dragon/Character upgrading a new name/title.)
Rautherdir/Scarlet and Ghir:
1. Scarlet: Use Curse of the GM to save John
2. Scarlet: Use Curse of the GM to bring Poly back to life
3. Scarlet and Ghir: Get a weapon/Find a weapon
4. Ghir: Try and learn attack skill.((Attack!!))
5. Scarlet: Try and find way to heal wounds.
1. Scarlet: Loot Pirate Sabre off of John's body. ((Sorry.))
2. Scarlet: Practice with sabre.((Attack!))
3. Ghir: Try and absorb Polly's skills/traits
4. Ghir: Try and learn other attack skill((Attack!))
5. Scarlet: Try and find way to heal wounds.
Sorry for the lack of speech, I'll try and add some later.
Edit: ... Can someone tell me how to do spoilers?
Edit: Nevermind, figured it out ((Thanks S34N1C))
Scarlet grab Johns Sabre, he won't be needing it anymore. Looking around, she see's Ardal's dragon(s?) fighting what is clearly a very skilled imp. Time for some 'practice' (4) VS (1) She charges, and slices the imp in the neck, surely killin- his wound sealed back up? "
Hahahahaha, AHAHAHAHAHAHAHAHA, YOU THINK YOU CAN DEFEAT ME, FOOLISH MORTALS? I AM MALUM PMI, THE KING OF THE IMPS!" (6) Meanwhile, Ghir tries to absorb Pollie's skills and traits... hang on, he isn't absorbing the traits and skills of Polly, he's absorbing Pollie's very esscence! ((1 ExP for every trait, skill, if Polly was perfect before death, and for all Pollie's ExP.)+4 ExP.) (2) VS (1) Ghir leaps onto Malum's back, and starts ripping at him ferrociously! Healing wounds is simple, your sure you could brew up some healing brew eventually...
NRDL/Gaidar Nix and Kostya:
Help patch up John.
Bit late for that.
Failbird105/Agusto Durrance and Carbo:
Agusto: let's go mining for bones!(hit the nearest imp with the pickaxe)
Carbo: continue tearing up imps, go after the nearest ones.
Agusto: if Carbo is in severe danger, block enemy attack, if they are to far away to reach in time, pick-a-rang instead. Otherwise, just keep attacking imps.
The nearest imp is Malum, so Agusto and Carbo charge him.
(7) VS (2) Agusto charges Malum, but is counter attacked and thrown to the floor. As malum raises his sword to kill, you Carbo bites him in the weakest spot of all. The privates. Ouch... (-1 to all Malum rolls.)
killerhellhound/Yarrick and Farblood:
Yarrick and Farblood just sit there, doing nothing...
Legendary Marksdorf/Sorin and Lan:
Sorin and Lan also just sit there, doing nothing...
TheBiggerFish/Eanis Theramis and Rescisco:
Eanis had been the King's royal Mage for over 200 years, and she knew everything about the cycle, and the old worlds. Not many people know how she learned the secret of eternal life, but what many people do know is that she could still have the secret with her. Even the demons would of prefered to capture her than to kill her, for some of them even thought she was a demon in disguise. The truth? sHe's a very old, wise woman, who has existed since the very first world was created. She, and her dragon, would come to play a very important part in the battles to come, and this is where she started her important port. She was in her mage's tower, at the very top, looking down at battle going on beneath her, with her dragon at her side. From where she was, she could see the army outside the gates, and she had a choice. She could stay up in his tower, and bombard the more powerful enemies outside the walls with magic, or she could go down into the town, and kill the weaker enemies inside the wall. A hard choice.
Gate Battle:
(18) VS
(17) SB 1 and 2 charge the Demon lord, attacking him and bringing him down to his knees, bleeding heavily. The HBs charge the UH, killing alot of undead, but also suffering many casualties in the process. The SB and AB together manage to hold back the IHs, but with heavy casualties.
Town Battle: (3) VS (1) Some of the townspeaple stop panicking, and attack the imps inside the town with their tools, killing many of them!
Castle Battle:(Get your popcorn ready!)(2) VS (3) The king charges Malum, but is sent flying backwards by an uppercut! (1) VS (2) He charges again, but this time is kicked backwards, (6) VS (6) and he's not very happy about that... "
DIE FOUL DEMON" "
DIE FOUL HUMAN" They say, before clashing swords with such power that it creates a shockwave, and they end up looking eachother face to face, with their swords crossed infront of them!
Everyone has:
Light Burn MarksCharacter Name: Gaidar Nix (Male)
Previous job: Fisherman
Skills:
Fisherman's catchTraits:
Fisherman's luckHealth:
PerfectExP to next level: 0/5
Inventory:
Fishing rod modifyable harpoonDragon Name: Kostya (Female)
Element:
ThunderSkills:
Lightning StrikeTraits:
WarmHealth:
Perfect ExP to next level: 0/5
Character Name: Agusto Durrance (Male)
Previous job: Miner
Skills:
Pick-arangTraits:
Cave SightHealth: Perfect
ExP to next level: 0/5
Inventory:
Pickaxe Bag of coalDragon Name: Carbo (Male)
Element:Coal
Skills:
Soot breathTraits:
SluggishHealth: Perfect
ExP to next level: 3/5
Character Name: Eanis Theremis
Previous job: Scribe/Librarian/Mage???
Skills:
Magic BoltTraits:
Fast readerHealth: Perfect
EXP to next level: 0/5
Dragon Name: Rescisco
Element: Magic
Skills:
Very weak magic boltTraits:
Levitation powersHealth: Perfect
EXP to next level: 0/5
Character Name: Sorin (Male)
Previous job: Hunter
Skills:
Triple ShotTraits:
Bow MasterHealth: Perfect
ExP to next level: 0/5
Inventory:
Masterfully Made Bow Leather Armour[/color]
Dragon Name: Lan (Male)
Element: Steel
Skills: Steel Spike
Traits: Heavy
Health: Perfect
ExP to next level: 1/5Character Name: Ardal (Male)
Previous job: Animal farmer
Skills:
MedicTraits:
Very Steady HandedHealth: Perfect
ExP to next level: 0/5
Inventory: Nothing
Dragon Name: Dakerns/Nibbles (Males/Females)
Element: Dragon (made of loads of tiny dragons!)
Skills:
Swarm of DeathTraits:
Hard To HitHealth:
1/3 mass missingExP to next level: 3/5
Character Name: Yarrick (Male)
Previous job: Blacksmith
Skills: The dice sais you don't have skills.
Traits:
Hammer ExpertHealth: Perfect
ExP to next level: 0/5
Inventory:
Perfect Steel Hammer Steel ArmourDragon Name:Farblood (male)
Element: Fire
Skills:
Small Tornado Of FireTraits:
AgileHealth: Perfect
ExP to next level: 0/5
Character Name: Scarlet (Female)
Previous job: Alchemist
Skills: None
Traits:
Curse of the GMHealth: Perfect
ExP to next level: 0/5
Inventory:
Pirate SabreDragon Name: Ghir (Male)
Element: Void
Skills: None
Traits:
Void PowerHealth: Perfect
ExP to next level: 4/5
Character Name: Sarah (Female)
Previous job: Cleric
Skills:
Holy LightTraits: None
Health:
PerfectExP to next level: 4/5
Inventory:
Holy SwordDragon Name: Serenity (Female)
Element: Holy
Skills: None
Traits:
Holy ShineHealth:
Perfect ExP to next level: 3/5
Character Name: Rucia
Previous job: Alchemist
Skills:
Traits:
Health: Perfect
ExP to next level: 0/5
Dragon Name: Asterope
Element: Sulfur
Skills:
Traits:
Health: Perfect
ExP to next level: 0/5
Meanwhile...