Keep watching through summon senses. Add "Control" onto my golem as well, placing my hand on its forehead and willing the magic to form a connection with it like the one I have with my summons that lets me control them.
Snakescorpion
Horse/Cow-sized
d10 HP: 10
3d6 stats
Str:16
Dex:14
Mind:11
Tarantula
Horse/Cow-sized
d10 HP: 9
3d6 stats
Str:12
Dex:16
Mind:5
Name: Bill
Backstory: Since the day he was born, Bill was raised to do one thing. He was meant to take over his father's butcher shop. When that didn't pan out (because a wizard blew it up), he turned to wizard hunting.
HP: 7
Strength: 15
Dexterity: 17
Mind: 17 (18)
Wizard level: 1
Affinity: Metal
Inventory d4: 4
Equipment 1: [6][9] A small lead bar (currently a lumpy lead golem)
Equipment 2: [5][11] Standard Armor
Equipment 3: Magical Sabre of Cold (d6) (d4 Cold)
Equipment 4: 1 bottle of flame syrup
Equipment 5: Bed roll
Equipment 6: Metal Saw
Equipment 7: Handful of Metal Acorns
Equipment 8: Metal Tent
Money: 6 Silver
Quirk: [1] Nope
You place a finger tip onto the golem and burn a tiny mark of control into it. You lose another point of Mind, this one only temporarily. It will follow your commands now, but is not very precise or intelligent. It is a remote control toy with limited actions.
"AAHHHHHH!"
AHHH SHOOT SHOOT THE CORPSE THEN SHOOT THE KID THEN RUN OH GOD JUST DON'T DIE
Name:syv
Backstory:[INCOHERENT SCREAMING]
HP: 6/6 (+1 from Flimsy Armor)
STR: 14/14
DEX: 8/8
INT: 14/14
Wizard Level: 0
Affinity: FLESH
Inventory:
Bolt-action Rifle (d8 ranged weapon) [6/6]
Tire Iron (d6 melee weapon)
Flimsy Armor (Armor 1) (Roll 1d10 every time the armor blocks some damage. On a roll of 1, armor breaks.)
1 silver coin, 30 copper coins
Sigh acreams, a noise very familiar to everyone involved, and then shoots the body he is standing over. The bullet punches through the corpse's head like a wicker basket, a dry cacophany of cracking and inward collapsing. It seems to do nothing to the children around them. He screams again, and this time shoots at the children themselves. He hits one in the shoulder and its white flesh shatters like porcelain. Its arm is blown completely off, creating a jagged stump, and revealing a hollow inside packed with ash.
the sound of the gunshot seems to snap fleyshius out of it. He begins to swing his tire iron about screaming, I didn't kill them I say, it was the damn wizard!
Name: Fleyshius Von Flesh, (On a good day may respond to the name John Doe.))
Backstory: fleshyius was not originally named flesyshius he was orginally named John Doe and was originally a surgeon, but then a wizard ended up dying on his table and things went down hill from there. Mostly because then rest of the wizards gang burned his house down and tossed everything he loved into the house fire.
Strength: 12
Dexterity: 12
Mind: 13
Wizard Level: 0
Affinity: flesh
Inventory:
4/5 hp
3 silver 7 copper
Tire iron (d6)
Archaic poison
Flimsy armor
Standard armor (Worn)
Cobbled together pistol (d6 ranged weapon) [6/6]
12 bullets
No quirk
[3]
Fleshiyus Joins Sigh in his screaming, and lashes out with his tire iron. He slams it straight into the forehead of one of the children and the creature's head shatters like a vase, spilling ash out all over the ground and the creature itself. But the child remains on its feet.
The children scream out, almost as though in terror, and vanish. All except the ones that were injured. They lurch forward on tiny legs and reach out for their attackers. The one with the lost arm grabs at Sigh, catching him by the wrist with its tiny hand. The instant its pale flesh touches Sigh's, there is an eruption of blood. [4-1] The creature runs its hand up Sigh's arm and anything it touches reacts as though it was jammed straight into a blender. His arm practically bursts, a thousand knife cuts coming into existance in a quarter of a second. Fleshius [2-1] sees this happen a moment before the child he just smashed tries to hug him. He dodges back out of the way and its fingers only just brush against him, raising a line of shallow cuts across his chest.