So this is a weird little idea that popped into my head yesterday during the Discord chat; inspired by Dead Rising.
Basically this mod lets you combine some vanilla DF weapons into stronger combo weapons, with attributes of both.
This is currently a WIP, so there's only 4 types of combo weapons available, and the crafting is still fairly game-y (no duct tape/cloth required). I do plan on making some cloth weaving reactions later on at some point once I get more acquainted with reaction modding, and obviously I plan on making more types of combination weapons later.
You make the weapons at the Carpenter's Workshop in Adventure Mode, basically giving your adventurer some unique stuff to play with that you wont see worldgen npc's use. It requires two base weapons - the material used by the final product is taken from the first reagent, so keep that in mind - i.e if you use a copper war hammer and a steel battle axe to make a defiler, it will be made out of copper.
The four weapons are as follows:
The DefilerCombined from a War Hammer and Battle Axe, uses the axe skill and has the axe's hacking attacks and the bash attack from the war hammer (with a little bit of extra force).
The Sabre ShotCombined from a Crossbow and a Large Dagger - uses sword skill for melee attacks. Can still fire bolts, but also has slashing and stabbing attacks for melee.
The MaulerCombined from a Long Sword and a Short Sword - uses sword skill, it's basically a double-sided sword. Has the long sword's slashing and stabbing properties, a blunt melee strike attack and also a quicker but weaker slash with the bottom blade (similar values as the short sword's slash).
The ReaperCombined from a Spear and a Long Sword - uses spear skill. A particularly deadly scythe-type weapon, has a devastating slash attack and can also stab with the spike on top of the shaft.
Download it
here. The files are completely separate and I don't think they should conflict with any other mods.