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Author Topic: (ISG) Red Hand  (Read 22312 times)

S34N1C

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Re: (ISG) Red Hand
« Reply #90 on: November 16, 2016, 09:06:49 pm »

"Of course I'll join! But. .  . Why, exactly, did you do this? Why give us life?"
« Last Edit: November 16, 2016, 09:13:28 pm by S34N1C »
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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IronyOwl

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Re: (ISG) Red Hand
« Reply #91 on: November 16, 2016, 09:11:29 pm »

We have a family! We'd cry if we had any... eyes? Wherever tears come from.

Join up and let's go! Get to know a little about each party member on our way.
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Tomasque

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Re: (ISG) Red Hand
« Reply #92 on: November 16, 2016, 09:30:59 pm »

 Yeah! Join!
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MidnightJaguar

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Re: (ISG) Red Hand
« Reply #93 on: November 16, 2016, 09:38:26 pm »

This game just got riducoully awesome.
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foxtrot

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Re: (ISG) Red Hand
« Reply #94 on: November 16, 2016, 09:43:01 pm »

This game just got riducoully awesome.

I'm glad you like it!  :D
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AzyWng

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Re: (ISG) Red Hand
« Reply #95 on: November 16, 2016, 09:44:12 pm »

This game just got riducoully awesome.
You implying it wasn't awesome before? :P
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Fallatus

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Re: (ISG) Red Hand
« Reply #96 on: November 16, 2016, 11:05:34 pm »

"So, Where do we start?"
Try manifesting some magic in your hands. Perhaps letters or words? If magic is guided by will, Then we should only need to be determined enough to make it do what we want, Right?
If questioned about what we are doing, Reply with: "The magic isn't being reasonable."
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S34N1C

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Re: (ISG) Red Hand
« Reply #97 on: November 16, 2016, 11:15:26 pm »

"So, Where do we start?"
Try manifesting some magic in your hands. Perhaps letters or words? If magic is guided by will, Then we should only need to be determined enough to make it do what we want, Right?
If questioned about what we are doing, Reply with: "The magic isn't being reasonable."
In addition to this, put the ring back on. One of our new friends might know what it does if they see it in action.
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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ShadowHammer

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Re: (ISG) Red Hand
« Reply #98 on: November 16, 2016, 11:47:30 pm »

"So, Where do we start?"
Try manifesting some magic in your hands. Perhaps letters or words? If magic is guided by will, Then we should only need to be determined enough to make it do what we want, Right?
If questioned about what we are doing, Reply with: "The magic isn't being reasonable."
In addition to this, put the ring back on. One of our new friends might know what it does if they see it in action.
+1
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AoshimaMichio

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Re: (ISG) Red Hand
« Reply #99 on: November 16, 2016, 11:54:47 pm »

Does Father have an actual name?
And ask about those sigils painted on wall presumably by our own hands.
« Last Edit: November 17, 2016, 01:10:27 am by AoshimaMichio »
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Arcvasti

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Re: (ISG) Red Hand
« Reply #100 on: November 17, 2016, 12:38:25 am »

PTW

spooky skeletons too good to pass up
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Haspen

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Re: (ISG) Red Hand
« Reply #101 on: November 17, 2016, 01:17:31 am »

LEAGUE OF GENTELMANLY SKELETONS heck yea!

This is best ISG in years.

Well ok, this year.
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foxtrot

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Re: (ISG) Red Hand
« Reply #102 on: November 17, 2016, 11:03:30 pm »

Will post turn tomorrow. Still gotta finish some details and I don't want to rush it out in bad shape.  :D
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ShadowHammer

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Re: (ISG) Red Hand
« Reply #103 on: November 17, 2016, 11:34:41 pm »

Will post turn tomorrow. Still gotta finish some details and I don't want to rush it out in bad shape.  :D
Good call! As someone I know always says, "When you still gotta finish some details, you don't want to rush it out in bad shape"!
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S34N1C

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Re: (ISG) Red Hand
« Reply #104 on: November 18, 2016, 12:37:08 am »

Will post turn tomorrow. Still gotta finish some details and I don't want to rush it out in bad shape.  :D
Good call! As someone I know always says, "When you still gotta finish some details, you don't want to rush it out in bad shape"!
^ I say that all the time
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!
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