((Dammit, do I know this is going on to intervene?))
If so, "Dammit, are you a bunch of goblins, falling out over a little bit of money? We all took a share in the risk of death, therefore we all get equal shares. If you want more for being a wizard and having special skills, that's reasonable, my guild at home did things the same way, but you gotta negotiate that in advance, not declare it after the fact."
"If you want to settle things down and come to an agreement, that's fine, but I'm not negotiating with someone who murders his teammates."
Post tomorrow. Just gonna remind anyone that any stat loss, ie strength lost from injuries, hasn't recovered. Remember, HP recovers from short rests, Stat loss from long rests. Short rests are like 15 minutes, long rests are like a week. Please keep this in mind and keep your Str and other stats where they belong.
((Roger, corrected my sheet. Is the +1 Str still running from the meal?))
Strength: 11(15)
Dex: 14
Mind: 10
HP: 1
Element: Sword
Collapsable Pole
Unlit Torch
Nothing
de-stringed Guitar
Guitar strings
vial of vision fluid
Unreasonable Acid
bag of spices
flint and steel
a large iron cooking pot
an iron pan
A pre-wizard book of recipes
42 silver
Soldier's Weapon (really big sword)
Rifle (d8, 4 shots)
Clip of ammo (6 shots)
Standard Armor
jar of flame syrup
octagonal "compass"
No quirk.
((Indeed it is))
[Mind 15/10]
((Ah well, just as well that you started the turn before I edited some whacking in...))
Toss the extra two silver to Alanna. She's pretty much the mvp of this mission.
And go sell this darned armor!
Dammit, wasting my time. Hit him with my crowbar.
Backstory: He is Gordon Freeman.
HP: 2
Strength: 10/11 +1 buff
Dexterity: 17
Mind: 10
Wizard Level: 0
Affinity: Shotgun
Inventory:
Double barrel shotgun (d8) (2/2)
Crowbar
Music Box + 2 music discs
Crude armor x2
42 silver
10 copper
((Oh, there will be whacking. Bill don't tolerate your shit. And neither your shotgun nor Dev's sword can track bandits and keep us from getting ambushed.))
"Freeman, you piece of shit. We both know that my creatures pulled more weight than you did. You managed to kill one fucking bandit after wasting time doing nothing useful while the rest of us fought the first group and then running into their fucking camp like an idiot. Alanna can have the money, she obviously earned her share more than you did, but you better step outside. We're going to settle this like men, and I'd hate to get blood on the floor of this nice house. I challenge you to fisticuffs."
"And I appreciate your desire to make peace, Beethro, but it's a matter of principle now. The principle of how the least fucking useful person here has no right to decide who gets paid what. If you would like to come outside and observe so that we don't do too much damage to each other, that would probably be a good idea."
Take Gordon outside and punch him in the jaw. Preferably in a way that knocks him out instead of killing him. If he tries to go for his gun at any point like a dishonorable cur, cut him down with my sword instead. If he objects, just punch him in the face. Don't turn my back on him either.
Snakescorpion
Horse/Cow-sized
d10 HP: 10
3d6 stats
Str:16 (17)
Dex:14
Mind:11
Tarantula
Horse/Cow-sized
d10 HP: 9
3d6 stats
Str:12
Dex:16
Mind:5
Name: Bill
Backstory: Since the day he was born, Bill was raised to do one thing. He was meant to take over his father's butcher shop. When that didn't pan out (because a wizard blew it up), he turned to wizard hunting.
HP: 7
Strength: 15 (16 w/buff)
Dexterity: 17
Mind: 18
Wizard level: 1
Affinity: Metal
Inventory d4: 4
Equipment 1: [6][9] A small lead bar
Equipment 2: [2][14] Meat cleaver (d6)
Equipment 3: [5][11] Standard Armor
Equipment 4: [6][20] Grimoire
Equipment 5: Magical Sabre of Cold (d6) (d4 Cold) (Loaned)
Equipment 6: 2 bottles of flame syrup
Equipment 7: Bed roll
Equipment 8: Metal Saw
Equipment 9: Handful of Metal Acorns
Money: [1][1] None
Quirk: [1] Nope
Hmm you both have identical Dex so I guess we'll have to roll and see who rolls better
[Bill:15]
[Gordon:1]
Fairly Decisive. And Gordon wants to use his crowbar straight away. Which is d6.
[4]
And Bill...well Gordon didn't use his gun so I guess bill punches.
[2]
Bill at 3 hp, gordon at 0.
"Freeman, you piece of shit,"Bill says, stepping between Gordon and the door, "We both know that my creatures pulled more weight than you did. You managed to kill one fucking bandit after wasting time doing nothing useful while the rest of us fought the first group and then running into their fucking camp like an idiot. Alanna can have the money, she obviously earned her share more than you did, but you better step outside. We're going to settle this like men, and I'd hate to get blood on the floor of this nice house. I challenge you to fisticuffs."
"Dammit,"Beethro says while making sure to still keep a few feet from the two,"are you a bunch of goblins, falling out over a little bit of money? We all took a share in the risk of death, therefore we all get equal shares. If you want more for being a wizard and having special skills, that's reasonable, my guild at home did things the same way, but you gotta negotiate that in advance, not declare it after the fact. If you want to settle things down and come to an agreement, that's fine, but I'm not negotiating with someone who murders his teammates."
"I appreciate your desire to make peace, Beethro," Bill replies, his eyes fixed on Gordon,"but it's a matter of principle now. The principle of how the least fucking useful person here has no right to decide who gets paid what. If you would like to come outside and observe so that we don't do too much damage to each other, that would probably be a good idea."
"You know Beethro, you're right." Gordon says, nodding to himself, "Negotiating is a very reasonable way of doing things, as opposed to just beating people we disagree with in the face until they do what we say. Very reasonable indeed."
Gordon promptly pulls the crowbar off his belt and swings it like a baseball bat into Bill's face. Bill stumbles and falls backwards through the window nearest the door, crashing down onto the porch.
"But honestly," Gordon says, walking over to the broken out window with the crowbar on his shoulder, "Bill never struck me as the most reasonable of people."
Bill is back up on his feet in an instant. He reaches through the broken window, grabs Gordon by the collar and punches him square in the jaw before dragging him through the window and tossing him onto the porch.
"The only thing about me that should be striking you is my fist." Bill says, spitting blood onto the ground.
"Haha! I accept this donation of cold hard cash with dignity and grace~"
"Excellent! My fellows, tonight is the first of many successful nights! Now, let us reap the rewards of our efforts! I am thinking... I need to get something for long range.
"No shit."
"Oi! Marcus would have cleft him in twain!"
"Riiight after they shot your ass three or four times."
"Such cheek."
Shopping triiiip!
Initial:
Marcus: 42
Sell vision fluidx2
+20
62
Minus Wood shield
Add Shield
37
Aquire: Soldiers Rifle
27
Aquire 2 ammo clips
25
Reallocate funds to daughter: -25
0
Alanna: 46
Sell Flimsy armor, replace with Standard
+10
-30
26 left
Crowbar, Saw, Hammer, 20ft rope, spy glass, shovel, collapsible pole, grappling hook, glue, magnifying glass, lock picks.
-11
15 left
10 food units
-1
14
Sell Vagabond dagger: +2
Aquire Soldiers weapon: Sword
6
Backpack
5
Dad give me the money: +25
Three first aid kits: -30
0
Also reloacate spice to Alanna.
"What are all these... tools?"
"Might come in handy."
"I suppose. But now we have no money."
"Much better armed now, though. Got food for a while too. I think I'll take up cooking. Might be nice to eat something that doesn't taste like ass again."
"Ah! Just like your mother. *Sniff* I look forward to the results of your efforts! Haha! Come now, it has been a long day. Let us meet back with the others. Perhaps we will have a new job tomorrow!"
"Hell yeah! Can't wait to kick some wizard asses again."
"That's my girl!"
Name: Marcus
Backstory: Marcus gonna punch a bitch. Marcus gonna judo slam a bitch to the floor! Marcus gonna make earth swallow the idiot who thought he could get one over on Marcus! Marcus needs to do this for daughter. Marcus needs to earn money so daughter can BE SUCCESSFUL. Marcus doesn't know what little girl wants to do but SHE WILL BE THE BEST AT IT. Marcus lost wife in tragic wizard firestorm. Marcus also lost most of his skin. Marcus was left on the street with an adorable child! MARCUS WILL PROVIDE.
Strength: 13 (7)
Dexterity: 13
Mind: 10
Health: 5 (5)
Wizard Level: 0
Affinity: Earth/Metal. Basically an avatar Earthbender.
Money: 0
Inventory:
Caltrops (D4 damage against unarmored feet)
Hourglass in a metal frame.
Heavy Armor (Can't move AND attack in the same turn.)
Shield: Has 20 HP and can be used to absorb damage instead of taking it yourself. Once HP is expended,
the shield breaks. HP cannot be replenished. ~ 25 silver [20/20]
Soldier's weapon (bolt action rifle, sword, halberd, lance, mace, etc) ~10 silver, d8 damage: Axe
Soldier's weapon (bolt action rifle, sword, halberd, lance, mace, etc) ~10 silver, d8 damage: Rifle [6/6]
Rifle clips (6 rounds each), x1
Flame syrup ~10 silver. Glass jar filled with faintly glowing yellow-orange viscous fluid. Fluid ignites when
exposed to air and burns for 5 rounds. If thrown, sets 15ft diameter area alight and deals 1d6 damage to
anything in it each round. x1
Bag of Metal Acorns.
Quirks:
Full body burn scars
Name: Alanna
Daughter of Marcus, she is sixteen years of age and desires to do something with her life. This mostly involves putting up with her father and making sure he doesn't go off too half cocked on some crazy adventure, usually by being smarter than him. Unfortunetly, she is also a bit weak and has the grace of a house being very suddenly introduced to a boulder at 50 mph.
HP 4 (4)
Strength 8 (8 )
Dexterity 5
Mind 12
Wizard Level: 0
Money: 0
Standard armor (armor 1) ~ 30 silver.
Soldier's weapon (bolt action rifle, sword, halberd, lance, mace, etc) ~10 silver, d8 damage: Sword
Soldier's weapon (bolt action rifle, sword, halberd, lance, mace, etc) ~10 silver, d8 damage: Rifle 5/6 ammo
Rifle clips (6 rounds each), x1
Backpack:
Recipie book (?)
10 Abstract Food Units. (1 = a meal)
Spice bag (Useful for food items.)
Flint and steel, crowbar, saw, hammer, 20ft rope, spy glass, shovel, collapsible pole, grappling hook, glue, magnifying glass, lock picks.
First Aid Kit~ 10 silver. A box of clean bandages, needle and thread for stitches, casts and other general
purpose medical supplies. Used to tend for someone with critical damage. Single use. x3
Marcus and Alanna watch the bar room brawl unfold right up until the point where a man gets thrown through a window. Once that happens Marcus scoops up his share of the bounty and grabs Alanna by the hand.
"Marcus thinks he sees where this is going. Come Alanna, shopping to be done."
"Shouldn't we do something?"
"Yes, we should leave and buy things with this money before someone tries to take it from us. Or before we are caught up in a murder."
"That's surprisingly level headed of you..."
"I have experience in this sort of thing."
The two of them leave via the front door, carefully circle around Gordon where he was thrown to the ground, and head off to the shopping area. Many, in fact, most of the shops have long since shut down but there are a few left open, including the one which sold supplies to the team previously. Initially, the shopkeeper is unwilling to pay full retail price for goods, but Alanna [1] manages to explain the situation to him. After all, they had just saved his shop and town from being abandoned by killing that wizard; surely any loss of profits here is small potatoes compared to the future profits gained. And speaking of future profits, they just happen to have nearly 50 silver here to spend. The Shopkeep quickly sees the reason in their argument and does business with them exactly as they desire.
They leave the shop with backpacks stuffed with supplies, including enough food for 5 days between them.
Sit outside safely behind my tree, blissfully unaware of the inevitable teamkilling. Polish and clean my new rifle while I'm out here, I'm sure those bandits had no idea how to keep a good gun clean.
Name:syv
Backstory: It's been so long since I've had such a quality firearm... they've mistreated you, haven't they? Now you're in syv's loving hands, nobody will hurt you ever again my darling dear...
HP: 6/6
STR: 15/14 (Soup!)
DEX: 8/8
INT: 14/14
Wizard Level: 0
Affinity: FLESH
Inventory:
Bolt-action Rifle (d8 ranged weapon) [6/6]
Tire Iron (d6 melee weapon)
Flimsy Armor (Armor 1) (Roll 1d10 every time the armor blocks some damage. On a roll of 1, armor breaks.)
Cobbled together pistol (d6 ranged weapon) [6/6]
12 bullets
1 silver coin, 30 copper coins
You sit with your back against a tree and carefully polish your rifle with the corner of your shirt while watching people wander around. The carts from metal farmers occasionally trundle back into town to offload supplies before going back out. At this rate you might have to wait till sundown to sneak in. Oh well, you can wait.