((could I possibly be added to the waitlist? I do like interdimensions))
((Roger that.))
Update 1"This place looks like a shithole. I love it. Just breathe in those fumes.", Nix said, twirling his spike ( as he liked to call his stiletto ) absentmindedly.
"If anybody feels like coming along, I'ma go find the closest looking tough guy and beat the crap out of him till he spills about this boss fella."
Find the toughest looking guy currently walking the streets.
You scamper down the streets. It's mid-afternoon, the sun is still up in the sky, but the clouds of smog and haze are really soiling the atmosphere (rimshot please).
You can't really see any tough guys parading their masculine demeanor out on the streets. But you may be able to smell them, or perhaps their signature merchandise. In fact, you could recognize the smell a mile away on Venus: good old moonshine.
Now, as for origin of the smell, well, it's basically everywhere...
"Look for Italian tough guys, that might get you a little further," Nyar advises before scaling the allyway though a series of acrobatic wall bounces or maybe climbing a fire exit.
From my new vantage point look for an ostensibly Italian district/store front.
He wouldn't happen to own a seafood restaurant now would he?
You do some cool acrobatics and catch a glipse in the corner of your eye of a dimly lit figure hiding behind some crates on a street corner. It appears to be stalking you, putting its head down as you turn your head.
Anyway, from your vantage point it seems that the van driver pulled right into the middle of the city's Italian district. But something about the Italian part of town seems strange. It's almost as if it's... bigger than it was OTL.
You spot a pizzaria, a glassblower's shop, a sculptor, and a large mural celebrating Italian heritage.
"If you think this is a shithole, you've obviously never been to the Divide.
Beating up some thugs sounds like a good plan, but I think we should split up a bit to cover more ground."
Look for a thug to beat up, but not the one that Nix is beating up.
"I wouldn't mind whacking a few gobshites over the head."
Bracken says in a slightly slurred accented voice. He takes a swig of his whiskey and moves to follow Nix
Avoiding the smelly hobbit, you suddenly find yourselves longing for a better sense of smell, as it seems the halfling has already found a lead given his sudden fit of sniffing and looking around. Perhaps ye need to try harder.
And harder you try. It is mid-afternoon, but already muggings are happening in broad daylight. Taking a trip into the back of the back alleys, you spot a helpless matron being assailed by some ornery brute. She pleads for him not to take her... clay tablet thing. What is that she's holding?
"My, my.. You're all so aggressive. There is no need for bloodshed.. yet." Mephistopheles chirped quietly, with a voice tone slippery and smooth enough to give a snake coated in butter a run for its money.
Search for corruptible souls (or those already corrupted, which is even easier) who are tied into the mob. Coax the information out of them in anyway possible and prepare to bind them in a pact of servitude offering what they seem to desire most in return.
You have a natural sense for these sorts of things. There's a particularly strong gust of moral defilement coming from right below, so perhaps there's some kind of club or other kind of place described in euphemistic terms where you might find an impressionable soul or two. Your pyromancy is all ready and fired up though, so you don't need to, ahem, refuel, not out of necessity at least.
"Oh come on guys, we've been here all of 30 seconds and you're already trying to pick a fight."
Nayr's right though. We should start by searching some Italian-style stores, cliche but still viable.
Look for an Italian-style store from ground level, while trying to stay out of sight.
Rather than brazenly disrespecting anti-parkour laws like your fellow just did, you head out to street level and take a gander at the storefronts.
My goodness, there's Italians everywhere! What kind of Alt-Chicago is this?
Status of Team: UndetectedDimensional Interference Radar: ClearSpecies: Halfling
Homeworld: Fantasy schizo-tech Earth
Physical Stats:
DEXterity - 3
CELerity - 2
STRength - 2
VITality - 1
Mental Stats:
FOCus - 3
TACtics - 3
INTuition - 1
PERception - 1
Trait: Gifted nose
A heightened sine of smell is a must for chefs, also useful for inter dimensional tracker assassins. Allows for noticeable scents to be detected from a distance, like a bloodhound.
Skills:
- Lv 1 Silent Sneaking
- Lv 1 Fisticuffs
Loadout:
x12 Throwing knives (Range of 30m.)
- +1 Brass knuckles
- Stiletto dagger
Species: Probably human
Homeworld: Unknown, he seems to be an interdimensional assassin sent to attack your group of interdimensional assassins. Has since been subdued.
Physical Stats:
DEXterity - 3
CELerity - 3
STRength - 1
VITality - 1
Mental Stats:
FOCus - 3
TACtics - 1
INTuition - 3
PERception - 1
Trait: Can power up his sword or hand based melee attacks with bullshit pseudo electricity, this is totally not at all chidori. This trait specifically enhances penetration capabilities and has a nice smoldering paralysis effect.
Skills:
- Lv 1 Excellence at using an enemies strength against them via redirection
- Lv 1 Excellence at taking quick, disabling snipes with his Samurai Edge mod. Wesker 92FS handgun
Loadout:
- Samurai Edge mod. Wesker 92FS handgun
- - 9mm ammo subsonic ammunition (Range: 40m)
- - 9mm ammo high-pressure ammunition (Range: 30m. Higher penetration, but makes more noise.)
- Sword of Kusanagi
- Kunai and shuriken
- Smoke pellets (The cloud gives +1 Cover and grants +1 to all Player melee rolls when inside)
- Thin metal wire
The Auspex
"The Auspex is seemingly a interdimensional communication device. Hard routed to communicate with Nayrs personal interdimensional allies. Can be used sparingly (GMs definition) to summon reinforcements. Summons randomly: 5 Roman legionaries, 5 Gondorian soldiers, 5 SWAT operatives, 5 Korean war era American combat infantry men, 5 imperial guardsmen, 5 Zeon footsoldiers, 5 First Order Stormtroopers or a temporary time clone of himself that I get to write dialogue for. These reinforcements (even the Romans) are tempered and aware of their situation as Nyar's interdimensional allies.
If the time clone uses the Auspex, his interdimensional reinforcements fade out of existence when his spurge expires." -Wunderkatze
Species: Human
Homeworld: Mojave Wasteland
Physical Stats: 3/2/1/2
This guy didn't keep the formatting tags on his stats, so his stats aren't freaking aligned.
Mental Stats: 2/1/2/3
Ugh.
Trait: Rigged from the start
The Courier is able to survive a normally fatal wound in return for resetting his skills to Lv: 1
Skills:
- Lv 1 Lockpicking
- Lv 1 Sniping
Loadout:
- Hunting rifle (Range: 100m) (-1 against moving targets)
- .357 Magnum Revolver (Range: 30m)
- Bobby Pins & +1 Screwdriver
Species: Human
Homeworld: Earth
Physical Stats:
DEXterity - 1
CELerity - 2
STRength - 2
VITality - 3
Mental Stats:
FOCus - 1
TACtics - 1
INTuition - 3
PERception - 2
Trait: Percussive Maintenance
When failing a action roll on a mechanical device, Bracken will engage in Percussive Maintenance and whack the gibbing thing with his wrench, causing a reroll. If it fails again, the machine is broken and Bracken will suffer damage based on how volatile the thing is.
Skills:
- Lv 1 Intoxication Resistance
- Lv 1 Electrical Engineering
Loadout:
- Shotgun (Range: 30m)
- Wrench
- +1 Whisky Bottle
Species: Human (IDPD)
Homeworld: Dimensional Cluster known as "Nuclear Throne"
Physical Stats: (Everything starts at 1. Add 4 points as you see fit. See Mechanics section below.)
DEXterity - 2
CELerity - 2
STRength - 2
RESistance - 2
Mental Stats: (Everything starts at 1. Add 4 points as you see fit. See Mechanics section below.)
FOCus - 2
TACtics - 3
INTuition - 2
PERception - 1
Trait: Back-up
Can call an IDPD police van with officer reinforcements to assist him in battle, in a random assortment of Grunts. (Rifles and DEX focus) Inspectors (Shotguns/Energy Swords and CEL focus) and Shielders (LMG's and RES focus)).
(Note: Van can appear anywhere, and can run over objects and/or people in the way. Officers rely on Cop for orders over buggy and unclear radios, so they may or may not fire upon anything that moves. Including Cop and his team. Use sparingly and at your own risk.
Skills:
- Lv 1 Shooting Moving targets
- Lv 1 Subduing Unarmed Targets
Loadout:
- IDPD Pulse Rifle
- IDPD Energy Sword
- Inter-Dimensional Radio (May be tuned to local frequencies if necessary)
Name: Mephistopheles
Species: Half-devil
Homeworld: Abyss
Physical Stats: (Everything starts at 1. Add 4 points as you see fit. See Mechanics section below.)
DEXterity - 2
CELerity - 3
STRength - 2
RESistance - 1
Mental Stats: (Everything starts at 1. Add 4 points as you see fit. See Mechanics section below.)
FOCus - 2
TACtics - 1
INTuition - 3
PERception - 2
Trait: Pactmaker
Can use his aptitude for deception and flattery to bind someone into a supernatural 'pact' at their expense (think like "Deals with the devil") that can harm or hinder them depending on the terms (loss of a limb for falsely promised wealth, etc) but only if they are coaxed into it. (The deal is forcefully upheld by nigh-unbreakable magic)
Skills:
- Lv 1 Deception
- Lv 1 Swordsmanship
Loadout:
- Armored cloak (+1 Toughness, -1 Agility)
- Redsteel longsword
Pyromancy
- Can conjure 'Flames of the Spirit' using souls as ammunition.
- Can redirect fire.
- Can sense through flame. If a building is on fire and you touch a flame at the base, you can see everything in the building.